Paper/patches/server/0944-Add-Sneaking-API-for-Entities.patch
Owen d30cda1273
Add TeleportFlags (#8855)
Abstracts relative teleport flags and instead makes a generic TeleportFlag option. This has the benefit of being able to easily add new flags in the future.
This adds a new flag, which allows you to keep inventories open when teleporting players (vanilla behavior).

These are breaking changes to the teleport api, however, it's still marked as experimental so I find this a fair change.
2023-03-04 16:07:23 -06:00

30 lines
1.1 KiB
Diff

From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: dawon <dawon@dawon.eu>
Date: Wed, 19 Oct 2022 23:31:53 +0200
Subject: [PATCH] Add Sneaking API for Entities
diff --git a/src/main/java/org/bukkit/craftbukkit/entity/CraftEntity.java b/src/main/java/org/bukkit/craftbukkit/entity/CraftEntity.java
index 3145a5cba793d94ca649eb99dd6b69bed5bb759c..b5e5b3c88820a571f4feb439b1e4ebf7dd22555b 100644
--- a/src/main/java/org/bukkit/craftbukkit/entity/CraftEntity.java
+++ b/src/main/java/org/bukkit/craftbukkit/entity/CraftEntity.java
@@ -1163,6 +1163,18 @@ public abstract class CraftEntity implements org.bukkit.entity.Entity {
return Pose.values()[this.getHandle().getPose().ordinal()];
}
+ // Paper start
+ @Override
+ public void setSneaking(boolean sneak) {
+ this.getHandle().setShiftKeyDown(sneak);
+ }
+
+ @Override
+ public boolean isSneaking() {
+ return this.getHandle().isShiftKeyDown();
+ }
+ // Paper end
+
@Override
public SpawnCategory getSpawnCategory() {
return CraftSpawnCategory.toBukkit(this.getHandle().getType().getCategory());