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Updated Upstream (Bukkit/CraftBukkit) Upstream has released updates that appear to apply and compile correctly. This update has not been tested by PaperMC and as with ANY update, please do your own testing Bukkit Changes: f02baa38 PR-988: Add World#getIntersectingChunks(BoundingBox) 9321d665 Move getItemInUse up to LivingEntity 819eef73 PR-959: Add access to current item's remaining ticks c4fdadb0 SPIGOT-7601: Add AbstractArrow#getItem be8261ca Add support for Java 22 26119676 PR-979: Add more translation keys 66753362 PR-985: Correct book maximum pages and characters per page documentation c8be92fa PR-980: Improve getArmorContents() documentation f1120ee2 PR-983: Expose riptide velocity to PlayerRiptideEvent CraftBukkit Changes: dfaa89bbe PR-1369: Add World#getIntersectingChunks(BoundingBox) 51bbab2b9 Move getItemInUse up to LivingEntity 668e09602 PR-1331: Add access to current item's remaining ticks a639406d1 SPIGOT-7601: Add AbstractArrow#getItem 0398930fc SPIGOT-7602: Allow opening in-world horse and related inventories ffd15611c SPIGOT-7608: Allow empty lists to morph to any PDT list 2188dcfa9 Add support for Java 22 45d6a609f SPIGOT-7604: Revert "SPIGOT-7365: DamageCause blocked by shield should trigger invulnerableTime" 06d915943 SPIGOT-7365: DamageCause blocked by shield should trigger invulnerableTime ca3bc3707 PR-1361: Add more translation keys 366c3ca80 SPIGOT-7600: EntityChangeBlockEvent is not fired for frog eggs 06d0f9ba8 SPIGOT-7593: Fix sapling growth physics / client-side updates 45c2608e4 PR-1366: Expose riptide velocity to PlayerRiptideEvent 29b6bb79b SPIGOT-7587: Remove fixes for now-resolved MC-142590 and MC-109346
119 lines
7.3 KiB
Diff
119 lines
7.3 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Jake Potrebic <jake.m.potrebic@gmail.com>
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Date: Wed, 2 Dec 2020 18:23:26 -0800
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Subject: [PATCH] Add cause to Weather/ThunderChangeEvents
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diff --git a/src/main/java/net/minecraft/server/level/ServerLevel.java b/src/main/java/net/minecraft/server/level/ServerLevel.java
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index 0f6a34776482a7eef638911fe01db819962b3ce8..9e4453878246a22e320a6f8eb7aa08cb17438faf 100644
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--- a/src/main/java/net/minecraft/server/level/ServerLevel.java
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+++ b/src/main/java/net/minecraft/server/level/ServerLevel.java
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@@ -434,8 +434,8 @@ public class ServerLevel extends Level implements WorldGenLevel {
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this.serverLevelData.setClearWeatherTime(clearDuration);
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this.serverLevelData.setRainTime(rainDuration);
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this.serverLevelData.setThunderTime(rainDuration);
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- this.serverLevelData.setRaining(raining);
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- this.serverLevelData.setThundering(thundering);
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+ this.serverLevelData.setRaining(raining, org.bukkit.event.weather.WeatherChangeEvent.Cause.COMMAND); // Paper - Add cause to Weather/ThunderChangeEvents
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+ this.serverLevelData.setThundering(thundering, org.bukkit.event.weather.ThunderChangeEvent.Cause.COMMAND); // Paper - Add cause to Weather/ThunderChangeEvents
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}
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@Override
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@@ -868,8 +868,8 @@ public class ServerLevel extends Level implements WorldGenLevel {
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this.serverLevelData.setThunderTime(j);
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this.serverLevelData.setRainTime(k);
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this.serverLevelData.setClearWeatherTime(i);
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- this.serverLevelData.setThundering(flag1);
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- this.serverLevelData.setRaining(flag2);
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+ this.serverLevelData.setThundering(flag1, org.bukkit.event.weather.ThunderChangeEvent.Cause.NATURAL); // Paper - Add cause to Weather/ThunderChangeEvents
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+ this.serverLevelData.setRaining(flag2, org.bukkit.event.weather.WeatherChangeEvent.Cause.NATURAL); // Paper - Add cause to Weather/ThunderChangeEvents
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}
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this.oThunderLevel = this.thunderLevel;
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@@ -936,14 +936,14 @@ public class ServerLevel extends Level implements WorldGenLevel {
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@VisibleForTesting
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public void resetWeatherCycle() {
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// CraftBukkit start
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- this.serverLevelData.setRaining(false);
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+ this.serverLevelData.setRaining(false, org.bukkit.event.weather.WeatherChangeEvent.Cause.SLEEP); // Paper - Add cause to Weather/ThunderChangeEvents
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// If we stop due to everyone sleeping we should reset the weather duration to some other random value.
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// Not that everyone ever manages to get the whole server to sleep at the same time....
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if (!this.serverLevelData.isRaining()) {
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this.serverLevelData.setRainTime(0);
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}
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// CraftBukkit end
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- this.serverLevelData.setThundering(false);
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+ this.serverLevelData.setThundering(false, org.bukkit.event.weather.ThunderChangeEvent.Cause.SLEEP); // Paper - Add cause to Weather/ThunderChangeEvents
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// CraftBukkit start
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// If we stop due to everyone sleeping we should reset the weather duration to some other random value.
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// Not that everyone ever manages to get the whole server to sleep at the same time....
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diff --git a/src/main/java/net/minecraft/world/level/storage/PrimaryLevelData.java b/src/main/java/net/minecraft/world/level/storage/PrimaryLevelData.java
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index f5ac36fa54f3d3b39de103c95abb9ca3adfe8dda..59ba982dc96ce47e47399514e8f74d2b972dbe1e 100644
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--- a/src/main/java/net/minecraft/world/level/storage/PrimaryLevelData.java
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+++ b/src/main/java/net/minecraft/world/level/storage/PrimaryLevelData.java
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@@ -373,6 +373,11 @@ public class PrimaryLevelData implements ServerLevelData, WorldData {
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@Override
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public void setThundering(boolean thundering) {
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+ // Paper start - Add cause to Weather/ThunderChangeEvents
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+ this.setThundering(thundering, org.bukkit.event.weather.ThunderChangeEvent.Cause.UNKNOWN);
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+ }
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+ public void setThundering(boolean thundering, org.bukkit.event.weather.ThunderChangeEvent.Cause cause) {
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+ // Paper end - Add cause to Weather/ThunderChangeEvents
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// CraftBukkit start
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if (this.thundering == thundering) {
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return;
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@@ -380,7 +385,7 @@ public class PrimaryLevelData implements ServerLevelData, WorldData {
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org.bukkit.World world = Bukkit.getWorld(this.getLevelName());
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if (world != null) {
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- ThunderChangeEvent thunder = new ThunderChangeEvent(world, thundering);
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+ ThunderChangeEvent thunder = new ThunderChangeEvent(world, thundering, cause); // Paper - Add cause to Weather/ThunderChangeEvents
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Bukkit.getServer().getPluginManager().callEvent(thunder);
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if (thunder.isCancelled()) {
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return;
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@@ -407,6 +412,12 @@ public class PrimaryLevelData implements ServerLevelData, WorldData {
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@Override
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public void setRaining(boolean raining) {
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+ // Paper start - Add cause to Weather/ThunderChangeEvents
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+ this.setRaining(raining, org.bukkit.event.weather.WeatherChangeEvent.Cause.UNKNOWN);
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+ }
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+
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+ public void setRaining(boolean raining, org.bukkit.event.weather.WeatherChangeEvent.Cause cause) {
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+ // Paper end - Add cause to Weather/ThunderChangeEvents
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// CraftBukkit start
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if (this.raining == raining) {
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return;
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@@ -414,7 +425,7 @@ public class PrimaryLevelData implements ServerLevelData, WorldData {
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org.bukkit.World world = Bukkit.getWorld(this.getLevelName());
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if (world != null) {
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- WeatherChangeEvent weather = new WeatherChangeEvent(world, raining);
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+ WeatherChangeEvent weather = new WeatherChangeEvent(world, raining, cause); // Paper - Add cause to Weather/ThunderChangeEvents
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Bukkit.getServer().getPluginManager().callEvent(weather);
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if (weather.isCancelled()) {
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return;
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diff --git a/src/main/java/org/bukkit/craftbukkit/CraftWorld.java b/src/main/java/org/bukkit/craftbukkit/CraftWorld.java
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index fc117c5c3ab09c24600fdbdbff56356e7ad64473..685851278af7ae0afe2009592d8c57bd01f92267 100644
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--- a/src/main/java/org/bukkit/craftbukkit/CraftWorld.java
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+++ b/src/main/java/org/bukkit/craftbukkit/CraftWorld.java
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@@ -1197,7 +1197,7 @@ public class CraftWorld extends CraftRegionAccessor implements World {
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@Override
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public void setStorm(boolean hasStorm) {
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- this.world.levelData.setRaining(hasStorm);
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+ this.world.serverLevelData.setRaining(hasStorm, org.bukkit.event.weather.WeatherChangeEvent.Cause.PLUGIN); // Paper - Add cause to Weather/ThunderChangeEvents
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this.setWeatherDuration(0); // Reset weather duration (legacy behaviour)
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this.setClearWeatherDuration(0); // Reset clear weather duration (reset "/weather clear" commands)
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}
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@@ -1219,7 +1219,7 @@ public class CraftWorld extends CraftRegionAccessor implements World {
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@Override
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public void setThundering(boolean thundering) {
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- this.world.serverLevelData.setThundering(thundering);
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+ this.world.serverLevelData.setThundering(thundering, org.bukkit.event.weather.ThunderChangeEvent.Cause.PLUGIN); // Paper - Add cause to Weather/ThunderChangeEvents
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this.setThunderDuration(0); // Reset weather duration (legacy behaviour)
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this.setClearWeatherDuration(0); // Reset clear weather duration (reset "/weather clear" commands)
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}
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