Paper/patches/api/0315-Add-methods-to-find-targets-for-lightning-strikes.patch

49 lines
2.1 KiB
Diff

From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Jakub Zacek <dawon@dawon.eu>
Date: Mon, 4 Oct 2021 08:29:36 +0200
Subject: [PATCH] Add methods to find targets for lightning strikes
diff --git a/src/main/java/org/bukkit/World.java b/src/main/java/org/bukkit/World.java
index 0fa6f8e99059b26861bc5bb3505ac544587e51bc..8d5b73b92b78676467c24a73332a2a8c14cd0506 100644
--- a/src/main/java/org/bukkit/World.java
+++ b/src/main/java/org/bukkit/World.java
@@ -716,6 +716,37 @@ public interface World extends RegionAccessor, WorldInfo, PluginMessageRecipient
@NotNull
public LightningStrike strikeLightningEffect(@NotNull Location loc);
+ // Paper start
+ /**
+ * Finds the location of the nearest unobstructed Lightning Rod in a 128-block
+ * radius around the given location. Returns {@code null} if no Lightning Rod is found.
+ *
+ * <p>Note: To activate a Lightning Rod, the position one block above it must be struck by lightning.</p>
+ *
+ * @param location {@link Location} to search for Lightning Rod around
+ * @return {@link Location} of Lightning Rod or {@code null}
+ */
+ @Nullable
+ public Location findLightningRod(@NotNull Location location);
+
+ /**
+ * Finds a target {@link Location} for lightning to strike.
+ * <p>It selects from (in the following order):</p>
+ * <ol>
+ * <li>the block above the nearest Lightning Rod, found using {@link World#findLightningRod(Location)}</li>
+ * <li>a random {@link LivingEntity} that can see the sky in a 6x6 cuboid
+ * around input X/Z coordinates. Y ranges from <i>the highest motion-blocking
+ * block at the input X/Z - 3</i> to <i>the height limit + 3</i></li>
+ * </ol>
+ * <p>Returns {@code null} if no target is found.</p>
+ *
+ * @param location {@link Location} to search for target around
+ * @return lightning target or {@code null}
+ */
+ @Nullable
+ public Location findLightningTarget(@NotNull Location location);
+ // Paper end
+
/**
* Get a list of all entities in this World
*