Paper/patches/server/0024-Allow-for-toggling-of-spawn-chunks.patch
Jake Potrebic 526795bacd
Update patches to handle vineflower decompiler (#10406)
* Update patches to handle vineflower decompiler

* update patches again to handle inlined simple lambdas

* update vf again and re-apply/rebuild patches

* update patches after removal of verify-merges flag

* fix compile issue

* remove maven local

* fix some issues

* address more issues

* fix collision patch

* use paperweight release

* more fixes

* update fineflower and fix patches again

* add missing comment descriptor

---------

Co-authored-by: Jason Penilla <11360596+jpenilla@users.noreply.github.com>
2024-04-12 12:14:06 -07:00

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1.1 KiB
Diff

From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Zach Brown <zach.brown@destroystokyo.com>
Date: Thu, 3 Mar 2016 03:53:43 -0600
Subject: [PATCH] Allow for toggling of spawn chunks
diff --git a/src/main/java/net/minecraft/world/level/Level.java b/src/main/java/net/minecraft/world/level/Level.java
index d02cc220c8bd59a1289f34fd9fb70a00b0fbc07a..953ff52b6e6397a8f81b0935fc2fb8cfadf5cf40 100644
--- a/src/main/java/net/minecraft/world/level/Level.java
+++ b/src/main/java/net/minecraft/world/level/Level.java
@@ -264,6 +264,7 @@ public abstract class Level implements LevelAccessor, AutoCloseable {
});
// CraftBukkit end
this.timings = new co.aikar.timings.WorldTimingsHandler(this); // Paper - code below can generate new world and access timings
+ this.keepSpawnInMemory = this.paperConfig().spawn.keepSpawnLoaded; // Paper - Option to keep spawn chunks loaded
this.entityLimiter = new org.spigotmc.TickLimiter(this.spigotConfig.entityMaxTickTime);
this.tileLimiter = new org.spigotmc.TickLimiter(this.spigotConfig.tileMaxTickTime);
}