Paper/patches/server/0655-Add-more-LimitedRegion-API.patch
Nassim Jahnke 928bcc8d3a
Updated Upstream (Bukkit/CraftBukkit) (#8430)
Upstream has released updates that appear to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing

Bukkit Changes:
09943450 Update SnakeYAML version
5515734f SPIGOT-7162: Incorrect description for Entity#getVehicle javadoc
6f82b381 PR-788: Add getHand() to all relevant events

CraftBukkit Changes:
aaf484f6f SPIGOT-7163: CraftMerchantRecipe doesn't copy demand and specialPrice from BukkitMerchantRecipe
5329dd6fd PR-1107: Add getHand() to all relevant events
93061706e SPIGOT-7045: Ocelots never spawn with babies with spawn reason OCELOT_BABY
2022-10-02 09:56:36 +02:00

57 lines
2.4 KiB
Diff

From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: dfsek <dfsek@protonmail.com>
Date: Sat, 19 Jun 2021 20:15:59 -0700
Subject: [PATCH] Add more LimitedRegion API
diff --git a/src/main/java/org/bukkit/craftbukkit/generator/CraftLimitedRegion.java b/src/main/java/org/bukkit/craftbukkit/generator/CraftLimitedRegion.java
index 992fc24a040c147596e6fe9f27936b4820ebc4b3..392701b0022e05d0fd03ee5836fd18f00502f028 100644
--- a/src/main/java/org/bukkit/craftbukkit/generator/CraftLimitedRegion.java
+++ b/src/main/java/org/bukkit/craftbukkit/generator/CraftLimitedRegion.java
@@ -226,4 +226,45 @@ public class CraftLimitedRegion extends CraftRegionAccessor implements LimitedRe
public void addEntityToWorld(net.minecraft.world.entity.Entity entity, CreatureSpawnEvent.SpawnReason reason) {
this.entities.add(entity);
}
+
+ // Paper start
+ @Override
+ public void setBlockState(int x, int y, int z, BlockState state) {
+ BlockPos pos = new BlockPos(x, y, z);
+ if (!state.getBlockData().matches(getHandle().getBlockState(pos).createCraftBlockData())) {
+ throw new IllegalArgumentException("BlockData does not match! Expected " + state.getBlockData().getAsString(false) + ", got " + getHandle().getBlockState(pos).createCraftBlockData().getAsString(false));
+ }
+ getHandle().getBlockEntity(pos).load(((org.bukkit.craftbukkit.block.CraftBlockEntityState<?>) state).getSnapshotNBT());
+ }
+
+ @Override
+ public void scheduleBlockUpdate(int x, int y, int z) {
+ BlockPos position = new BlockPos(x, y, z);
+ getHandle().scheduleTick(position, getHandle().getBlockState(position).getBlock(), 0);
+ }
+
+ @Override
+ public void scheduleFluidUpdate(int x, int y, int z) {
+ BlockPos position = new BlockPos(x, y, z);
+ getHandle().scheduleTick(position, getHandle().getFluidState(position).getType(), 0);
+ }
+
+ @Override
+ public World getWorld() {
+ // reading/writing the returned Minecraft world causes a deadlock.
+ // By implementing this, and covering it in warnings, we're assuming people won't be stupid, and
+ // if they are stupid, they'll figure it out pretty fast.
+ return getHandle().getMinecraftWorld().getWorld();
+ }
+
+ @Override
+ public int getCenterChunkX() {
+ return centerChunkX;
+ }
+
+ @Override
+ public int getCenterChunkZ() {
+ return centerChunkZ;
+ }
+ // Paper end
}