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https://github.com/PaperMC/Paper.git
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* Update patches to handle vineflower decompiler * update patches again to handle inlined simple lambdas * update vf again and re-apply/rebuild patches * update patches after removal of verify-merges flag * fix compile issue * remove maven local * fix some issues * address more issues * fix collision patch * use paperweight release * more fixes * update fineflower and fix patches again * add missing comment descriptor --------- Co-authored-by: Jason Penilla <11360596+jpenilla@users.noreply.github.com>
62 lines
4.0 KiB
Diff
62 lines
4.0 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Shane Freeder <theboyetronic@gmail.com>
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Date: Mon, 3 Apr 2023 08:55:52 +0100
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Subject: [PATCH] Prevent causing expired keys from impacting new joins
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diff --git a/src/main/java/net/minecraft/network/protocol/game/ClientboundPlayerInfoUpdatePacket.java b/src/main/java/net/minecraft/network/protocol/game/ClientboundPlayerInfoUpdatePacket.java
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index e4f0949b6538734ff25daf68a428262481feeb81..754a2a5e958a04b3f8bf216b6022f547aa1cd36f 100644
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--- a/src/main/java/net/minecraft/network/protocol/game/ClientboundPlayerInfoUpdatePacket.java
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+++ b/src/main/java/net/minecraft/network/protocol/game/ClientboundPlayerInfoUpdatePacket.java
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@@ -101,7 +101,15 @@ public class ClientboundPlayerInfoUpdatePacket implements Packet<ClientGamePacke
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}),
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INITIALIZE_CHAT(
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(serialized, buf) -> serialized.chatSession = buf.readNullable(RemoteChatSession.Data::read),
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- (buf, entry) -> buf.writeNullable(entry.chatSession, RemoteChatSession.Data::write)
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+ // Paper start - Prevent causing expired keys from impacting new joins
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+ (buf, entry) -> {
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+ RemoteChatSession.Data chatSession = entry.chatSession;
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+ if (chatSession != null && chatSession.profilePublicKey().hasExpired()) {
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+ chatSession = null;
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+ }
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+ buf.writeNullable(chatSession, RemoteChatSession.Data::write);
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+ }
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+ // Paper end - Prevent causing expired keys from impacting new joins
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),
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UPDATE_GAME_MODE((serialized, buf) -> serialized.gameMode = GameType.byId(buf.readVarInt()), (buf, entry) -> buf.writeVarInt(entry.gameMode().getId())),
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UPDATE_LISTED((serialized, buf) -> serialized.listed = buf.readBoolean(), (buf, entry) -> buf.writeBoolean(entry.listed())),
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diff --git a/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java b/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java
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index c9dab47fe3db73b31b40e071d37f1be63401c19d..69118af2a873f23f6543676db39263bfeb81b4f1 100644
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--- a/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java
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+++ b/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java
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@@ -286,6 +286,7 @@ public class ServerGamePacketListenerImpl extends ServerCommonPacketListenerImpl
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private int knownMovePacketCount;
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@Nullable
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private RemoteChatSession chatSession;
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+ private boolean hasLoggedExpiry = false; // Paper - Prevent causing expired keys from impacting new joins
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private SignedMessageChain.Decoder signedMessageDecoder;
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private final LastSeenMessagesValidator lastSeenMessages = new LastSeenMessagesValidator(20);
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private final MessageSignatureCache messageSignatureCache = MessageSignatureCache.createDefault();
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@@ -394,6 +395,13 @@ public class ServerGamePacketListenerImpl extends ServerCommonPacketListenerImpl
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this.disconnect(Component.translatable("multiplayer.disconnect.idling"), org.bukkit.event.player.PlayerKickEvent.Cause.IDLING); // Paper - kick event cause
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}
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+ // Paper start - Prevent causing expired keys from impacting new joins
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+ if (!hasLoggedExpiry && this.chatSession != null && this.chatSession.profilePublicKey().data().hasExpired()) {
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+ LOGGER.info("Player profile key for {} has expired!", this.player.getName().getString());
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+ hasLoggedExpiry = true;
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+ }
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+ // Paper end - Prevent causing expired keys from impacting new joins
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+
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}
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public void resetPosition() {
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@@ -3337,6 +3345,7 @@ public class ServerGamePacketListenerImpl extends ServerCommonPacketListenerImpl
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private void resetPlayerChatState(RemoteChatSession session) {
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this.chatSession = session;
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+ this.hasLoggedExpiry = false; // Paper - Prevent causing expired keys from impacting new joins
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this.signedMessageDecoder = session.createMessageDecoder(this.player.getUUID());
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this.chatMessageChain.append(() -> {
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this.player.setChatSession(session);
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