mirror of
https://github.com/PaperMC/Paper.git
synced 2024-11-16 07:35:35 +01:00
2db85c553f
We will now store the world ID. It may not be used if the entity is loaded before the world in question is, but it might be used later on, should the entity come after the world. Signed-off-by: Mariell Hoversholm <proximyst@proximyst.com>
49 lines
2.7 KiB
Diff
49 lines
2.7 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
|
|
From: Steve Anton <anxuiz.nx@gmail.com>
|
|
Date: Thu, 3 Mar 2016 00:09:38 -0600
|
|
Subject: [PATCH] Add PlayerInitialSpawnEvent
|
|
|
|
For modifying a player's initial spawn location as they join the server
|
|
|
|
This is a duplicate API from spigot, so use our duplicate subclass and
|
|
improve setPosition to use raw
|
|
|
|
diff --git a/src/main/java/net/minecraft/server/players/PlayerList.java b/src/main/java/net/minecraft/server/players/PlayerList.java
|
|
index 6ebd4ec781aa215c2b941261250c15c87c223cab..46c516b9ff089a3c885d635244942fd5a6ecf132 100644
|
|
--- a/src/main/java/net/minecraft/server/players/PlayerList.java
|
|
+++ b/src/main/java/net/minecraft/server/players/PlayerList.java
|
|
@@ -213,7 +213,7 @@ public abstract class PlayerList {
|
|
|
|
// Spigot start - spawn location event
|
|
Player bukkitPlayer = entityplayer.getBukkitEntity();
|
|
- org.spigotmc.event.player.PlayerSpawnLocationEvent ev = new org.spigotmc.event.player.PlayerSpawnLocationEvent(bukkitPlayer, bukkitPlayer.getLocation());
|
|
+ org.spigotmc.event.player.PlayerSpawnLocationEvent ev = new com.destroystokyo.paper.event.player.PlayerInitialSpawnEvent(bukkitPlayer, bukkitPlayer.getLocation()); // Paper use our duplicate event
|
|
cserver.getPluginManager().callEvent(ev);
|
|
|
|
Location loc = ev.getSpawnLocation();
|
|
@@ -221,7 +221,10 @@ public abstract class PlayerList {
|
|
|
|
entityplayer.spawnIn(worldserver1);
|
|
entityplayer.playerInteractManager.a((WorldServer) entityplayer.world);
|
|
- entityplayer.setLocation(loc.getX(), loc.getY(), loc.getZ(), loc.getYaw(), loc.getPitch());
|
|
+ // Paper start - set raw so we aren't fully joined to the world (not added to chunk or world)
|
|
+ entityplayer.setPositionRaw(loc.getX(), loc.getY(), loc.getZ());
|
|
+ entityplayer.setYawPitch(loc.getYaw(), loc.getPitch());
|
|
+ // Paper end
|
|
// Spigot end
|
|
|
|
// CraftBukkit - Moved message to after join
|
|
diff --git a/src/main/java/net/minecraft/world/entity/Entity.java b/src/main/java/net/minecraft/world/entity/Entity.java
|
|
index 72c7602c0a97c8fb2699c556a5ed758aebfb0957..8c8f1f0f368d41c746c4ccb02dc95482f3336df3 100644
|
|
--- a/src/main/java/net/minecraft/world/entity/Entity.java
|
|
+++ b/src/main/java/net/minecraft/world/entity/Entity.java
|
|
@@ -399,7 +399,7 @@ public abstract class Entity implements INamableTileEntity, ICommandListener, ne
|
|
return d1 * d1 + d2 * d2 + d3 * d3 < d0 * d0;
|
|
}
|
|
|
|
- protected void setYawPitch(float f, float f1) {
|
|
+ public void setYawPitch(float f, float f1) { // Paper - protected -> public
|
|
// CraftBukkit start - yaw was sometimes set to NaN, so we need to set it back to 0
|
|
if (Float.isNaN(f)) {
|
|
f = 0;
|