Paper/Spigot-Server-Patches/0398-implement-optional-per-player-mob-spawns.patch
Aikar e4d10a6d67
Updated Upstream (Bukkit/CraftBukkit)
Upstream has released updates that appears to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing

Bukkit Changes:
122289ff Add FaceAttachable interface to handle Grindstone facing in common with Switches
a6db750e SPIGOT-5647: ZombieVillager entity should have getVillagerType()

CraftBukkit Changes:
bbe3d58e SPIGOT-5650: Lectern.setPage(int) causes a NullPointerException
3075579f Add FaceAttachable interface to handle Grindstone facing in common with Switches
95bd4238 SPIGOT-5647: ZombieVillager entity should have getVillagerType()
4d975ac3 SPIGOT-5617: setBlockData does not work when NotPlayEvent is called by redstone current
2020-04-02 17:09:17 -04:00

805 lines
36 KiB
Diff

From a44b0cbdb1f82a9f0b9cda228ed70be91d281827 Mon Sep 17 00:00:00 2001
From: kickash32 <kickash32@gmail.com>
Date: Mon, 19 Aug 2019 01:27:58 +0500
Subject: [PATCH] implement optional per player mob spawns
diff --git a/src/main/java/co/aikar/timings/WorldTimingsHandler.java b/src/main/java/co/aikar/timings/WorldTimingsHandler.java
index 30bafb214b..c9a3ba4bfb 100644
--- a/src/main/java/co/aikar/timings/WorldTimingsHandler.java
+++ b/src/main/java/co/aikar/timings/WorldTimingsHandler.java
@@ -60,6 +60,7 @@ public class WorldTimingsHandler {
public final Timing miscMobSpawning;
+ public final Timing playerMobDistanceMapUpdate;
public final Timing poiUnload;
public final Timing chunkUnload;
@@ -129,6 +130,7 @@ public class WorldTimingsHandler {
miscMobSpawning = Timings.ofSafe(name + "Mob spawning - Misc");
+ playerMobDistanceMapUpdate = Timings.ofSafe(name + "Per Player Mob Spawning - Distance Map Update");
poiUnload = Timings.ofSafe(name + "Chunk unload - POI");
chunkUnload = Timings.ofSafe(name + "Chunk unload - Chunk");
diff --git a/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java b/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
index 9d9260ad07..fd3dbea628 100644
--- a/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
+++ b/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
@@ -613,4 +613,9 @@ public class PaperWorldConfig {
}
}
}
+
+ public boolean perPlayerMobSpawns = false;
+ private void perPlayerMobSpawns() {
+ perPlayerMobSpawns = getBoolean("per-player-mob-spawns", false);
+ }
}
diff --git a/src/main/java/com/destroystokyo/paper/util/PlayerMobDistanceMap.java b/src/main/java/com/destroystokyo/paper/util/PlayerMobDistanceMap.java
new file mode 100644
index 0000000000..9ebd7ecb7a
--- /dev/null
+++ b/src/main/java/com/destroystokyo/paper/util/PlayerMobDistanceMap.java
@@ -0,0 +1,253 @@
+package com.destroystokyo.paper.util;
+
+import it.unimi.dsi.fastutil.longs.Long2ObjectLinkedOpenHashMap;
+import it.unimi.dsi.fastutil.longs.Long2ObjectOpenHashMap;
+import it.unimi.dsi.fastutil.objects.ObjectLinkedOpenHashSet;
+import net.minecraft.server.ChunkCoordIntPair;
+import net.minecraft.server.EntityPlayer;
+import net.minecraft.server.SectionPosition;
+import org.spigotmc.AsyncCatcher;
+import java.util.HashMap;
+import java.util.List;
+import java.util.Map;
+import java.util.Set;
+
+/** @author Spottedleaf */
+public final class PlayerMobDistanceMap {
+
+ private static final PooledHashSets.PooledObjectLinkedOpenHashSet<EntityPlayer> EMPTY_SET = new PooledHashSets.PooledObjectLinkedOpenHashSet<>();
+
+ private final Map<EntityPlayer, SectionPosition> players = new HashMap<>();
+ // we use linked for better iteration.
+ private final Long2ObjectOpenHashMap<PooledHashSets.PooledObjectLinkedOpenHashSet<EntityPlayer>> playerMap = new Long2ObjectOpenHashMap<>(32, 0.5f);
+ private int viewDistance;
+
+ private final PooledHashSets<EntityPlayer> pooledHashSets = new PooledHashSets<>();
+
+ public PooledHashSets.PooledObjectLinkedOpenHashSet<EntityPlayer> getPlayersInRange(final ChunkCoordIntPair chunkPos) {
+ return this.getPlayersInRange(chunkPos.x, chunkPos.z);
+ }
+
+ public PooledHashSets.PooledObjectLinkedOpenHashSet<EntityPlayer> getPlayersInRange(final int chunkX, final int chunkZ) {
+ return this.playerMap.getOrDefault(ChunkCoordIntPair.pair(chunkX, chunkZ), EMPTY_SET);
+ }
+
+ public void update(final List<EntityPlayer> currentPlayers, final int newViewDistance) {
+ AsyncCatcher.catchOp("Distance map update");
+ final ObjectLinkedOpenHashSet<EntityPlayer> gone = new ObjectLinkedOpenHashSet<>(this.players.keySet());
+
+ final int oldViewDistance = this.viewDistance;
+ this.viewDistance = newViewDistance;
+
+ for (final EntityPlayer player : currentPlayers) {
+ if (player.isSpectator() || !player.affectsSpawning) {
+ continue; // will be left in 'gone' (or not added at all)
+ }
+
+ gone.remove(player);
+
+ final SectionPosition newPosition = player.getPlayerMapSection();
+ final SectionPosition oldPosition = this.players.put(player, newPosition);
+
+ if (oldPosition == null) {
+ this.addNewPlayer(player, newPosition, newViewDistance);
+ } else {
+ this.updatePlayer(player, oldPosition, newPosition, oldViewDistance, newViewDistance);
+ }
+ //this.validatePlayer(player, newViewDistance); // debug only
+ }
+
+ for (final EntityPlayer player : gone) {
+ final SectionPosition oldPosition = this.players.remove(player);
+ if (oldPosition != null) {
+ this.removePlayer(player, oldPosition, oldViewDistance);
+ }
+ }
+ }
+
+ // expensive op, only for debug
+ private void validatePlayer(final EntityPlayer player, final int viewDistance) {
+ int entiesGot = 0;
+ int expectedEntries = (2 * viewDistance + 1);
+ expectedEntries *= expectedEntries;
+
+ final SectionPosition currPosition = player.getPlayerMapSection();
+
+ final int centerX = currPosition.getX();
+ final int centerZ = currPosition.getZ();
+
+ for (final Long2ObjectLinkedOpenHashMap.Entry<PooledHashSets.PooledObjectLinkedOpenHashSet<EntityPlayer>> entry : this.playerMap.long2ObjectEntrySet()) {
+ final long key = entry.getLongKey();
+ final PooledHashSets.PooledObjectLinkedOpenHashSet<EntityPlayer> map = entry.getValue();
+
+ if (map.referenceCount == 0) {
+ throw new IllegalStateException("Invalid map");
+ }
+
+ if (map.set.contains(player)) {
+ ++entiesGot;
+
+ final int chunkX = ChunkCoordIntPair.getX(key);
+ final int chunkZ = ChunkCoordIntPair.getZ(key);
+
+ final int dist = Math.max(Math.abs(chunkX - centerX), Math.abs(chunkZ - centerZ));
+
+ if (dist > viewDistance) {
+ throw new IllegalStateException("Expected view distance " + viewDistance + ", got " + dist);
+ }
+ }
+ }
+
+ if (entiesGot != expectedEntries) {
+ throw new IllegalStateException("Expected " + expectedEntries + ", got " + entiesGot);
+ }
+ }
+
+ private void addPlayerTo(final EntityPlayer player, final int chunkX, final int chunkZ) {
+ this.playerMap.compute(ChunkCoordIntPair.pair(chunkX, chunkZ), (final Long key, final PooledHashSets.PooledObjectLinkedOpenHashSet<EntityPlayer> players) -> {
+ if (players == null) {
+ return player.cachedSingleMobDistanceMap;
+ } else {
+ return PlayerMobDistanceMap.this.pooledHashSets.findMapWith(players, player);
+ }
+ });
+ }
+
+ private void removePlayerFrom(final EntityPlayer player, final int chunkX, final int chunkZ) {
+ this.playerMap.compute(ChunkCoordIntPair.pair(chunkX, chunkZ), (final Long keyInMap, final PooledHashSets.PooledObjectLinkedOpenHashSet<EntityPlayer> players) -> {
+ return PlayerMobDistanceMap.this.pooledHashSets.findMapWithout(players, player); // rets null instead of an empty map
+ });
+ }
+
+ private void updatePlayer(final EntityPlayer player, final SectionPosition oldPosition, final SectionPosition newPosition, final int oldViewDistance, final int newViewDistance) {
+ final int toX = newPosition.getX();
+ final int toZ = newPosition.getZ();
+ final int fromX = oldPosition.getX();
+ final int fromZ = oldPosition.getZ();
+
+ final int dx = toX - fromX;
+ final int dz = toZ - fromZ;
+
+ final int totalX = Math.abs(fromX - toX);
+ final int totalZ = Math.abs(fromZ - toZ);
+
+ if (Math.max(totalX, totalZ) > (2 * oldViewDistance)) {
+ // teleported?
+ this.removePlayer(player, oldPosition, oldViewDistance);
+ this.addNewPlayer(player, newPosition, newViewDistance);
+ return;
+ }
+
+ // x axis is width
+ // z axis is height
+ // right refers to the x axis of where we moved
+ // top refers to the z axis of where we moved
+
+ if (oldViewDistance == newViewDistance) {
+ // same view distance
+
+ // used for relative positioning
+ final int up = 1 | (dz >> (Integer.SIZE - 1)); // 1 if dz >= 0, -1 otherwise
+ final int right = 1 | (dx >> (Integer.SIZE - 1)); // 1 if dx >= 0, -1 otherwise
+
+ // The area excluded by overlapping the two view distance squares creates four rectangles:
+ // Two on the left, and two on the right. The ones on the left we consider the "removed" section
+ // and on the right the "added" section.
+ // https://i.imgur.com/MrnOBgI.png is a reference image. Note that the outside border is not actually
+ // exclusive to the regions they surround.
+
+ // 4 points of the rectangle
+ int maxX; // exclusive
+ int minX; // inclusive
+ int maxZ; // exclusive
+ int minZ; // inclusive
+
+ if (dx != 0) {
+ // handle right addition
+
+ maxX = toX + (oldViewDistance * right) + right; // exclusive
+ minX = fromX + (oldViewDistance * right) + right; // inclusive
+ maxZ = fromZ + (oldViewDistance * up) + up; // exclusive
+ minZ = toZ - (oldViewDistance * up); // inclusive
+
+ for (int currX = minX; currX != maxX; currX += right) {
+ for (int currZ = minZ; currZ != maxZ; currZ += up) {
+ this.addPlayerTo(player, currX, currZ);
+ }
+ }
+ }
+
+ if (dz != 0) {
+ // handle up addition
+
+ maxX = toX + (oldViewDistance * right) + right; // exclusive
+ minX = toX - (oldViewDistance * right); // inclusive
+ maxZ = toZ + (oldViewDistance * up) + up; // exclusive
+ minZ = fromZ + (oldViewDistance * up) + up; // inclusive
+
+ for (int currX = minX; currX != maxX; currX += right) {
+ for (int currZ = minZ; currZ != maxZ; currZ += up) {
+ this.addPlayerTo(player, currX, currZ);
+ }
+ }
+ }
+
+ if (dx != 0) {
+ // handle left removal
+
+ maxX = toX - (oldViewDistance * right); // exclusive
+ minX = fromX - (oldViewDistance * right); // inclusive
+ maxZ = fromZ + (oldViewDistance * up) + up; // exclusive
+ minZ = toZ - (oldViewDistance * up); // inclusive
+
+ for (int currX = minX; currX != maxX; currX += right) {
+ for (int currZ = minZ; currZ != maxZ; currZ += up) {
+ this.removePlayerFrom(player, currX, currZ);
+ }
+ }
+ }
+
+ if (dz != 0) {
+ // handle down removal
+
+ maxX = fromX + (oldViewDistance * right) + right; // exclusive
+ minX = fromX - (oldViewDistance * right); // inclusive
+ maxZ = toZ - (oldViewDistance * up); // exclusive
+ minZ = fromZ - (oldViewDistance * up); // inclusive
+
+ for (int currX = minX; currX != maxX; currX += right) {
+ for (int currZ = minZ; currZ != maxZ; currZ += up) {
+ this.removePlayerFrom(player, currX, currZ);
+ }
+ }
+ }
+ } else {
+ // different view distance
+ // for now :)
+ this.removePlayer(player, oldPosition, oldViewDistance);
+ this.addNewPlayer(player, newPosition, newViewDistance);
+ }
+ }
+
+ private void removePlayer(final EntityPlayer player, final SectionPosition position, final int viewDistance) {
+ final int x = position.getX();
+ final int z = position.getZ();
+
+ for (int xoff = -viewDistance; xoff <= viewDistance; ++xoff) {
+ for (int zoff = -viewDistance; zoff <= viewDistance; ++zoff) {
+ this.removePlayerFrom(player, x + xoff, z + zoff);
+ }
+ }
+ }
+
+ private void addNewPlayer(final EntityPlayer player, final SectionPosition position, final int viewDistance) {
+ final int x = position.getX();
+ final int z = position.getZ();
+
+ for (int xoff = -viewDistance; xoff <= viewDistance; ++xoff) {
+ for (int zoff = -viewDistance; zoff <= viewDistance; ++zoff) {
+ this.addPlayerTo(player, x + xoff, z + zoff);
+ }
+ }
+ }
+}
diff --git a/src/main/java/com/destroystokyo/paper/util/PooledHashSets.java b/src/main/java/com/destroystokyo/paper/util/PooledHashSets.java
new file mode 100644
index 0000000000..4f13d3ff83
--- /dev/null
+++ b/src/main/java/com/destroystokyo/paper/util/PooledHashSets.java
@@ -0,0 +1,241 @@
+package com.destroystokyo.paper.util;
+
+import it.unimi.dsi.fastutil.objects.Object2ObjectOpenHashMap;
+import it.unimi.dsi.fastutil.objects.ObjectLinkedOpenHashSet;
+import java.lang.ref.WeakReference;
+import java.util.Iterator;
+
+/** @author Spottedleaf */
+public class PooledHashSets<E> {
+
+ // we really want to avoid that equals() check as much as possible...
+ protected final Object2ObjectOpenHashMap<PooledObjectLinkedOpenHashSet<E>, PooledObjectLinkedOpenHashSet<E>> mapPool = new Object2ObjectOpenHashMap<>(64, 0.25f);
+
+ protected void decrementReferenceCount(final PooledObjectLinkedOpenHashSet<E> current) {
+ if (current.referenceCount == 0) {
+ throw new IllegalStateException("Cannot decrement reference count for " + current);
+ }
+ if (current.referenceCount == -1 || --current.referenceCount > 0) {
+ return;
+ }
+
+ this.mapPool.remove(current);
+ return;
+ }
+
+ public PooledObjectLinkedOpenHashSet<E> findMapWith(final PooledObjectLinkedOpenHashSet<E> current, final E object) {
+ final PooledObjectLinkedOpenHashSet<E> cached = current.getAddCache(object);
+
+ if (cached != null) {
+ if (cached.referenceCount != -1) {
+ ++cached.referenceCount;
+ }
+
+ decrementReferenceCount(current);
+
+ return cached;
+ }
+
+ if (!current.add(object)) {
+ return current;
+ }
+
+ // we use get/put since we use a different key on put
+ PooledObjectLinkedOpenHashSet<E> ret = this.mapPool.get(current);
+
+ if (ret == null) {
+ ret = new PooledObjectLinkedOpenHashSet<>(current);
+ current.remove(object);
+ this.mapPool.put(ret, ret);
+ ret.referenceCount = 1;
+ } else {
+ if (ret.referenceCount != -1) {
+ ++ret.referenceCount;
+ }
+ current.remove(object);
+ }
+
+ current.updateAddCache(object, ret);
+
+ decrementReferenceCount(current);
+ return ret;
+ }
+
+ // rets null if current.size() == 1
+ public PooledObjectLinkedOpenHashSet<E> findMapWithout(final PooledObjectLinkedOpenHashSet<E> current, final E object) {
+ if (current.set.size() == 1) {
+ decrementReferenceCount(current);
+ return null;
+ }
+
+ final PooledObjectLinkedOpenHashSet<E> cached = current.getRemoveCache(object);
+
+ if (cached != null) {
+ if (cached.referenceCount != -1) {
+ ++cached.referenceCount;
+ }
+
+ decrementReferenceCount(current);
+
+ return cached;
+ }
+
+ if (!current.remove(object)) {
+ return current;
+ }
+
+ // we use get/put since we use a different key on put
+ PooledObjectLinkedOpenHashSet<E> ret = this.mapPool.get(current);
+
+ if (ret == null) {
+ ret = new PooledObjectLinkedOpenHashSet<>(current);
+ current.add(object);
+ this.mapPool.put(ret, ret);
+ ret.referenceCount = 1;
+ } else {
+ if (ret.referenceCount != -1) {
+ ++ret.referenceCount;
+ }
+ current.add(object);
+ }
+
+ current.updateRemoveCache(object, ret);
+
+ decrementReferenceCount(current);
+ return ret;
+ }
+
+ public static final class PooledObjectLinkedOpenHashSet<E> implements Iterable<E> {
+
+ private static final WeakReference NULL_REFERENCE = new WeakReference(null);
+
+ final ObjectLinkedOpenHashSet<E> set;
+ int referenceCount; // -1 if special
+ int hash; // optimize hashcode
+
+ // add cache
+ WeakReference<E> lastAddObject = NULL_REFERENCE;
+ WeakReference<PooledObjectLinkedOpenHashSet<E>> lastAddMap = NULL_REFERENCE;
+
+ // remove cache
+ WeakReference<E> lastRemoveObject = NULL_REFERENCE;
+ WeakReference<PooledObjectLinkedOpenHashSet<E>> lastRemoveMap = NULL_REFERENCE;
+
+ public PooledObjectLinkedOpenHashSet() {
+ this.set = new ObjectLinkedOpenHashSet<>(2, 0.6f);
+ }
+
+ public PooledObjectLinkedOpenHashSet(final E single) {
+ this();
+ this.referenceCount = -1;
+ this.add(single);
+ }
+
+ public PooledObjectLinkedOpenHashSet(final PooledObjectLinkedOpenHashSet<E> other) {
+ this.set = other.set.clone();
+ this.hash = other.hash;
+ }
+
+ // from https://github.com/Spottedleaf/ConcurrentUtil/blob/master/src/main/java/ca/spottedleaf/concurrentutil/util/IntegerUtil.java
+ // generated by https://github.com/skeeto/hash-prospector
+ static int hash0(int x) {
+ x *= 0x36935555;
+ x ^= x >>> 16;
+ return x;
+ }
+
+ public PooledObjectLinkedOpenHashSet<E> getAddCache(final E element) {
+ final E currentAdd = this.lastAddObject.get();
+
+ if (currentAdd == null || !(currentAdd == element || currentAdd.equals(element))) {
+ return null;
+ }
+
+ final PooledObjectLinkedOpenHashSet<E> map = this.lastAddMap.get();
+ if (map == null || map.referenceCount == 0) {
+ // we need to ret null if ref count is zero as calling code will assume the map is in use
+ return null;
+ }
+
+ return map;
+ }
+
+ public PooledObjectLinkedOpenHashSet<E> getRemoveCache(final E element) {
+ final E currentRemove = this.lastRemoveObject.get();
+
+ if (currentRemove == null || !(currentRemove == element || currentRemove.equals(element))) {
+ return null;
+ }
+
+ final PooledObjectLinkedOpenHashSet<E> map = this.lastRemoveMap.get();
+ if (map == null || map.referenceCount == 0) {
+ // we need to ret null if ref count is zero as calling code will assume the map is in use
+ return null;
+ }
+
+ return map;
+ }
+
+ public void updateAddCache(final E element, final PooledObjectLinkedOpenHashSet<E> map) {
+ this.lastAddObject = new WeakReference<>(element);
+ this.lastAddMap = new WeakReference<>(map);
+ }
+
+ public void updateRemoveCache(final E element, final PooledObjectLinkedOpenHashSet<E> map) {
+ this.lastRemoveObject = new WeakReference<>(element);
+ this.lastRemoveMap = new WeakReference<>(map);
+ }
+
+ boolean add(final E element) {
+ boolean added = this.set.add(element);
+
+ if (added) {
+ this.hash += hash0(element.hashCode());
+ }
+
+ return added;
+ }
+
+ boolean remove(Object element) {
+ boolean removed = this.set.remove(element);
+
+ if (removed) {
+ this.hash -= hash0(element.hashCode());
+ }
+
+ return removed;
+ }
+
+ @Override
+ public Iterator<E> iterator() {
+ return this.set.iterator();
+ }
+
+ @Override
+ public int hashCode() {
+ return this.hash;
+ }
+
+ @Override
+ public boolean equals(final Object other) {
+ if (!(other instanceof PooledObjectLinkedOpenHashSet)) {
+ return false;
+ }
+ if (this.referenceCount == 0) {
+ return other == this;
+ } else {
+ if (other == this) {
+ // Unfortunately we are never equal to our own instance while in use!
+ return false;
+ }
+ return this.hash == ((PooledObjectLinkedOpenHashSet)other).hash && this.set.equals(((PooledObjectLinkedOpenHashSet)other).set);
+ }
+ }
+
+ @Override
+ public String toString() {
+ return "PooledHashSet: size: " + this.set.size() + ", reference count: " + this.referenceCount + ", hash: " +
+ this.hashCode() + ", identity: " + System.identityHashCode(this) + " map: " + this.set.toString();
+ }
+ }
+}
diff --git a/src/main/java/net/minecraft/server/ChunkProviderServer.java b/src/main/java/net/minecraft/server/ChunkProviderServer.java
index eb4bc66bce..a6529cefe8 100644
--- a/src/main/java/net/minecraft/server/ChunkProviderServer.java
+++ b/src/main/java/net/minecraft/server/ChunkProviderServer.java
@@ -660,7 +660,22 @@ public class ChunkProviderServer extends IChunkProvider {
this.world.timings.countNaturalMobs.startTiming(); // Paper - timings
int l = this.chunkMapDistance.b();
EnumCreatureType[] aenumcreaturetype = EnumCreatureType.values();
- Object2IntMap<EnumCreatureType> object2intmap = this.world.l();
+ // Paper start - per player mob spawning
+ int[] worldMobCount;
+ if (this.playerChunkMap.playerMobDistanceMap != null) {
+ // update distance map
+ this.world.timings.playerMobDistanceMapUpdate.startTiming();
+ this.playerChunkMap.playerMobDistanceMap.update(this.world.players, this.playerChunkMap.viewDistance);
+ this.world.timings.playerMobDistanceMapUpdate.stopTiming();
+ // re-set mob counts
+ for (EntityPlayer player : this.world.players) {
+ Arrays.fill(player.mobCounts, 0);
+ }
+ worldMobCount = this.world.countMobs(true);
+ } else {
+ worldMobCount = this.world.countMobs(false);
+ }
+ // Paper end
this.world.timings.countNaturalMobs.stopTiming(); // Paper - timings
this.world.getMethodProfiler().exit();
@@ -728,8 +743,23 @@ public class ChunkProviderServer extends IChunkProvider {
if (enumcreaturetype != EnumCreatureType.MISC && (!enumcreaturetype.c() || this.allowAnimals) && (enumcreaturetype.c() || this.allowMonsters) && (!enumcreaturetype.d() || flag2)) {
int k1 = limit * l / ChunkProviderServer.b; // CraftBukkit - use per-world limits
- if (object2intmap.getInt(enumcreaturetype) <= k1) {
- SpawnerCreature.a(enumcreaturetype, this.world, chunk, blockposition);
+ // Paper start - only allow spawns upto the limit per chunk and update count afterwards
+ int currEntityCount = worldMobCount[enumcreaturetype.ordinal()];
+ int difference = k1 - currEntityCount;
+
+ if (this.world.paperConfig.perPlayerMobSpawns) {
+ int minDiff = Integer.MAX_VALUE;
+ for (EntityPlayer entityplayer : this.playerChunkMap.playerMobDistanceMap.getPlayersInRange(chunk.getPos())) {
+ minDiff = Math.min(limit - this.playerChunkMap.getMobCountNear(entityplayer, enumcreaturetype), minDiff);
+ }
+ difference = (minDiff == Integer.MAX_VALUE) ? 0 : minDiff;
+ }
+
+ if (difference > 0) {
+ int spawnCount = SpawnerCreature.spawnMobs(enumcreaturetype, this.world, chunk, blockposition, difference,
+ this.world.paperConfig.perPlayerMobSpawns ? this.playerChunkMap::updatePlayerMobTypeMap : null);
+ worldMobCount[enumcreaturetype.ordinal()] += spawnCount;
+ // Paper end
}
}
}
diff --git a/src/main/java/net/minecraft/server/EntityPlayer.java b/src/main/java/net/minecraft/server/EntityPlayer.java
index d00b687d25..07a2310b18 100644
--- a/src/main/java/net/minecraft/server/EntityPlayer.java
+++ b/src/main/java/net/minecraft/server/EntityPlayer.java
@@ -81,6 +81,11 @@ public class EntityPlayer extends EntityHuman implements ICrafting {
public boolean queueHealthUpdatePacket = false;
public net.minecraft.server.PacketPlayOutUpdateHealth queuedHealthUpdatePacket;
// Paper end
+ // Paper start - mob spawning rework
+ public static final int ENUMCREATURETYPE_TOTAL_ENUMS = EnumCreatureType.values().length;
+ public final int[] mobCounts = new int[ENUMCREATURETYPE_TOTAL_ENUMS]; // Paper
+ public final com.destroystokyo.paper.util.PooledHashSets.PooledObjectLinkedOpenHashSet<EntityPlayer> cachedSingleMobDistanceMap;
+ // Paper end
// CraftBukkit start
public String displayName;
@@ -116,6 +121,7 @@ public class EntityPlayer extends EntityHuman implements ICrafting {
this.displayName = this.getName();
this.canPickUpLoot = true;
this.maxHealthCache = this.getMaxHealth();
+ this.cachedSingleMobDistanceMap = new com.destroystokyo.paper.util.PooledHashSets.PooledObjectLinkedOpenHashSet<>(this); // Paper
}
// Yes, this doesn't match Vanilla, but it's the best we can do for now.
@@ -1771,6 +1777,7 @@ public class EntityPlayer extends EntityHuman implements ICrafting {
}
+ public SectionPosition getPlayerMapSection() { return this.K(); } // Paper - OBFHELPER
public SectionPosition K() {
return this.cs;
}
diff --git a/src/main/java/net/minecraft/server/EntityTypes.java b/src/main/java/net/minecraft/server/EntityTypes.java
index 79f8549660..4100e367a4 100644
--- a/src/main/java/net/minecraft/server/EntityTypes.java
+++ b/src/main/java/net/minecraft/server/EntityTypes.java
@@ -254,6 +254,7 @@ public class EntityTypes<T extends Entity> {
return this.bf;
}
+ public EnumCreatureType getEnumCreatureType() { return this.e(); } // Paper - OBFHELPER
public EnumCreatureType e() {
return this.bb;
}
diff --git a/src/main/java/net/minecraft/server/PlayerChunkMap.java b/src/main/java/net/minecraft/server/PlayerChunkMap.java
index 893c542f57..09440fffb5 100644
--- a/src/main/java/net/minecraft/server/PlayerChunkMap.java
+++ b/src/main/java/net/minecraft/server/PlayerChunkMap.java
@@ -78,7 +78,8 @@ public class PlayerChunkMap extends IChunkLoader implements PlayerChunk.d {
private final PlayerMap playerMap;
public final Int2ObjectMap<PlayerChunkMap.EntityTracker> trackedEntities;
private final Queue<Runnable> z;
- private int viewDistance;
+ int viewDistance; // Paper - private -> package private
+ public final com.destroystokyo.paper.util.PlayerMobDistanceMap playerMobDistanceMap; // Paper
// CraftBukkit start - recursion-safe executor for Chunk loadCallback() and unloadCallback()
public final CallbackExecutor callbackExecutor = new CallbackExecutor();
@@ -165,6 +166,24 @@ public class PlayerChunkMap extends IChunkLoader implements PlayerChunk.d {
this.l = supplier;
this.m = new VillagePlace(new File(this.w, "poi"), datafixer, this.world); // Paper
this.setViewDistance(i);
+ this.playerMobDistanceMap = this.world.paperConfig.perPlayerMobSpawns ? new com.destroystokyo.paper.util.PlayerMobDistanceMap() : null; // Paper
+ }
+
+ public void updatePlayerMobTypeMap(Entity entity) {
+ if (!this.world.paperConfig.perPlayerMobSpawns) {
+ return;
+ }
+ int chunkX = (int)Math.floor(entity.locX()) >> 4;
+ int chunkZ = (int)Math.floor(entity.locZ()) >> 4;
+ int index = entity.getEntityType().getEnumCreatureType().ordinal();
+
+ for (EntityPlayer player : this.playerMobDistanceMap.getPlayersInRange(chunkX, chunkZ)) {
+ ++player.mobCounts[index];
+ }
+ }
+
+ public int getMobCountNear(EntityPlayer entityPlayer, EnumCreatureType enumCreatureType) {
+ return entityPlayer.mobCounts[enumCreatureType.ordinal()];
}
private static double a(ChunkCoordIntPair chunkcoordintpair, Entity entity) {
diff --git a/src/main/java/net/minecraft/server/SpawnerCreature.java b/src/main/java/net/minecraft/server/SpawnerCreature.java
index fdac5bb3a2..58bbf2f9d2 100644
--- a/src/main/java/net/minecraft/server/SpawnerCreature.java
+++ b/src/main/java/net/minecraft/server/SpawnerCreature.java
@@ -3,6 +3,7 @@ package net.minecraft.server;
import java.util.List;
import java.util.Objects;
import java.util.Random;
+import java.util.function.Consumer; // Paper
import javax.annotation.Nullable;
import org.apache.logging.log4j.LogManager;
import org.apache.logging.log4j.Logger;
@@ -16,9 +17,14 @@ public final class SpawnerCreature {
private static final Logger LOGGER = LogManager.getLogger();
+ // Paper start - add maxSpawns parameter and return spawned mobs
public static void a(EnumCreatureType enumcreaturetype, WorldServer worldserver, Chunk chunk, BlockPosition blockposition) {
+ spawnMobs(enumcreaturetype, worldserver, chunk, blockposition, Integer.MAX_VALUE, null);
+ }
+ public static int spawnMobs(EnumCreatureType enumcreaturetype, WorldServer worldserver, Chunk chunk, BlockPosition blockposition, int maxSpawns, Consumer<Entity> trackEntity) {
+ // Paper end
ChunkGenerator<?> chunkgenerator = worldserver.getChunkProvider().getChunkGenerator();
- int i = 0;
+ int i = 0; // Paper - force diff on name change
BlockPosition blockposition1 = getRandomPosition(worldserver, chunk);
int j = blockposition1.getX();
int k = blockposition1.getY();
@@ -88,7 +94,7 @@ public final class SpawnerCreature {
);
if (!event.callEvent()) {
if (event.shouldAbortSpawn()) {
- return;
+ return i; // Paper
}
++i2;
continue;
@@ -107,7 +113,7 @@ public final class SpawnerCreature {
} catch (Exception exception) {
SpawnerCreature.LOGGER.warn("Failed to create mob", exception);
ServerInternalException.reportInternalException(exception); // Paper
- return;
+ return i; // Paper
}
entityinsentient.setPositionRotation((double) f, (double) k, (double) f1, worldserver.random.nextFloat() * 360.0F, 0.0F);
@@ -115,12 +121,16 @@ public final class SpawnerCreature {
groupdataentity = entityinsentient.prepare(worldserver, worldserver.getDamageScaler(new BlockPosition(entityinsentient)), EnumMobSpawn.NATURAL, groupdataentity, (NBTTagCompound) null);
// CraftBukkit start
if (worldserver.addEntity(entityinsentient, SpawnReason.NATURAL)) {
- ++i;
+ ++i; // Paper - force diff on name change
++i2;
+ if (trackEntity != null) {
+ trackEntity.accept(entityinsentient); // Paper
+ }
}
+ if (i >= maxSpawns) { return i; } // Paper
// CraftBukkit end
if (i >= entityinsentient.getMaxSpawnGroup()) {
- return;
+ return i; // Paper
}
if (entityinsentient.c(i2)) {
@@ -146,6 +156,7 @@ public final class SpawnerCreature {
}
}
+ return i; // Paper
}
@Nullable
diff --git a/src/main/java/net/minecraft/server/WorldServer.java b/src/main/java/net/minecraft/server/WorldServer.java
index 08e9444fad..1b823bcc08 100644
--- a/src/main/java/net/minecraft/server/WorldServer.java
+++ b/src/main/java/net/minecraft/server/WorldServer.java
@@ -1028,7 +1028,20 @@ public class WorldServer extends World {
}
public Object2IntMap<EnumCreatureType> l() {
- Object2IntMap<EnumCreatureType> object2intmap = new Object2IntOpenHashMap();
+ // Paper start
+ int[] values = this.countMobs(false);
+ EnumCreatureType[] byId = EnumCreatureType.values();
+ Object2IntMap<EnumCreatureType> ret = new Object2IntOpenHashMap<>();
+
+ for (int i = 0, len = values.length; i < len; ++i) {
+ ret.put(byId[i], values[i]);
+ }
+
+ return ret;
+ }
+ public int[] countMobs(boolean updatePlayerCounts) {
+ int[] ret = new int[EntityPlayer.ENUMCREATURETYPE_TOTAL_ENUMS];
+ // Paper end
ObjectIterator objectiterator = this.entitiesById.values().iterator();
while (objectiterator.hasNext()) {
@@ -1053,11 +1066,16 @@ public class WorldServer extends World {
continue;
}
// Paper end
- object2intmap.mergeInt(enumcreaturetype, 1, Integer::sum);
+ // Paper start - rework mob spawning
+ if (updatePlayerCounts) {
+ this.getChunkProvider().playerChunkMap.updatePlayerMobTypeMap(entity);
+ }
+ ++ret[enumcreaturetype.ordinal()];
+ // Paper end
}
}
- return object2intmap;
+ return ret;
}
@Override
--
2.25.1