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Upstream has released updates that appears to apply and compile correctly. This update has not been tested by PaperMC and as with ANY update, please do your own testing Bukkit Changes: da9ef3c5 #496: Add methods to get/set ItemStacks in EquipmentSlots 3abebc9f #492: Let Tameable extend Animals rather than Entity 941111a0 #495: Expose ItemStack and hand used in PlayerShearEntityEvent 4fe19cae #494: InventoryView - Add missing Brewing FUEL_TIME CraftBukkit Changes:933e9094
#664: Add methods to get/set ItemStacks in EquipmentSlots18722312
#662: Expose ItemStack and hand used in PlayerShearEntityEvent
95 lines
2.7 KiB
Diff
95 lines
2.7 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Brokkonaut <hannos17@gmx.de>
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Date: Mon, 18 Jun 2018 15:40:39 +0200
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Subject: [PATCH] Add EntityKnockbackByEntityEvent
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diff --git a/src/main/java/com/destroystokyo/paper/event/entity/EntityKnockbackByEntityEvent.java b/src/main/java/com/destroystokyo/paper/event/entity/EntityKnockbackByEntityEvent.java
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new file mode 100644
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index 0000000000000000000000000000000000000000..9efecabab813f575bb447a356e5e7e952d110f30
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--- /dev/null
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+++ b/src/main/java/com/destroystokyo/paper/event/entity/EntityKnockbackByEntityEvent.java
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@@ -0,0 +1,82 @@
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+package com.destroystokyo.paper.event.entity;
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+
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+import org.bukkit.entity.Entity;
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+import org.bukkit.entity.LivingEntity;
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+import org.bukkit.event.Cancellable;
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+import org.bukkit.event.HandlerList;
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+import org.bukkit.event.entity.EntityEvent;
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+import org.bukkit.util.Vector;
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+import org.jetbrains.annotations.NotNull;
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+
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+/**
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+ * Fired when an Entity is knocked back by the hit of another Entity. The acceleration
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+ * vector can be modified. If this event is cancelled, the entity is not knocked back.
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+ *
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+ */
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+public class EntityKnockbackByEntityEvent extends EntityEvent implements Cancellable {
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+ private static final HandlerList handlers = new HandlerList();
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+
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+ @NotNull private final Entity hitBy;
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+ private final float knockbackStrength;
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+ @NotNull private final Vector acceleration;
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+ private boolean cancelled = false;
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+
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+ public EntityKnockbackByEntityEvent(@NotNull LivingEntity entity, @NotNull Entity hitBy, float knockbackStrength, @NotNull Vector acceleration) {
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+ super(entity);
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+ this.hitBy = hitBy;
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+ this.knockbackStrength = knockbackStrength;
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+ this.acceleration = acceleration;
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+ }
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+
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+ @NotNull
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+ public HandlerList getHandlers() {
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+ return handlers;
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+ }
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+
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+ @NotNull
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+ public static HandlerList getHandlerList() {
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+ return handlers;
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+ }
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+
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+ @Override
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+ public boolean isCancelled() {
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+ return cancelled;
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+ }
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+
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+ @Override
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+ public void setCancelled(boolean cancel) {
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+ cancelled = cancel;
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+ }
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+
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+ /**
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+ * @return the entity which was knocked back
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+ */
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+ @NotNull
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+ @Override
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+ public LivingEntity getEntity() {
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+ return (LivingEntity) super.getEntity();
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+ }
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+
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+ /**
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+ * @return the original knockback strength.
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+ */
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+ public float getKnockbackStrength() {
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+ return knockbackStrength;
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+ }
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+
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+ /**
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+ * @return the Entity which hit
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+ */
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+ @NotNull
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+ public Entity getHitBy() {
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+ return hitBy;
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+ }
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+
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+ /**
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+ * @return the acceleration that will be applied
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+ */
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+ @NotNull
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+ public Vector getAcceleration() {
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+ return acceleration;
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+ }
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+}
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