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Upstream has released updates that appears to apply and compile correctly. This update has not been tested by PaperMC and as with ANY update, please do your own testing Bukkit Changes: da9ef3c5 #496: Add methods to get/set ItemStacks in EquipmentSlots 3abebc9f #492: Let Tameable extend Animals rather than Entity 941111a0 #495: Expose ItemStack and hand used in PlayerShearEntityEvent 4fe19cae #494: InventoryView - Add missing Brewing FUEL_TIME CraftBukkit Changes:933e9094
#664: Add methods to get/set ItemStacks in EquipmentSlots18722312
#662: Expose ItemStack and hand used in PlayerShearEntityEvent
103 lines
2.9 KiB
Diff
103 lines
2.9 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Aikar <aikar@aikar.co>
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Date: Mon, 30 Apr 2018 13:14:30 -0400
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Subject: [PATCH] EndermanEscapeEvent
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Fires an event anytime an enderman intends to teleport away from the player
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You may cancel this, enabling ranged attacks to damage the enderman for example.
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diff --git a/src/main/java/com/destroystokyo/paper/event/entity/EndermanEscapeEvent.java b/src/main/java/com/destroystokyo/paper/event/entity/EndermanEscapeEvent.java
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new file mode 100644
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index 0000000000000000000000000000000000000000..806112a8b5a7ce31166675f5b074ceaf42e364b6
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--- /dev/null
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+++ b/src/main/java/com/destroystokyo/paper/event/entity/EndermanEscapeEvent.java
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@@ -0,0 +1,87 @@
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+package com.destroystokyo.paper.event.entity;
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+
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+import org.bukkit.entity.Enderman;
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+import org.bukkit.entity.Entity;
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+import org.bukkit.event.Cancellable;
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+import org.bukkit.event.Event;
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+import org.bukkit.event.HandlerList;
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+import org.bukkit.event.entity.EntityEvent;
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+import org.jetbrains.annotations.NotNull;
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+
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+public class EndermanEscapeEvent extends EntityEvent implements Cancellable {
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+ @NotNull private final Reason reason;
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+
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+ public EndermanEscapeEvent(@NotNull Enderman entity, @NotNull Reason reason) {
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+ super(entity);
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+ this.reason = reason;
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+ }
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+
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+ @NotNull
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+ @Override
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+ public Enderman getEntity() {
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+ return (Enderman) super.getEntity();
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+ }
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+
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+ /**
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+ * @return The reason the enderman is trying to escape
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+ */
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+ @NotNull
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+ public Reason getReason() {
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+ return reason;
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+ }
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+
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+ private static final HandlerList handlers = new HandlerList();
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+
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+ @NotNull
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+ public HandlerList getHandlers() {
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+ return handlers;
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+ }
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+
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+ @NotNull
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+ public static HandlerList getHandlerList() {
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+ return handlers;
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+ }
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+
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+ private boolean cancelled = false;
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+
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+ @Override
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+ public boolean isCancelled() {
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+ return cancelled;
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+ }
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+
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+ /**
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+ * Cancels the escape.
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+ *
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+ * If this escape normally would of resulted in damage avoidance such as indirect,
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+ * the enderman will now take damage.
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+ *
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+ * @param cancel true if you wish to cancel this event
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+ */
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+ @Override
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+ public void setCancelled(boolean cancel) {
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+ cancelled = cancel;
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+ }
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+
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+ public enum Reason {
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+ /**
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+ * The enderman has stopped attacking and ran away
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+ */
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+ RUNAWAY,
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+ /**
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+ * The enderman has teleported away due to indirect damage (ranged)
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+ */
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+ INDIRECT,
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+ /**
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+ * The enderman has teleported away due to a critical hit
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+ */
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+ CRITICAL_HIT,
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+ /**
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+ * The enderman has teleported away due to the player staring at it during combat
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+ */
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+ STARE,
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+ /**
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+ * Specific case for CRITICAL_HIT where the enderman is taking rain damage
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+ */
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+ DROWN
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+ }
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+}
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