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7438edc9a1
This adds a new Future based, Consumer<Chunk> based, and ability to control whether or not to generate to the Async Chunk API. Until Async Chunks merges, these API's are still synchronous, but this commit will allow plugins to start using the API's in use with the Async Chunks beta.
75 lines
2.4 KiB
Diff
75 lines
2.4 KiB
Diff
From 9ec35d157059d4ecbd252758b13ffd7954976cbd Mon Sep 17 00:00:00 2001
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From: Aikar <aikar@aikar.co>
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Date: Sat, 4 Aug 2018 19:37:35 -0400
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Subject: [PATCH] Provide Chunk Coordinates as a Long API
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Allows you to easily access the chunks X/z as a long, and a method
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to look up by the long key too.
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diff --git a/src/main/java/org/bukkit/Chunk.java b/src/main/java/org/bukkit/Chunk.java
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index 079b9febe..b347a3ccf 100644
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--- a/src/main/java/org/bukkit/Chunk.java
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+++ b/src/main/java/org/bukkit/Chunk.java
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@@ -23,6 +23,32 @@ public interface Chunk {
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*/
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int getZ();
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+ // Paper start
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+ /**
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+ * @return The Chunks X and Z coordinates packed into a long
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+ */
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+ default long getChunkKey() {
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+ return getChunkKey(getX(), getZ());
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+ }
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+
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+ /**
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+ * @param loc Location to get chunk key
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+ * @return Location's chunk coordinates packed into a long
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+ */
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+ static long getChunkKey(Location loc) {
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+ return getChunkKey((int) Math.floor(loc.getX()) << 4, (int) Math.floor(loc.getZ()) << 4);
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+ }
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+
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+ /**
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+ * @param x X Coordinate
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+ * @param z Z Coordinate
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+ * @return Chunk coordinates packed into a long
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+ */
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+ static long getChunkKey(int x, int z) {
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+ return (long) x & 0xffffffffL | ((long) z & 0xffffffffL) << 32;
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+ }
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+ // Paper end
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+
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/**
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* Gets the world containing this chunk
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*
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diff --git a/src/main/java/org/bukkit/World.java b/src/main/java/org/bukkit/World.java
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index 5e6cb56ab..e451ca611 100644
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--- a/src/main/java/org/bukkit/World.java
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+++ b/src/main/java/org/bukkit/World.java
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@@ -137,6 +137,21 @@ public interface World extends PluginMessageRecipient, Metadatable {
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*/
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public Chunk getChunkAt(Block block);
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+ // Paper start
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+ /**
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+ * Gets the chunk at the specified chunk key, which is the X and Z packed into a long.
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+ *
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+ * See {@link Chunk#getChunkKey()} for easy access to the key, or you may calculate it as:
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+ * long chunkKey = (long) chunkX & 0xffffffffL | ((long) chunkZ & 0xffffffffL) >> 32;
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+ *
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+ * @param chunkKey The Chunk Key to look up the chunk by
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+ * @return The chunk at the specified key
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+ */
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+ public default Chunk getChunkAt(long chunkKey) {
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+ return getChunkAt((int) chunkKey, (int) (chunkKey >> 32));
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+ }
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+ // Paper end
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+
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/**
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* Checks if the specified {@link Chunk} is loaded
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*
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--
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2.19.0
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