Paper/patches/server/0819-Sync-offhand-slot-in-menus.patch
Jake Potrebic 526795bacd
Update patches to handle vineflower decompiler (#10406)
* Update patches to handle vineflower decompiler

* update patches again to handle inlined simple lambdas

* update vf again and re-apply/rebuild patches

* update patches after removal of verify-merges flag

* fix compile issue

* remove maven local

* fix some issues

* address more issues

* fix collision patch

* use paperweight release

* more fixes

* update fineflower and fix patches again

* add missing comment descriptor

---------

Co-authored-by: Jason Penilla <11360596+jpenilla@users.noreply.github.com>
2024-04-12 12:14:06 -07:00

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3.4 KiB
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From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Jake Potrebic <jake.m.potrebic@gmail.com>
Date: Fri, 14 Jan 2022 10:20:40 -0800
Subject: [PATCH] Sync offhand slot in menus
Menus don't add slots for the offhand, so on sendAllDataToRemote calls the
offhand slot isn't sent. This is not correct because you *can* put stuff into the offhand
by pressing the offhand swap item
diff --git a/src/main/java/net/minecraft/server/level/ServerPlayer.java b/src/main/java/net/minecraft/server/level/ServerPlayer.java
index 2a1722db668b141705ce47389cd24d0a247e373d..406794c439900a0d86fd4fe67d05a98bde625aec 100644
--- a/src/main/java/net/minecraft/server/level/ServerPlayer.java
+++ b/src/main/java/net/minecraft/server/level/ServerPlayer.java
@@ -299,6 +299,13 @@ public class ServerPlayer extends Player {
}
+ // Paper start - Sync offhand slot in menus
+ @Override
+ public void sendOffHandSlotChange() {
+ ServerPlayer.this.connection.send(new ClientboundContainerSetSlotPacket(ServerPlayer.this.inventoryMenu.containerId, ServerPlayer.this.inventoryMenu.incrementStateId(), net.minecraft.world.inventory.InventoryMenu.SHIELD_SLOT, ServerPlayer.this.inventoryMenu.getSlot(net.minecraft.world.inventory.InventoryMenu.SHIELD_SLOT).getItem().copy()));
+ }
+ // Paper end - Sync offhand slot in menus
+
@Override
public void sendSlotChange(AbstractContainerMenu handler, int slot, ItemStack stack) {
ServerPlayer.this.connection.send(new ClientboundContainerSetSlotPacket(handler.containerId, handler.incrementStateId(), slot, stack));
diff --git a/src/main/java/net/minecraft/world/inventory/AbstractContainerMenu.java b/src/main/java/net/minecraft/world/inventory/AbstractContainerMenu.java
index 399b2f4ddb7e9ef26fbc5e83f3b77c46d3868814..24caa1cf91cd50a5972238119aca1f85ec2b3d2b 100644
--- a/src/main/java/net/minecraft/world/inventory/AbstractContainerMenu.java
+++ b/src/main/java/net/minecraft/world/inventory/AbstractContainerMenu.java
@@ -200,6 +200,7 @@ public abstract class AbstractContainerMenu {
if (this.synchronizer != null) {
this.synchronizer.sendInitialData(this, this.remoteSlots, this.remoteCarried, this.remoteDataSlots.toIntArray());
+ this.synchronizer.sendOffHandSlotChange(); // Paper - Sync offhand slot in menus; update player's offhand since the offhand slot is not added to the slots for menus but can be changed by swapping from a menu slot
}
}
diff --git a/src/main/java/net/minecraft/world/inventory/ContainerSynchronizer.java b/src/main/java/net/minecraft/world/inventory/ContainerSynchronizer.java
index ff4fa86f9408e83e505f7e27692d3423f8570c48..a45ef5fcffc05e4e30801b73e82d29c6dbf5b8fd 100644
--- a/src/main/java/net/minecraft/world/inventory/ContainerSynchronizer.java
+++ b/src/main/java/net/minecraft/world/inventory/ContainerSynchronizer.java
@@ -6,6 +6,7 @@ import net.minecraft.world.item.ItemStack;
public interface ContainerSynchronizer {
void sendInitialData(AbstractContainerMenu handler, NonNullList<ItemStack> stacks, ItemStack cursorStack, int[] properties);
+ default void sendOffHandSlotChange() {} // Paper - Sync offhand slot in menus
void sendSlotChange(AbstractContainerMenu handler, int slot, ItemStack stack);
void sendCarriedChange(AbstractContainerMenu handler, ItemStack stack);