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https://github.com/PaperMC/Paper.git
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126 lines
6.9 KiB
Diff
126 lines
6.9 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Jake Potrebic <jake.m.potrebic@gmail.com>
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Date: Wed, 22 May 2024 10:00:19 -0700
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Subject: [PATCH] Fix equipment slot and group API
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Adds the following:
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- Add missing 'body' slot group
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- Expose LivingEntity#canUseSlot
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Co-authored-by: SoSeDiK <mrsosedik@gmail.com>
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diff --git a/src/main/java/org/bukkit/attribute/AttributeModifier.java b/src/main/java/org/bukkit/attribute/AttributeModifier.java
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index 3808f76d49e24c20156c013f68e00efa9351f1a3..e14b64d3b178791dacc7849e97f2ed95f1919c55 100644
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--- a/src/main/java/org/bukkit/attribute/AttributeModifier.java
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+++ b/src/main/java/org/bukkit/attribute/AttributeModifier.java
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@@ -118,6 +118,7 @@ public class AttributeModifier implements ConfigurationSerializable, Keyed {
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*/
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@Nullable
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@Deprecated
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+ @io.papermc.paper.annotation.DoNotUse // Paper
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public EquipmentSlot getSlot() {
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return slot == EquipmentSlotGroup.ANY ? null : slot.getExample();
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}
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diff --git a/src/main/java/org/bukkit/entity/LivingEntity.java b/src/main/java/org/bukkit/entity/LivingEntity.java
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index 5c29956c6db53440322330ff723c7087193641f1..a1e54e9d14393a6c0ea57cca854071c5396d9717 100644
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--- a/src/main/java/org/bukkit/entity/LivingEntity.java
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+++ b/src/main/java/org/bukkit/entity/LivingEntity.java
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@@ -1447,4 +1447,15 @@ public interface LivingEntity extends Attributable, Damageable, ProjectileSource
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*/
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void setBodyYaw(float bodyYaw);
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// Paper end - body yaw API
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+
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+ // Paper start - Expose canUseSlot
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+ /**
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+ * Checks whether this entity can use the equipment slot.
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+ * <br>For example, not all entities may have {@link org.bukkit.inventory.EquipmentSlot#BODY}.
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+ *
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+ * @param slot equipment slot
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+ * @return whether this entity can use the equipment slot
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+ */
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+ boolean canUseEquipmentSlot(org.bukkit.inventory.@NotNull EquipmentSlot slot);
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+ // Paper end - Expose canUseSlot
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}
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diff --git a/src/main/java/org/bukkit/inventory/EntityEquipment.java b/src/main/java/org/bukkit/inventory/EntityEquipment.java
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index 1b34286fb6cbedb3841c84c499eb626f61885126..91cd0a918b640df7e75f6e40f3c6bd3689d4ff40 100644
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--- a/src/main/java/org/bukkit/inventory/EntityEquipment.java
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+++ b/src/main/java/org/bukkit/inventory/EntityEquipment.java
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@@ -15,6 +15,8 @@ public interface EntityEquipment {
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*
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* @param slot the slot to put the ItemStack
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* @param item the ItemStack to set
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+ * @throws IllegalArgumentException if the slot is invalid for the entity
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+ * @see org.bukkit.entity.LivingEntity#canUseEquipmentSlot(EquipmentSlot)
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*/
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public void setItem(@NotNull EquipmentSlot slot, @Nullable ItemStack item);
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@@ -23,7 +25,9 @@ public interface EntityEquipment {
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*
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* @param slot the slot to put the ItemStack
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* @param item the ItemStack to set
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- * @param silent whether or not the equip sound should be silenced
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+ * @param silent whether the equip sound should be silenced
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+ * @throws IllegalArgumentException if the slot is invalid for the entity
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+ * @see org.bukkit.entity.LivingEntity#canUseEquipmentSlot(EquipmentSlot)
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*/
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public void setItem(@NotNull EquipmentSlot slot, @Nullable ItemStack item, boolean silent);
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@@ -32,6 +36,8 @@ public interface EntityEquipment {
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*
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* @param slot the slot to get the ItemStack
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* @return the ItemStack in the given slot
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+ * @throws IllegalArgumentException if the slot is invalid for the entity
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+ * @see org.bukkit.entity.LivingEntity#canUseEquipmentSlot(EquipmentSlot)
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*/
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@NotNull
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public ItemStack getItem(@NotNull EquipmentSlot slot);
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diff --git a/src/main/java/org/bukkit/inventory/EquipmentSlot.java b/src/main/java/org/bukkit/inventory/EquipmentSlot.java
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index c1c69ba4c361740f0ad422a7840a7f0f055c186a..1bedf9b7ee16729397e1fa2915dd76a1c6fbe212 100644
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--- a/src/main/java/org/bukkit/inventory/EquipmentSlot.java
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+++ b/src/main/java/org/bukkit/inventory/EquipmentSlot.java
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@@ -15,7 +15,7 @@ public enum EquipmentSlot {
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/**
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* Only for certain entities such as horses and wolves.
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*/
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- BODY(() -> EquipmentSlotGroup.ARMOR);
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+ BODY(() -> EquipmentSlotGroup.BODY); // Paper - add missing slot type
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private final Supplier<EquipmentSlotGroup> group; // Supplier because of class loading order, since EquipmentSlot and EquipmentSlotGroup reference each other on class init
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diff --git a/src/main/java/org/bukkit/inventory/EquipmentSlotGroup.java b/src/main/java/org/bukkit/inventory/EquipmentSlotGroup.java
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index 0019c8d91eefbfb44e76b9f929b25cd189295b79..2ba475ee5e976a6f5451021be17697345b29110a 100644
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--- a/src/main/java/org/bukkit/inventory/EquipmentSlotGroup.java
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+++ b/src/main/java/org/bukkit/inventory/EquipmentSlotGroup.java
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@@ -25,7 +25,8 @@ public final class EquipmentSlotGroup implements Predicate<EquipmentSlot> {
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public static final EquipmentSlotGroup LEGS = get("legs", EquipmentSlot.LEGS);
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public static final EquipmentSlotGroup CHEST = get("chest", EquipmentSlot.CHEST);
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public static final EquipmentSlotGroup HEAD = get("head", EquipmentSlot.HEAD);
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- public static final EquipmentSlotGroup ARMOR = get("armor", (test) -> test == EquipmentSlot.FEET || test == EquipmentSlot.LEGS || test == EquipmentSlot.CHEST || test == EquipmentSlot.HEAD, EquipmentSlot.CHEST);
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+ public static final EquipmentSlotGroup ARMOR = get("armor", (test) -> test == EquipmentSlot.FEET || test == EquipmentSlot.LEGS || test == EquipmentSlot.CHEST || test == EquipmentSlot.HEAD || test == EquipmentSlot.BODY, EquipmentSlot.CHEST); // Paper - add missing slot type
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+ public static final EquipmentSlotGroup BODY = get("body", EquipmentSlot.BODY); // Paper - add missing slot group
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//
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private final String key;
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private final Predicate<EquipmentSlot> predicate;
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diff --git a/src/main/java/org/bukkit/inventory/PlayerInventory.java b/src/main/java/org/bukkit/inventory/PlayerInventory.java
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index 2c54660dc1fbc7c1232096797a23cae1262888e9..bcfcf963063e7c0fdc711febef2df2d0ff12776d 100644
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--- a/src/main/java/org/bukkit/inventory/PlayerInventory.java
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+++ b/src/main/java/org/bukkit/inventory/PlayerInventory.java
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@@ -95,6 +95,8 @@ public interface PlayerInventory extends Inventory {
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* @param slot the slot to put the ItemStack
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* @param item the ItemStack to set
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*
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+ * @throws IllegalArgumentException if the slot is invalid for the player
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+ * @see org.bukkit.entity.LivingEntity#canUseEquipmentSlot(EquipmentSlot)
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* @see #setItem(int, ItemStack)
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*/
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public void setItem(@NotNull EquipmentSlot slot, @Nullable ItemStack item);
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@@ -105,6 +107,8 @@ public interface PlayerInventory extends Inventory {
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* @param slot the slot to get the ItemStack
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*
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* @return the ItemStack in the given slot
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+ * @throws IllegalArgumentException if the slot is invalid for the player
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+ * @see org.bukkit.entity.LivingEntity#canUseEquipmentSlot(EquipmentSlot)
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*/
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@NotNull // Paper
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public ItemStack getItem(@NotNull EquipmentSlot slot);
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