mirror of
https://github.com/PaperMC/Paper.git
synced 2024-11-01 00:10:32 +01:00
a774fbaca8
* feat: Entity#teleportAsync method with TeleportFlags * use method-local class --------- Co-authored-by: Jake Potrebic <jake.m.potrebic@gmail.com>
63 lines
2.7 KiB
Diff
63 lines
2.7 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
|
|
From: Mariell Hoversholm <proximyst@proximyst.com>
|
|
Date: Sun, 24 Oct 2021 16:19:26 -0400
|
|
Subject: [PATCH] Add Raw Byte Entity Serialization
|
|
|
|
|
|
diff --git a/src/main/java/org/bukkit/UnsafeValues.java b/src/main/java/org/bukkit/UnsafeValues.java
|
|
index ca0b126bff245ed3fe69bc49c28499f7a7aa9556..6426d8585bba71b3e998b1eb078ac0fc67076d65 100644
|
|
--- a/src/main/java/org/bukkit/UnsafeValues.java
|
|
+++ b/src/main/java/org/bukkit/UnsafeValues.java
|
|
@@ -158,6 +158,14 @@ public interface UnsafeValues {
|
|
|
|
ItemStack deserializeItem(byte[] data);
|
|
|
|
+ byte[] serializeEntity(org.bukkit.entity.Entity entity);
|
|
+
|
|
+ default org.bukkit.entity.Entity deserializeEntity(byte[] data, World world) {
|
|
+ return deserializeEntity(data, world, false);
|
|
+ }
|
|
+
|
|
+ org.bukkit.entity.Entity deserializeEntity(byte[] data, World world, boolean preserveUUID);
|
|
+
|
|
/**
|
|
* Creates and returns the next EntityId available.
|
|
* <p>
|
|
diff --git a/src/main/java/org/bukkit/entity/Entity.java b/src/main/java/org/bukkit/entity/Entity.java
|
|
index b2466aa08ebb26f3a5edd6a4b2c7e12f7a90ef0a..d4f84318265343242a9fca565e456c7a8c1d68f7 100644
|
|
--- a/src/main/java/org/bukkit/entity/Entity.java
|
|
+++ b/src/main/java/org/bukkit/entity/Entity.java
|
|
@@ -931,5 +931,32 @@ public interface Entity extends Metadatable, CommandSender, Nameable, Persistent
|
|
*/
|
|
@Deprecated
|
|
@NotNull Set<Player> getTrackedPlayers();
|
|
+
|
|
+ /**
|
|
+ * Spawns the entity in the world at the given {@link Location} with the default spawn reason.
|
|
+ * <p>
|
|
+ * This will not spawn the entity if the entity is already spawned or has previously been despawned.
|
|
+ * <p>
|
|
+ * Also, this method will fire the same events as a normal entity spawn.
|
|
+ *
|
|
+ * @param location The location to spawn the entity at.
|
|
+ * @return Whether the entity was successfully spawned.
|
|
+ */
|
|
+ public default boolean spawnAt(@NotNull Location location) {
|
|
+ return spawnAt(location, org.bukkit.event.entity.CreatureSpawnEvent.SpawnReason.DEFAULT);
|
|
+ }
|
|
+
|
|
+ /**
|
|
+ * Spawns the entity in the world at the given {@link Location} with the reason given.
|
|
+ * <p>
|
|
+ * This will not spawn the entity if the entity is already spawned or has previously been despawned.
|
|
+ * <p>
|
|
+ * Also, this method will fire the same events as a normal entity spawn.
|
|
+ *
|
|
+ * @param location The location to spawn the entity at.
|
|
+ * @param reason The reason for the entity being spawned.
|
|
+ * @return Whether the entity was successfully spawned.
|
|
+ */
|
|
+ public boolean spawnAt(@NotNull Location location, @NotNull org.bukkit.event.entity.CreatureSpawnEvent.SpawnReason reason);
|
|
// Paper end
|
|
}
|