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f6969b6374
Upstream has released updates that appear to apply and compile correctly. This update has not been tested by PaperMC and as with ANY update, please do your own testing Bukkit Changes: 09b1c123 PR-916: Add more lightning API c085f3de PR-859: Add Entity#getTrackedBy CraftBukkit Changes: 1bf30a4e9 SPIGOT-7495: Spawning bee entity in asynchronous BlockPopulator causes IllegalStateException - Accessing LegacyRandomSource from multiple threads 476c5bccd PR-1267: Add more lightning API 40d5e6c02 PR-1190: Add Entity#getTrackedBy 40d41acc1 SPIGOT-7491: Downgrade bundled SQLite to be updated next release 44b31da38 PR-1264: Load Bukkit class before creating Registry item dc45a6738 SPIGOT-7496: Failure to load datapacks with multiple identical predicates f508657d6 Fix decompile error affecting javac ef7a4743d PR-1265: Ensure UTF-8 used in new test resource Spigot Changes: 224dad51 Rebuild patches
52 lines
1.4 KiB
Diff
52 lines
1.4 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: William Blake Galbreath <Blake.Galbreath@GMail.com>
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Date: Thu, 2 Jul 2020 18:11:33 -0500
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Subject: [PATCH] Add entity liquid API
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diff --git a/src/main/java/org/bukkit/entity/Entity.java b/src/main/java/org/bukkit/entity/Entity.java
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index 20a83a2fa9f3d65837fffb027b1f8f1e76957770..e9477b04e52fac843c1c15a47325b7bb29f9c6c5 100644
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--- a/src/main/java/org/bukkit/entity/Entity.java
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+++ b/src/main/java/org/bukkit/entity/Entity.java
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@@ -801,5 +801,40 @@ public interface Entity extends Metadatable, CommandSender, Nameable, Persistent
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*/
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@NotNull
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org.bukkit.event.entity.CreatureSpawnEvent.SpawnReason getEntitySpawnReason();
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+
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+ /**
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+ * Check if entity is underwater
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+ */
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+ boolean isUnderWater();
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+
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+ /**
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+ * Check if entity is in rain
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+ */
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+ boolean isInRain();
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+
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+ /**
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+ * Check if entity is in bubble column
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+ */
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+ boolean isInBubbleColumn();
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+
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+ /**
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+ * Check if entity is in water or rain
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+ */
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+ boolean isInWaterOrRain();
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+
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+ /**
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+ * Check if entity is in water or bubble column
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+ */
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+ boolean isInWaterOrBubbleColumn();
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+
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+ /**
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+ * Check if entity is in water or rain or bubble column
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+ */
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+ boolean isInWaterOrRainOrBubbleColumn();
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+
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+ /**
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+ * Check if entity is in lava
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+ */
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+ boolean isInLava();
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// Paper end
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}
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