mirror of
https://github.com/PaperMC/Paper.git
synced 2024-11-18 00:25:39 +01:00
20 lines
1.3 KiB
Diff
20 lines
1.3 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
|
|
From: Iceee <andrew@opticgaming.tv>
|
|
Date: Wed, 2 Mar 2016 01:39:52 -0600
|
|
Subject: [PATCH] Fix lag from explosions processing dead entities
|
|
|
|
|
|
diff --git a/src/main/java/net/minecraft/world/level/Explosion.java b/src/main/java/net/minecraft/world/level/Explosion.java
|
|
index d8cd0bb88a5e4de0f7c7731684f5c9829f853f33..a723b60bdb4b90b30b0b26c9488ede2b1177208f 100644
|
|
--- a/src/main/java/net/minecraft/world/level/Explosion.java
|
|
+++ b/src/main/java/net/minecraft/world/level/Explosion.java
|
|
@@ -208,7 +208,7 @@ public class Explosion {
|
|
int i1 = Mth.floor(this.y + (double) f2 + 1.0D);
|
|
int j1 = Mth.floor(this.z - (double) f2 - 1.0D);
|
|
int k1 = Mth.floor(this.z + (double) f2 + 1.0D);
|
|
- List<Entity> list = this.level.getEntities(this.source, new AABB((double) i, (double) l, (double) j1, (double) j, (double) i1, (double) k1));
|
|
+ List<Entity> list = this.level.getEntities(this.source, new AABB((double) i, (double) l, (double) j1, (double) j, (double) i1, (double) k1), (com.google.common.base.Predicate<Entity>) entity -> entity.isAlive() && !entity.isSpectator()); // Paper - Fix lag from explosions processing dead entities
|
|
Vec3 vec3d = new Vec3(this.x, this.y, this.z);
|
|
|
|
for (int l1 = 0; l1 < list.size(); ++l1) {
|