mirror of
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a98c7ba2c7
Also minimized all the nms diffs and generic cleanups all around.
212 lines
7.4 KiB
Java
212 lines
7.4 KiB
Java
package org.bukkit.craftbukkit;
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import java.lang.ref.WeakReference;
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import net.minecraft.server.ChunkPosition;
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import net.minecraft.server.WorldServer;
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import org.bukkit.Chunk;
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import org.bukkit.World;
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import org.bukkit.block.Block;
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import org.bukkit.block.BlockState;
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import org.bukkit.craftbukkit.block.CraftBlock;
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import org.bukkit.entity.Entity;
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import org.bukkit.craftbukkit.util.ConcurrentSoftMap;
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import org.bukkit.ChunkSnapshot;
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import net.minecraft.server.BiomeBase;
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import net.minecraft.server.WorldChunkManager;
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public class CraftChunk implements Chunk {
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private WeakReference<net.minecraft.server.Chunk> weakChunk;
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private final ConcurrentSoftMap<Integer, Block> cache = new ConcurrentSoftMap<Integer, Block>();
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private WorldServer worldServer;
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private int x;
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private int z;
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public CraftChunk(net.minecraft.server.Chunk chunk) {
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this.weakChunk = new WeakReference<net.minecraft.server.Chunk>(chunk);
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worldServer = (WorldServer) getHandle().world;
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x = getHandle().x;
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z = getHandle().z;
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}
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public World getWorld() {
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return worldServer.getWorld();
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}
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public net.minecraft.server.Chunk getHandle() {
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net.minecraft.server.Chunk c = weakChunk.get();
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if (c == null) {
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c = worldServer.getChunkAt(x, z);
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weakChunk = new WeakReference<net.minecraft.server.Chunk>(c);
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}
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return c;
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}
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void breakLink() {
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weakChunk.clear();
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}
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public int getX() {
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return x;
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}
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public int getZ() {
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return z;
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}
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@Override
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public String toString() {
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return "CraftChunk{" + "x=" + getX() + "z=" + getZ() + '}';
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}
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public Block getBlock(int x, int y, int z) {
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int pos = (x & 0xF) << 11 | (z & 0xF) << 7 | (y & 0x7F);
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Block block = this.cache.get(pos);
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if (block == null) {
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Block newBlock = new CraftBlock(this, (getX() << 4) | (x & 0xF), y & 0x7F, (getZ() << 4) | (z & 0xF));
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Block oldBlock = this.cache.put(pos, newBlock);
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if (oldBlock == null) {
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block = newBlock;
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} else {
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block = oldBlock;
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}
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}
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return block;
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}
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public Entity[] getEntities() {
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int count = 0, index = 0;
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net.minecraft.server.Chunk chunk = getHandle();
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for (int i = 0; i < 8; i++) {
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count += chunk.entitySlices[i].size();
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}
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Entity[] entities = new Entity[count];
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for (int i = 0; i < 8; i++) {
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for (Object obj: chunk.entitySlices[i].toArray()) {
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if (!(obj instanceof net.minecraft.server.Entity)) {
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continue;
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}
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entities[index++] = ((net.minecraft.server.Entity) obj).getBukkitEntity();
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}
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}
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return entities;
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}
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public BlockState[] getTileEntities() {
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int index = 0;
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net.minecraft.server.Chunk chunk = getHandle();
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BlockState[] entities = new BlockState[chunk.tileEntities.size()];
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for (Object obj : chunk.tileEntities.keySet().toArray()) {
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if (!(obj instanceof ChunkPosition)) {
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continue;
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}
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ChunkPosition position = (ChunkPosition) obj;
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entities[index++] = worldServer.getWorld().getBlockAt(position.x + (chunk.x << 4), position.y, position.z + (chunk.z << 4)).getState();
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}
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return entities;
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}
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/**
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* Capture thread-safe read-only snapshot of chunk data
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* @return ChunkSnapshot
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*/
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public ChunkSnapshot getChunkSnapshot() {
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return getChunkSnapshot(true, false, false);
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}
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/**
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* Capture thread-safe read-only snapshot of chunk data
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* @param includeMaxblocky - if true, snapshot includes per-coordinate maximum Y values
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* @param includeBiome - if true, snapshot includes per-coordinate biome type
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* @param includeBiomeTempRain - if true, snapshot includes per-coordinate raw biome temperature and rainfall
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* @return ChunkSnapshot
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*/
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public ChunkSnapshot getChunkSnapshot(boolean includeMaxblocky, boolean includeBiome, boolean includeBiomeTempRain) {
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net.minecraft.server.Chunk chunk = getHandle();
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byte[] buf = new byte[32768 + 16384 + 16384 + 16384]; // Get big enough buffer for whole chunk
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chunk.getData(buf, 0, 0, 0, 16, 128, 16, 0); // Get whole chunk
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byte[] hmap = null;
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if (includeMaxblocky) {
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hmap = new byte[256]; // Get copy of height map
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System.arraycopy(chunk.heightMap, 0, hmap, 0, 256);
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}
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BiomeBase[] biome = null;
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double[] biomeTemp = null;
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double[] biomeRain = null;
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if (includeBiome || includeBiomeTempRain) {
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WorldChunkManager wcm = chunk.world.getWorldChunkManager();
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BiomeBase[] biomeBase = wcm.getBiomeData(getX() << 4, getZ() << 4, 16, 16);
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if (includeBiome) {
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biome = new BiomeBase[256];
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System.arraycopy(biomeBase, 0, biome, 0, biome.length);
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}
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if (includeBiomeTempRain) {
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biomeTemp = new double[256];
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biomeRain = new double[256];
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System.arraycopy(wcm.temperature, 0, biomeTemp, 0, biomeTemp.length);
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System.arraycopy(wcm.rain, 0, biomeRain, 0, biomeRain.length);
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}
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}
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World world = getWorld();
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return new CraftChunkSnapshot(getX(), getZ(), world.getName(), world.getFullTime(), buf, hmap, biome, biomeTemp, biomeRain);
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}
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/**
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* Empty chunk snapshot - nothing but air blocks, but can include valid biome data
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*/
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private static class EmptyChunkSnapshot extends CraftChunkSnapshot {
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EmptyChunkSnapshot(int x, int z, String worldName, long time, BiomeBase[] biome, double[] biomeTemp, double[] biomeRain) {
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super(x, z, worldName, time, null, null, biome, biomeTemp, biomeRain);
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}
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public final int getBlockTypeId(int x, int y, int z) {
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return 0;
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}
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public final int getBlockData(int x, int y, int z) {
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return 0;
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}
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public final int getBlockSkyLight(int x, int y, int z) {
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return 15;
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}
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public final int getBlockEmittedLight(int x, int y, int z) {
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return 0;
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}
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public final int getHighestBlockYAt(int x, int z) {
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return 0;
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}
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}
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public static ChunkSnapshot getEmptyChunkSnapshot(int x, int z, CraftWorld world, boolean includeBiome, boolean includeBiomeTempRain) {
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BiomeBase[] biome = null;
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double[] biomeTemp = null;
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double[] biomeRain = null;
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if (includeBiome || includeBiomeTempRain) {
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WorldChunkManager wcm = world.getHandle().getWorldChunkManager();
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BiomeBase[] biomeBase = wcm.getBiomeData(x << 4, z << 4, 16, 16);
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if (includeBiome) {
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biome = new BiomeBase[256];
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System.arraycopy(biomeBase, 0, biome, 0, biome.length);
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}
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if (includeBiomeTempRain) {
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biomeTemp = new double[256];
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biomeRain = new double[256];
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System.arraycopy(wcm.temperature, 0, biomeTemp, 0, biomeTemp.length);
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System.arraycopy(wcm.rain, 0, biomeRain, 0, biomeRain.length);
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}
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}
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return new EmptyChunkSnapshot(x, z, world.getName(), world.getFullTime(), biome, biomeTemp, biomeRain);
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}
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} |