Paper/Spigot-Server-Patches/0260-Expand-World.spawnParticle-API-and-add-Builder.patch
2018-08-14 16:26:01 +01:00

68 lines
4.3 KiB
Diff

From 4efa9bc44f6b6249bea85669ddc94d746343ef1e Mon Sep 17 00:00:00 2001
From: Aikar <aikar@aikar.co>
Date: Tue, 15 Aug 2017 22:29:12 -0400
Subject: [PATCH] Expand World.spawnParticle API and add Builder
Adds ability to control who receives it and who is the source/sender (vanish API)
the standard API is to send the packet to everyone in the world, which is ineffecient.
Adds an option to control the force mode of the particle.
This adds a new Builder API which is much friendlier to use.
diff --git a/src/main/java/net/minecraft/server/WorldServer.java b/src/main/java/net/minecraft/server/WorldServer.java
index 5d5f6f6328..544f789bda 100644
--- a/src/main/java/net/minecraft/server/WorldServer.java
+++ b/src/main/java/net/minecraft/server/WorldServer.java
@@ -1205,14 +1205,19 @@ public class WorldServer extends World implements IAsyncTaskHandler {
// CraftBukkit - visibility api support
return sendParticles(null, t0, d0, d1, d2, i, d3, d4, d5, d6);
}
-
+ // Paper start - Particle API Expansion
public <T extends ParticleParam> int sendParticles(EntityPlayer sender, T t0, double d0, double d1, double d2, int i, double d3, double d4, double d5, double d6) {
+ return sendParticles(this.players, sender, t0, false, d0, d1, d2, i, d3, d5, d5, d6);
+ }
+
+ public <T extends ParticleParam> int sendParticles(List<EntityHuman> receivers, EntityPlayer sender, T t0, boolean force, double d0, double d1, double d2, int i, double d3, double d4, double d5, double d6) {
// CraftBukkit end
- PacketPlayOutWorldParticles packetplayoutworldparticles = new PacketPlayOutWorldParticles(t0, false, (float) d0, (float) d1, (float) d2, (float) d3, (float) d4, (float) d5, (float) d6, i);
+ PacketPlayOutWorldParticles packetplayoutworldparticles = new PacketPlayOutWorldParticles(t0, force, (float) d0, (float) d1, (float) d2, (float) d3, (float) d4, (float) d5, (float) d6, i);
+ // Paper end
int j = 0;
- for (int k = 0; k < this.players.size(); ++k) {
- EntityPlayer entityplayer = (EntityPlayer) this.players.get(k);
+ for (EntityHuman entityhuman : receivers) { // Paper - Particle API Expansion
+ EntityPlayer entityplayer = (EntityPlayer) entityhuman; // Paper - Particle API Expansion
if (sender != null && !entityplayer.getBukkitEntity().canSee(sender.getBukkitEntity())) continue; // CraftBukkit
if (this.a(entityplayer, false, d0, d1, d2, packetplayoutworldparticles)) {
diff --git a/src/main/java/org/bukkit/craftbukkit/CraftWorld.java b/src/main/java/org/bukkit/craftbukkit/CraftWorld.java
index 5cadee4ae0..92fadd7f78 100644
--- a/src/main/java/org/bukkit/craftbukkit/CraftWorld.java
+++ b/src/main/java/org/bukkit/craftbukkit/CraftWorld.java
@@ -1611,14 +1611,18 @@ public class CraftWorld implements World {
spawnParticle(particle, location.getX(), location.getY(), location.getZ(), count, offsetX, offsetY, offsetZ, extra, data);
}
+ // Paper start - Particle API Expansion
@Override
- public <T> void spawnParticle(Particle particle, double x, double y, double z, int count, double offsetX, double offsetY, double offsetZ, double extra, T data) {
+ public <T> void spawnParticle(Particle particle, List<Player> receivers, Player sender, double x, double y, double z, int count, double offsetX, double offsetY, double offsetZ, double extra, T data, boolean force) {
+ // Paper end
if (data != null && !particle.getDataType().isInstance(data)) {
throw new IllegalArgumentException("data should be " + particle.getDataType() + " got " + data.getClass());
}
getHandle().sendParticles(
- null, // Sender
+ receivers == null ? getHandle().players : receivers.stream().map(player -> ((CraftPlayer) player).getHandle()).collect(java.util.stream.Collectors.toList()), // Paper - Particle API Expansion
+ sender != null ? ((CraftPlayer) sender).getHandle() : null, // Sender // Paper - Particle API Expansion
CraftParticle.toNMS(particle, data), // Particle
+ force , // Extended range // Paper - Particle API Expansion
x, y, z, // Position
count, // Count
offsetX, offsetY, offsetZ, // Random offset
--
2.18.0