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We cannot put blocking network I/O onto the worldgen threads, this will crash the server if it stalls
46 lines
2.3 KiB
Diff
46 lines
2.3 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: kickash32 <kickash32@gmail.com>
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Date: Mon, 19 Aug 2019 19:42:35 +0500
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Subject: [PATCH] Prevent consuming the wrong itemstack
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diff --git a/src/main/java/net/minecraft/world/entity/LivingEntity.java b/src/main/java/net/minecraft/world/entity/LivingEntity.java
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index 4a51a12cf57e4cbf10d9a7fd03c319573422c858..90f6fcb6c0a53133ecf7d9adbd5e526e29be3fa2 100644
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--- a/src/main/java/net/minecraft/world/entity/LivingEntity.java
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+++ b/src/main/java/net/minecraft/world/entity/LivingEntity.java
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@@ -3596,9 +3596,14 @@ public abstract class LivingEntity extends Entity {
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}
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public void startUsingItem(InteractionHand hand) {
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+ // Paper start - forwarder to method with forceUpdate parameter
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+ this.startUsingItem(hand, false);
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+ }
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+ public void startUsingItem(InteractionHand hand, boolean forceUpdate) {
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+ // Paper end
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ItemStack itemstack = this.getItemInHand(hand);
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- if (!itemstack.isEmpty() && !this.isUsingItem()) {
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+ if (!itemstack.isEmpty() && !this.isUsingItem() || forceUpdate) { // Paper use override flag
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this.useItem = itemstack;
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this.useItemRemaining = itemstack.getUseDuration();
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if (!this.level.isClientSide) {
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@@ -3678,6 +3683,7 @@ public abstract class LivingEntity extends Entity {
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this.releaseUsingItem();
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} else {
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if (!this.useItem.isEmpty() && this.isUsingItem()) {
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+ this.startUsingItem(this.getUsedItemHand(), true); // Paper
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this.triggerItemUseEffects(this.useItem, 16);
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// CraftBukkit start - fire PlayerItemConsumeEvent
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ItemStack itemstack;
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@@ -3712,8 +3718,8 @@ public abstract class LivingEntity extends Entity {
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}
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this.stopUsingItem();
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- // Paper start - if the replacement is anything but the default, update the client inventory
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- if (this instanceof ServerPlayer && !com.google.common.base.Objects.equal(defaultReplacement, itemstack)) {
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+ // Paper start
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+ if (this instanceof ServerPlayer) {
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((ServerPlayer) this).getBukkitEntity().updateInventory();
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}
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// Paper end
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