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* Update patches to handle vineflower decompiler * update patches again to handle inlined simple lambdas * update vf again and re-apply/rebuild patches * update patches after removal of verify-merges flag * fix compile issue * remove maven local * fix some issues * address more issues * fix collision patch * use paperweight release * more fixes * update fineflower and fix patches again * add missing comment descriptor --------- Co-authored-by: Jason Penilla <11360596+jpenilla@users.noreply.github.com>
19 lines
1.1 KiB
Diff
19 lines
1.1 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Zach Brown <zach.brown@destroystokyo.com>
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Date: Thu, 3 Mar 2016 03:53:43 -0600
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Subject: [PATCH] Allow for toggling of spawn chunks
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diff --git a/src/main/java/net/minecraft/world/level/Level.java b/src/main/java/net/minecraft/world/level/Level.java
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index d02cc220c8bd59a1289f34fd9fb70a00b0fbc07a..953ff52b6e6397a8f81b0935fc2fb8cfadf5cf40 100644
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--- a/src/main/java/net/minecraft/world/level/Level.java
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+++ b/src/main/java/net/minecraft/world/level/Level.java
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@@ -264,6 +264,7 @@ public abstract class Level implements LevelAccessor, AutoCloseable {
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});
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// CraftBukkit end
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this.timings = new co.aikar.timings.WorldTimingsHandler(this); // Paper - code below can generate new world and access timings
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+ this.keepSpawnInMemory = this.paperConfig().spawn.keepSpawnLoaded; // Paper - Option to keep spawn chunks loaded
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this.entityLimiter = new org.spigotmc.TickLimiter(this.spigotConfig.entityMaxTickTime);
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this.tileLimiter = new org.spigotmc.TickLimiter(this.spigotConfig.tileMaxTickTime);
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}
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