Paper/patches/server/0905-Add-custom-destroyerIdentity-to-sendBlockDamage.patch
Nassim Jahnke 928bcc8d3a
Updated Upstream (Bukkit/CraftBukkit) (#8430)
Upstream has released updates that appear to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing

Bukkit Changes:
09943450 Update SnakeYAML version
5515734f SPIGOT-7162: Incorrect description for Entity#getVehicle javadoc
6f82b381 PR-788: Add getHand() to all relevant events

CraftBukkit Changes:
aaf484f6f SPIGOT-7163: CraftMerchantRecipe doesn't copy demand and specialPrice from BukkitMerchantRecipe
5329dd6fd PR-1107: Add getHand() to all relevant events
93061706e SPIGOT-7045: Ocelots never spawn with babies with spawn reason OCELOT_BABY
2022-10-02 09:56:36 +02:00

33 lines
1.8 KiB
Diff

From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: TheFruxz <cedricspitzer@outlook.de>
Date: Sat, 26 Mar 2022 18:41:36 +0100
Subject: [PATCH] Add custom destroyerIdentity to sendBlockDamage
diff --git a/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java b/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java
index 781c0e10b523c55989f368b4507137343dcffdab..968aa80b57a31d89852c6f4bc0ec5ed4a98c6530 100644
--- a/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java
+++ b/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java
@@ -1008,13 +1008,20 @@ public class CraftPlayer extends CraftHumanEntity implements Player {
@Override
public void sendBlockDamage(Location loc, float progress) {
+ // Paper start - customBlockDamage identity
+ sendBlockDamage(loc, progress, this.getHandle().getId());
+ }
+
+ @Override
+ public void sendBlockDamage(Location loc, float progress, int destroyerIdentity) {
+ // Paper end - customBlockDamage identity
Preconditions.checkArgument(loc != null, "loc must not be null");
Preconditions.checkArgument(progress >= 0.0 && progress <= 1.0, "progress must be between 0.0 and 1.0 (inclusive)");
if (this.getHandle().connection == null) return;
int stage = (int) (9 * progress); // There are 0 - 9 damage states
- ClientboundBlockDestructionPacket packet = new ClientboundBlockDestructionPacket(this.getHandle().getId(), new BlockPos(loc.getBlockX(), loc.getBlockY(), loc.getBlockZ()), stage);
+ ClientboundBlockDestructionPacket packet = new ClientboundBlockDestructionPacket(destroyerIdentity, new BlockPos(loc.getBlockX(), loc.getBlockY(), loc.getBlockZ()), stage); // Paper - customBlockDamage identity
this.getHandle().connection.send(packet);
}