mirror of
https://github.com/PaperMC/Paper.git
synced 2024-11-01 00:10:32 +01:00
89d51d5f29
Because this exploit has been widely known for years and has not been fixed by Mojang, we decided that it was worth allowing people to toggle it on/off due to how easy it is to make it configurable. It should be noted that this decision does not promise all future exploits will be configurable.
29 lines
1.7 KiB
Diff
29 lines
1.7 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
|
|
From: Jake Potrebic <jake.m.potrebic@gmail.com>
|
|
Date: Sun, 3 Jan 2021 21:04:03 -0800
|
|
Subject: [PATCH] Configurable max leash distance
|
|
|
|
|
|
diff --git a/src/main/java/net/minecraft/world/entity/PathfinderMob.java b/src/main/java/net/minecraft/world/entity/PathfinderMob.java
|
|
index 5e9cf929674888b3a143a0691dc6936b304467f1..85a9bcbd229b56317c2de15670a04c6d0eb51e18 100644
|
|
--- a/src/main/java/net/minecraft/world/entity/PathfinderMob.java
|
|
+++ b/src/main/java/net/minecraft/world/entity/PathfinderMob.java
|
|
@@ -55,7 +55,7 @@ public abstract class PathfinderMob extends Mob {
|
|
float f = this.distanceTo(entity);
|
|
|
|
if (this instanceof TamableAnimal && ((TamableAnimal) this).isInSittingPose()) {
|
|
- if (f > 10.0F) {
|
|
+ if (f > entity.level().paperConfig().misc.maxLeashDistance) { // Paper - Configurable max leash distance
|
|
this.level().getCraftServer().getPluginManager().callEvent(new EntityUnleashEvent(this.getBukkitEntity(), EntityUnleashEvent.UnleashReason.DISTANCE)); // CraftBukkit
|
|
this.dropLeash(true, true);
|
|
}
|
|
@@ -64,7 +64,7 @@ public abstract class PathfinderMob extends Mob {
|
|
}
|
|
|
|
this.onLeashDistance(f);
|
|
- if (f > 10.0F) {
|
|
+ if (f > entity.level().paperConfig().misc.maxLeashDistance) { // Paper - Configurable max leash distance
|
|
this.level().getCraftServer().getPluginManager().callEvent(new EntityUnleashEvent(this.getBukkitEntity(), EntityUnleashEvent.UnleashReason.DISTANCE)); // CraftBukkit
|
|
this.dropLeash(true, true);
|
|
this.goalSelector.disableControlFlag(Goal.Flag.MOVE);
|