mirror of
https://github.com/PaperMC/Paper.git
synced 2024-09-12 06:58:11 +02:00
* Update patches to handle vineflower decompiler * update patches again to handle inlined simple lambdas * update vf again and re-apply/rebuild patches * update patches after removal of verify-merges flag * fix compile issue * remove maven local * fix some issues * address more issues * fix collision patch * use paperweight release * more fixes * update fineflower and fix patches again * add missing comment descriptor --------- Co-authored-by: Jason Penilla <11360596+jpenilla@users.noreply.github.com>
20 lines
1.2 KiB
Diff
20 lines
1.2 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
|
|
From: BrodyBeckwith <brody@beckwith.dev>
|
|
Date: Tue, 14 Jan 2020 17:49:03 -0500
|
|
Subject: [PATCH] Optimize call to getFluid for explosions
|
|
|
|
|
|
diff --git a/src/main/java/net/minecraft/world/level/Explosion.java b/src/main/java/net/minecraft/world/level/Explosion.java
|
|
index ade10a9fd93f4c0f04cd56ce5e1da06af4a05060..b057a67a416928ae30bd407b3da982b73ae3be03 100644
|
|
--- a/src/main/java/net/minecraft/world/level/Explosion.java
|
|
+++ b/src/main/java/net/minecraft/world/level/Explosion.java
|
|
@@ -191,7 +191,7 @@ public class Explosion {
|
|
for (float f1 = 0.3F; f > 0.0F; f -= 0.22500001F) {
|
|
BlockPos blockposition = BlockPos.containing(d4, d5, d6);
|
|
BlockState iblockdata = this.level.getBlockState(blockposition);
|
|
- FluidState fluid = this.level.getFluidState(blockposition);
|
|
+ FluidState fluid = iblockdata.getFluidState(); // Paper - Perf: Optimize call to getFluid for explosions
|
|
|
|
if (!this.level.isInWorldBounds(blockposition)) {
|
|
break;
|