Paper/Spigot-Server-Patches/0138-Add-API-methods-to-control-if-armour-stands-can-move.patch
Spottedleaf 5c7081fecc Update upstream & fix some chunk related issues (#2177)
* Updated Upstream (Bukkit/CraftBukkit)

Upstream has released updates that appears to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing

Bukkit Changes:
45690fe9 SPIGOT-5047: Correct slot types for 1.14 inventories

CraftBukkit Changes:
4090d01f SPIGOT-5047: Correct slot types for 1.14 inventories
e8c08362 SPIGOT-5046: World#getLoadedChunks returning inaccessible cached chunks.
d445af3b SPIGOT-5067: Add item meta for 1.14 spawn eggs

* Bring Chunk load checks in-line with spigot

As of the last upstream merge spigot now checks ticket level status
when returning loaded chunks for a world from api. Now our checks
will respect that decision.

* Fix spawn ticket levels

Vanilla would keep the inner chunks of spawn available for ticking,
however my changes made all chunks non-ticking. Resolve by changing
ticket levels for spawn chunks inside the border to respect this
behavior.


* Make World#getChunkIfLoadedImmediately return only entity ticking chunks

Mojang appears to be using chunks with level > 33 (non-ticking chunks)
as cached chunks and not actually loaded chunks.

* Bring all loaded checks in line with spigot

Loaded chunks must be at least border  chunks, or level <= 33
2019-06-14 03:27:40 +01:00

57 lines
1.9 KiB
Diff

From e9365a29ab4cec0deea0498aa8db4a1a2497b4ef Mon Sep 17 00:00:00 2001
From: kashike <kashike@vq.lc>
Date: Wed, 21 Dec 2016 11:47:25 -0600
Subject: [PATCH] Add API methods to control if armour stands can move
diff --git a/src/main/java/net/minecraft/server/EntityArmorStand.java b/src/main/java/net/minecraft/server/EntityArmorStand.java
index bee5444989..1ae3ffa666 100644
--- a/src/main/java/net/minecraft/server/EntityArmorStand.java
+++ b/src/main/java/net/minecraft/server/EntityArmorStand.java
@@ -43,6 +43,7 @@ public class EntityArmorStand extends EntityLiving {
public Vector3f rightArmPose;
public Vector3f leftLegPose;
public Vector3f rightLegPose;
+ public boolean canMove = true; // Paper
public EntityArmorStand(EntityTypes<? extends EntityArmorStand> entitytypes, World world) {
super(entitytypes, world);
@@ -789,4 +790,13 @@ public class EntityArmorStand extends EntityLiving {
return this.getEntityType().j().a(f);
}
+
+ // Paper start
+ @Override
+ public void move(EnumMoveType moveType, Vec3D vec3d) {
+ if (this.canMove) {
+ super.move(moveType, vec3d);
+ }
+ }
+ // Paper end
}
diff --git a/src/main/java/org/bukkit/craftbukkit/entity/CraftArmorStand.java b/src/main/java/org/bukkit/craftbukkit/entity/CraftArmorStand.java
index 2b66a08ade..124c3185bc 100644
--- a/src/main/java/org/bukkit/craftbukkit/entity/CraftArmorStand.java
+++ b/src/main/java/org/bukkit/craftbukkit/entity/CraftArmorStand.java
@@ -211,4 +211,16 @@ public class CraftArmorStand extends CraftLivingEntity implements ArmorStand {
public void setMarker(boolean marker) {
getHandle().setMarker(marker);
}
+
+ // Paper start
+ @Override
+ public boolean canMove() {
+ return getHandle().canMove;
+ }
+
+ @Override
+ public void setCanMove(boolean move) {
+ getHandle().canMove = move;
+ }
+ // Paper end
}
--
2.21.0