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* Update patches to handle vineflower decompiler * update patches again to handle inlined simple lambdas * update vf again and re-apply/rebuild patches * update patches after removal of verify-merges flag * fix compile issue * remove maven local * fix some issues * address more issues * fix collision patch * use paperweight release * more fixes * update fineflower and fix patches again * add missing comment descriptor --------- Co-authored-by: Jason Penilla <11360596+jpenilla@users.noreply.github.com>
54 lines
3.3 KiB
Diff
54 lines
3.3 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Spottedleaf <Spottedleaf@users.noreply.github.com>
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Date: Mon, 8 Jul 2019 00:13:36 -0700
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Subject: [PATCH] Use getChunkIfLoadedImmediately in places
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This prevents us from hitting chunk loads for chunks at or less-than
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ticket level 33 (yes getChunkIfLoaded will actually perform a chunk
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load in that case).
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diff --git a/src/main/java/net/minecraft/server/level/ServerLevel.java b/src/main/java/net/minecraft/server/level/ServerLevel.java
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index 9e4453878246a22e320a6f8eb7aa08cb17438faf..60590ee30d2ff3b94c796bae2d7e9d9bc145fc0d 100644
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--- a/src/main/java/net/minecraft/server/level/ServerLevel.java
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+++ b/src/main/java/net/minecraft/server/level/ServerLevel.java
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@@ -225,7 +225,7 @@ public class ServerLevel extends Level implements WorldGenLevel {
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public boolean hasEntityMoveEvent; // Paper - Add EntityMoveEvent
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public LevelChunk getChunkIfLoaded(int x, int z) {
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- return this.chunkSource.getChunk(x, z, false);
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+ return this.chunkSource.getChunkAtIfLoadedImmediately(x, z); // Paper - Use getChunkIfLoadedImmediately
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}
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@Override
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diff --git a/src/main/java/net/minecraft/world/level/Level.java b/src/main/java/net/minecraft/world/level/Level.java
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index 40f1b4ba266f96629b989590c7c81cd7534e93da..a1dbd23a5d8ea064f1b7909f3e285a4dadf34d88 100644
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--- a/src/main/java/net/minecraft/world/level/Level.java
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+++ b/src/main/java/net/minecraft/world/level/Level.java
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@@ -182,6 +182,13 @@ public abstract class Level implements LevelAccessor, AutoCloseable {
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return (CraftServer) Bukkit.getServer();
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}
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+ // Paper start - Use getChunkIfLoadedImmediately
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+ @Override
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+ public boolean hasChunk(int chunkX, int chunkZ) {
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+ return this.getChunkIfLoaded(chunkX, chunkZ) != null;
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+ }
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+ // Paper end - Use getChunkIfLoadedImmediately
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+
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public abstract ResourceKey<LevelStem> getTypeKey();
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protected Level(WritableLevelData worlddatamutable, ResourceKey<Level> resourcekey, RegistryAccess iregistrycustom, Holder<DimensionType> holder, Supplier<ProfilerFiller> supplier, boolean flag, boolean flag1, long i, int j, org.bukkit.generator.ChunkGenerator gen, org.bukkit.generator.BiomeProvider biomeProvider, org.bukkit.World.Environment env, java.util.function.Function<org.spigotmc.SpigotWorldConfig, io.papermc.paper.configuration.WorldConfiguration> paperWorldConfigCreator) { // Paper - create paper world config
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diff --git a/src/main/java/net/minecraft/world/level/gameevent/GameEventDispatcher.java b/src/main/java/net/minecraft/world/level/gameevent/GameEventDispatcher.java
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index 0d5ae91a9b43df7b412968ab5faf5498c09169f9..37ae0f928440af5b2fdfe68ad6c9c54e8c95c82c 100644
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--- a/src/main/java/net/minecraft/world/level/gameevent/GameEventDispatcher.java
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+++ b/src/main/java/net/minecraft/world/level/gameevent/GameEventDispatcher.java
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@@ -55,7 +55,7 @@ public class GameEventDispatcher {
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for (int l1 = j; l1 <= i1; ++l1) {
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for (int i2 = l; i2 <= k1; ++i2) {
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- LevelChunk chunk = this.level.getChunkSource().getChunkNow(l1, i2);
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+ LevelChunk chunk = (LevelChunk) this.level.getChunkIfLoadedImmediately(l1, i2); // Paper - Use getChunkIfLoadedImmediately
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if (chunk != null) {
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for (int j2 = k; j2 <= j1; ++j2) {
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