Paper/Spigot-Server-Patches/0379-Check-Drowned-for-Villager-Aggression-Config.patch
2019-01-17 02:02:56 +00:00

23 lines
1.5 KiB
Diff

From c55b5010e5dddf597b10af1f3ff6f917d4bf3e3c Mon Sep 17 00:00:00 2001
From: BillyGalbreath <Blake.Galbreath@GMail.com>
Date: Wed, 10 Oct 2018 21:22:44 -0500
Subject: [PATCH] Check Drowned for Villager Aggression Config
diff --git a/src/main/java/net/minecraft/server/EntityDrowned.java b/src/main/java/net/minecraft/server/EntityDrowned.java
index b861c623cc..0e2b5ee743 100644
--- a/src/main/java/net/minecraft/server/EntityDrowned.java
+++ b/src/main/java/net/minecraft/server/EntityDrowned.java
@@ -28,7 +28,7 @@ public class EntityDrowned extends EntityZombie implements IRangedEntity {
this.goalSelector.a(7, new PathfinderGoalRandomStroll(this, 1.0D));
this.targetSelector.a(1, new PathfinderGoalHurtByTarget(this, true, new Class[] { EntityDrowned.class}));
this.targetSelector.a(2, new PathfinderGoalNearestAttackableTarget<>(this, EntityHuman.class, 10, true, false, new EntityDrowned.b(this)));
- this.targetSelector.a(3, new PathfinderGoalNearestAttackableTarget<>(this, EntityVillager.class, false));
+ if ( world.spigotConfig.zombieAggressiveTowardsVillager ) this.targetSelector.a(3, new PathfinderGoalNearestAttackableTarget<>(this, EntityVillager.class, false));
this.targetSelector.a(3, new PathfinderGoalNearestAttackableTarget<>(this, EntityIronGolem.class, true));
this.targetSelector.a(5, new PathfinderGoalNearestAttackableTarget<>(this, EntityTurtle.class, 10, true, false, EntityTurtle.bC));
}
--
2.20.1