Paper/patches/api-unmapped/0260-Add-StructureLocateEve...

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5.1 KiB
Diff

From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: dfsek <dfsek@protonmail.com>
Date: Tue, 15 Sep 2020 21:59:16 -0700
Subject: [PATCH] Add StructureLocateEvent
diff --git a/src/main/java/io/papermc/paper/event/world/StructureLocateEvent.java b/src/main/java/io/papermc/paper/event/world/StructureLocateEvent.java
new file mode 100644
index 0000000000000000000000000000000000000000..45b6694fc5741831e2df638b1f760a3ca28a4907
--- /dev/null
+++ b/src/main/java/io/papermc/paper/event/world/StructureLocateEvent.java
@@ -0,0 +1,155 @@
+package io.papermc.paper.event.world;
+
+import org.bukkit.Location;
+import org.bukkit.StructureType;
+import org.bukkit.World;
+import org.bukkit.event.Cancellable;
+import org.bukkit.event.HandlerList;
+import org.bukkit.event.world.WorldEvent;
+import org.jetbrains.annotations.NotNull;
+import org.jetbrains.annotations.Nullable;
+
+/**
+ * Called <b>before</b> a structure/feature is located.
+ * This happens when:
+ * <ul>
+ * <li>The /locate command is used.<br></li>
+ * <li>An Eye of Ender is used.</li>
+ * <li>An Explorer/Treasure Map is activated.</li>
+ * <li>{@link World#locateNearestStructure(Location, StructureType, int, boolean)} is invoked.</li>
+ * </ul>
+ */
+public class StructureLocateEvent extends WorldEvent implements Cancellable {
+ private static final HandlerList handlers = new HandlerList();
+ private final Location origin;
+ private Location result = null;
+ private StructureType type;
+ private int radius;
+ private boolean findUnexplored;
+ private boolean cancelled = false;
+
+ public StructureLocateEvent(@NotNull World world, @NotNull Location origin, @NotNull StructureType structureType, int radius, boolean findUnexplored) {
+ super(world);
+ this.origin = origin;
+ this.type = structureType;
+ this.radius = radius;
+ this.findUnexplored = findUnexplored;
+ }
+
+ @NotNull
+ public static HandlerList getHandlerList() {
+ return handlers;
+ }
+
+ @NotNull
+ @Override
+ public HandlerList getHandlers() {
+ return handlers;
+ }
+
+ /**
+ * Gets the location set as the structure location, if it was defined.
+ * <p>
+ * Returns {@code null} if it has not been set by {@link StructureLocateEvent#setResult(Location)}.
+ * Since this event fires <i>before</i> the search is done, the actual location is unknown at this point.
+ *
+ * @return The result location, if it has been set. null if it has not.
+ * @see World#locateNearestStructure(Location, StructureType, int, boolean)
+ */
+ @Nullable
+ public Location getResult() {
+ return result;
+ }
+
+ /**
+ * Sets the result {@link Location}. This causes the search to be skipped, and the location passed here to be used as the result.
+ *
+ * @param result the {@link Location} of the structure.
+ */
+ public void setResult(@Nullable Location result) {
+ this.result = result;
+ }
+
+ /**
+ * Gets the {@link StructureType} that is to be located.
+ *
+ * @return the structure type.
+ */
+ @NotNull
+ public StructureType getType() {
+ return type;
+ }
+
+ /**
+ * Sets the {@link StructureType} that is to be located.
+ *
+ * @param type the structure type.
+ */
+ public void setType(@NotNull StructureType type) {
+ this.type = type;
+ }
+
+ /**
+ * Gets the {@link Location} from which the search is to be conducted.
+ *
+ * @return {@link Location} where search begins
+ */
+ @NotNull
+ public Location getOrigin() {
+ return origin;
+ }
+
+ /**
+ * Gets the search radius in which to attempt locating the structure.
+ * <p>
+ * This radius may not always be obeyed during the structure search!
+ *
+ * @return the search radius.
+ */
+ public int getRadius() {
+ return radius;
+ }
+
+ /**
+ * Sets the search radius in which to attempt locating the structure.
+ * <p>
+ * This radius may not always be obeyed during the structure search!
+ *
+ * @param radius the search radius.
+ */
+ public void setRadius(int radius) {
+ this.radius = radius;
+ }
+
+ /**
+ * Gets whether to search exclusively for unexplored structures.
+ * <p>
+ * As with the search radius, this value is not always obeyed.
+ *
+ * @return Whether to search for only unexplored structures.
+ */
+ public boolean shouldFindUnexplored() {
+ return findUnexplored;
+ }
+
+ /**
+ * Sets whether to search exclusively for unexplored structures.
+ * <p>
+ * As with the search radius, this value is not always obeyed.
+ *
+ * @param findUnexplored Whether to search for only unexplored structures.
+ */
+ public void setFindUnexplored(boolean findUnexplored) {
+ this.findUnexplored = findUnexplored;
+ }
+
+ @Override
+ public boolean isCancelled() {
+ return cancelled;
+ }
+
+ @Override
+ public void setCancelled(boolean cancel) {
+ this.cancelled = cancel;
+ }
+}