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8c5b837e05
Firstly, the old methods all routed to the CompletableFuture method. However, the CF method could not guarantee that if the caller was off-main that the future would be "completed" on-main. Since the callback methods used the CF one, this meant that the callback methods did not guarantee that the callbacks were to be called on the main thread. Now, all methods route to getChunkAtAsync(x, z, gen, urgent, cb) so that the methods with the callback are guaranteed to invoke the callback on the main thread. The CF behavior remains unchanged; it may still appear to complete on main if invoked off-main. Secondly, remove the scheduleOnMain invocation in the async chunk completion. This unnecessarily delays the callback by 1 tick. Thirdly, add getChunksAtAsync(minX, minZ, maxX, maxZ, ...) which will load chunks within an area. This method is provided as a helper as keeping all chunks loaded within an area can be complicated to implement for plugins (due to the lacking ticket API), and is already implemented internally anyways. Fourthly, remove the ticket addition that occured with getChunkAt and getChunkAtAsync. The ticket addition may delay the unloading of the chunk unnecessarily. It also fixes a very rare timing bug where the future/callback would be completed after the chunk unloads.
43 lines
2.5 KiB
Diff
43 lines
2.5 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Yannick Lamprecht <yannicklamprecht@live.de>
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Date: Wed, 30 Mar 2022 18:16:52 +0200
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Subject: [PATCH] Player Entity Tracking Events
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diff --git a/src/main/java/net/minecraft/server/level/ChunkMap.java b/src/main/java/net/minecraft/server/level/ChunkMap.java
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index 51a6735b35e73175680e61c2d67d4adbedf305c9..8b5d11aceb77135c917c3581f4db792ef4b647ec 100644
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--- a/src/main/java/net/minecraft/server/level/ChunkMap.java
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+++ b/src/main/java/net/minecraft/server/level/ChunkMap.java
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@@ -1586,7 +1586,11 @@ public class ChunkMap extends ChunkStorage implements ChunkHolder.PlayerProvider
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// CraftBukkit end
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if (flag) {
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if (this.seenBy.add(player.connection)) {
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+ // Paper start - entity tracking events
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+ if (io.papermc.paper.event.player.PlayerTrackEntityEvent.getHandlerList().getRegisteredListeners().length == 0 || new io.papermc.paper.event.player.PlayerTrackEntityEvent(player.getBukkitEntity(), this.entity.getBukkitEntity()).callEvent()) {
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this.serverEntity.addPairing(player);
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+ }
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+ // Paper end - entity tracking events
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}
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} else if (this.seenBy.remove(player.connection)) {
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this.serverEntity.removePairing(player);
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diff --git a/src/main/java/net/minecraft/world/entity/Entity.java b/src/main/java/net/minecraft/world/entity/Entity.java
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index 44d2c476981bc2c24f89009dcf628ece28fc8e32..eff6d23c12d65b9c82573a9bbad721baaa1029e3 100644
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--- a/src/main/java/net/minecraft/world/entity/Entity.java
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+++ b/src/main/java/net/minecraft/world/entity/Entity.java
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@@ -4072,7 +4072,14 @@ public abstract class Entity implements SyncedDataHolder, Nameable, EntityAccess
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public void startSeenByPlayer(ServerPlayer player) {}
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- public void stopSeenByPlayer(ServerPlayer player) {}
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+ // Paper start - entity tracking events
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+ public void stopSeenByPlayer(ServerPlayer player) {
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+ // Since this event cannot be cancelled, we should call it here to catch all "un-tracks"
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+ if (io.papermc.paper.event.player.PlayerUntrackEntityEvent.getHandlerList().getRegisteredListeners().length > 0) {
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+ new io.papermc.paper.event.player.PlayerUntrackEntityEvent(player.getBukkitEntity(), this.getBukkitEntity()).callEvent();
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+ }
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+ }
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+ // Paper end - entity tracking events
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public float rotate(Rotation rotation) {
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float f = Mth.wrapDegrees(this.getYRot());
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