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173 lines
5.1 KiB
Java
173 lines
5.1 KiB
Java
package org.bukkit.craftbukkit;
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import org.bukkit.command.*;
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import org.bukkit.entity.Player;
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import java.io.File;
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import java.util.ArrayList;
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import java.util.List;
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import java.util.logging.Level;
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import java.util.logging.Logger;
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import net.minecraft.server.EntityPlayerMP;
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import net.minecraft.server.MinecraftServer;
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import net.minecraft.server.PropertyManager;
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import net.minecraft.server.ServerConfigurationManager;
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import org.bukkit.*;
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import org.bukkit.plugin.Plugin;
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import org.bukkit.plugin.PluginManager;
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import org.bukkit.plugin.SimplePluginManager;
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import org.bukkit.plugin.java.JavaPluginLoader;
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public final class CraftServer implements Server {
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private final String serverName = "Craftbukkit";
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private final String serverVersion = "1.2_01";
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private final PluginManager pluginManager = new SimplePluginManager(this);
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private final CommandMap commandMap = new SimpleCommandMap(this);
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protected final MinecraftServer console;
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protected final ServerConfigurationManager server;
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public CraftServer(MinecraftServer console, ServerConfigurationManager server) {
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this.console = console;
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this.server = server;
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pluginManager.RegisterInterface(JavaPluginLoader.class);
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}
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public void loadPlugins() {
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File pluginFolder = (File)console.options.valueOf("plugins");
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if (pluginFolder.exists()) {
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try {
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Plugin[] plugins = pluginManager.loadPlugins(pluginFolder);
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for (Plugin plugin : plugins) {
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loadPlugin(plugin);
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}
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} catch (Throwable ex) {
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Logger.getLogger(CraftServer.class.getName()).log(Level.SEVERE, ex.getMessage() + " (Is it up to date?)", ex);
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}
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} else {
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pluginFolder.mkdir();
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}
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}
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private void loadPlugin(Plugin plugin) {
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List<Command> pluginCommands = PluginCommandYamlParser.parse(plugin);
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if (!pluginCommands.isEmpty()) {
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commandMap.registerAll(plugin.getDescription().getName(), pluginCommands);
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}
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pluginManager.enablePlugin(plugin);
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}
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public String getName() {
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return serverName;
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}
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public String getVersion() {
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return serverVersion;
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}
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public Player[] getOnlinePlayers() {
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List<EntityPlayerMP> online = server.b;
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Player[] players = new Player[online.size()];
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for (int i = 0; i < players.length; i++) {
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players[i] = online.get(i).a.getPlayer();
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}
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return players;
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}
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public Player getPlayer(final String name) {
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Player[] players = getOnlinePlayers();
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Player found = null;
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String lowerName = name.toLowerCase();
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int delta = Integer.MAX_VALUE;
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for (Player player : players) {
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if (player.getName().toLowerCase().startsWith(lowerName)) {
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int curDelta = player.getName().length() - lowerName.length();
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if (curDelta < delta) {
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found = player;
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delta = curDelta;
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}
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if(curDelta == 0) break;
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}
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}
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return found;
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}
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public int broadcastMessage(String message) {
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Player[] players = getOnlinePlayers();
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for (Player player : players) {
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player.sendMessage(message);
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}
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return players.length;
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}
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public Player getPlayer(final EntityPlayerMP entity) {
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return entity.a.getPlayer();
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}
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public List<Player> matchPlayer(String partialName) {
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List<Player> matchedPlayers = new ArrayList<Player>();
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for (Player iterPlayer : this.getOnlinePlayers()) {
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String iterPlayerName = iterPlayer.getName();
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if (partialName.equalsIgnoreCase(iterPlayerName)) {
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// Exact match
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matchedPlayers.clear();
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matchedPlayers.add(iterPlayer);
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break;
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}
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if (iterPlayerName.toLowerCase().indexOf(partialName.toLowerCase()) != -1) {
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// Partial match
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matchedPlayers.add(iterPlayer);
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}
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}
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return matchedPlayers;
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}
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public PluginManager getPluginManager() {
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return pluginManager;
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}
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public World[] getWorlds() {
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return new World[]{console.e.getWorld()};
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}
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public long getTime() {
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return console.e.e;
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}
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public void setTime(long time) {
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console.e.e = time;
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}
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public ServerConfigurationManager getHandle() {
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return server;
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}
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public boolean dispatchCommand(CommandSender sender, String commandLine) {
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return commandMap.dispatch(sender, commandLine);
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}
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public void reload() {
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PropertyManager config = new PropertyManager(console.options);
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console.d = config;
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boolean animals = config.a("spawn-monsters", console.m);
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boolean monsters = config.a("spawn-monsters", console.e.k > 0);
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console.l = config.a("online-mode", console.l);
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console.m = config.a("spawn-animals", console.m);
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console.n = config.a("pvp", console.n);
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console.e.k = monsters ? 1 : 0;
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console.e.a(monsters, animals);
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}
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}
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