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Some pretty micro optimizations, but this is the hottest method in the server.... This will drastically reduce number of operations to perform getType the 2 previous patches was squashed into 1
23 lines
1002 B
Diff
23 lines
1002 B
Diff
From a8a92b91cd28ea0a4115976ff0a8daabf36abf9a Mon Sep 17 00:00:00 2001
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From: Joseph Hirschfeld <joe@ibj.io>
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Date: Thu, 3 Mar 2016 02:33:53 -0600
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Subject: [PATCH] Ensure inv drag is in bounds
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diff --git a/src/main/java/net/minecraft/server/Container.java b/src/main/java/net/minecraft/server/Container.java
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index 00f035a..a1368a0 100644
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--- a/src/main/java/net/minecraft/server/Container.java
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+++ b/src/main/java/net/minecraft/server/Container.java
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@@ -142,7 +142,7 @@ public abstract class Container {
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this.d();
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}
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} else if (this.g == 1) {
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- Slot slot = (Slot) this.c.get(i);
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+ Slot slot = i < this.c.size() ? this.c.get(i) : null; // Paper - Ensure drag in bounds
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if (slot != null && a(slot, playerinventory.getCarried(), true) && slot.isAllowed(playerinventory.getCarried()) && playerinventory.getCarried().count > this.h.size() && this.b(slot)) {
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this.h.add(slot);
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--
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2.9.0
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