mirror of
https://github.com/PaperMC/Paper.git
synced 2024-11-23 19:15:32 +01:00
e24569a9ed
Fixes wolves and ocelots standing up when the damag event is being canceled. Also stops breeding mode reset by the same event.
453 lines
19 KiB
Diff
453 lines
19 KiB
Diff
--- ../work/decompile-8eb82bde/net/minecraft/server/EntityLiving.java 2014-12-10 18:34:37.200492561 +0000
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+++ src/main/java/net/minecraft/server/EntityLiving.java 2014-12-10 18:32:58.472493632 +0000
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@@ -8,6 +8,15 @@
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import java.util.Random;
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import java.util.UUID;
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+// CraftBukkit start
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+import java.util.ArrayList;
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+import com.google.common.base.Function;
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+import org.bukkit.craftbukkit.event.CraftEventFactory;
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+import org.bukkit.event.entity.EntityDamageEvent;
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+import org.bukkit.event.entity.EntityDamageEvent.DamageModifier;
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+import org.bukkit.event.entity.EntityRegainHealthEvent;
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+// CraftBukkit end
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+
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public abstract class EntityLiving extends Entity {
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private static final UUID a = UUID.fromString("662A6B8D-DA3E-4C1C-8813-96EA6097278D");
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@@ -67,6 +76,11 @@
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private float bk;
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private int bl;
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private float bm;
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+ // CraftBukkit start
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+ public int expToDrop;
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+ public int maxAirTicks = 300;
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+ ArrayList<org.bukkit.inventory.ItemStack> drops = null;
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+ // CraftBukkit end
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public void G() {
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this.damageEntity(DamageSource.OUT_OF_WORLD, Float.MAX_VALUE);
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@@ -75,7 +89,8 @@
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public EntityLiving(World world) {
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super(world);
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this.aW();
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- this.setHealth(this.getMaxHealth());
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+ // CraftBukkit - setHealth(getMaxHealth()) inlined and simplified to skip the instanceof check for EntityPlayer, as getBukkitEntity() is not initialized in constructor
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+ this.datawatcher.watch(6, (float) this.getAttributeInstance(GenericAttributes.maxHealth).getValue());
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this.k = true;
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this.aF = (float) ((Math.random() + 1.0D) * 0.009999999776482582D);
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this.setPosition(this.locX, this.locY, this.locZ);
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@@ -116,8 +131,14 @@
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}
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int i = (int) (150.0D * d1);
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-
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- ((WorldServer) this.world).a(EnumParticle.BLOCK_DUST, this.locX, this.locY, this.locZ, i, 0.0D, 0.0D, 0.0D, 0.15000000596046448D, new int[] { Block.getCombinedId(iblockdata)});
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+
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+ // CraftBukkit start - visiblity api
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+ if (this instanceof EntityPlayer) {
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+ ((WorldServer) this.world).sendParticles((EntityPlayer) this, EnumParticle.BLOCK_DUST, false, this.locX, this.locY, this.locZ, i, 0.0D, 0.0D, 0.0D, 0.15000000596046448D, new int[] { Block.getCombinedId(iblockdata)});
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+ } else {
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+ ((WorldServer) this.world).a(EnumParticle.BLOCK_DUST, this.locX, this.locY, this.locZ, i, 0.0D, 0.0D, 0.0D, 0.15000000596046448D, new int[] { Block.getCombinedId(iblockdata)});
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+ }
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+ // CraftBukkit end
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}
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}
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@@ -174,7 +195,11 @@
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this.mount((Entity) null);
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}
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} else {
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- this.setAirTicks(300);
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+ // CraftBukkit start - Only set if needed to work around a DataWatcher inefficiency
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+ if (this.getAirTicks() != 300) {
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+ this.setAirTicks(maxAirTicks);
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+ }
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+ // CraftBukkit end
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}
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if (this.isAlive() && this.U()) {
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@@ -220,6 +245,18 @@
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this.lastPitch = this.pitch;
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this.world.methodProfiler.b();
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}
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+
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+ // CraftBukkit start
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+ public int getExpReward() {
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+ int exp = this.getExpValue(this.killer);
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+
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+ if (!this.world.isStatic && (this.lastDamageByPlayerTime > 0 || this.alwaysGivesExp()) && this.aZ() && this.world.getGameRules().getBoolean("doMobLoot")) {
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+ return exp;
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+ } else {
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+ return 0;
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+ }
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+ }
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+ // CraftBukkit end
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public boolean isBaby() {
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return false;
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@@ -227,19 +264,18 @@
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protected void aY() {
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++this.deathTicks;
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- if (this.deathTicks == 20) {
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+ if (this.deathTicks >= 20 && !this.dead) { // CraftBukkit - (this.deathTicks == 20) -> (this.deathTicks >= 20 && !this.dead)
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int i;
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- if (!this.world.isStatic && (this.lastDamageByPlayerTime > 0 || this.alwaysGivesExp()) && this.aZ() && this.world.getGameRules().getBoolean("doMobLoot")) {
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- i = this.getExpValue(this.killer);
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-
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- while (i > 0) {
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- int j = EntityExperienceOrb.getOrbValue(i);
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-
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- i -= j;
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- this.world.addEntity(new EntityExperienceOrb(this.world, this.locX, this.locY, this.locZ, j));
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- }
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+ // CraftBukkit start - Update getExpReward() above if the removed if() changes!
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+ i = this.expToDrop;
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+ while (i > 0) {
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+ int j = EntityExperienceOrb.getOrbValue(i);
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+ i -= j;
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+ this.world.addEntity(new EntityExperienceOrb(this.world, this.locX, this.locY, this.locZ, j));
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}
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+ this.expToDrop = 0;
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+ // CraftBukkit end
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this.die();
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@@ -375,6 +411,17 @@
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}
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}
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}
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+
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+ // CraftBukkit start
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+ if (nbttagcompound.hasKey("Bukkit.MaxHealth")) {
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+ NBTBase nbtbase = nbttagcompound.get("Bukkit.MaxHealth");
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+ if (nbtbase.getTypeId() == 5) {
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+ this.getAttributeInstance(GenericAttributes.maxHealth).setValue((double) ((NBTTagFloat) nbtbase).c());
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+ } else if (nbtbase.getTypeId() == 3) {
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+ this.getAttributeInstance(GenericAttributes.maxHealth).setValue((double) ((NBTTagInt) nbtbase).d());
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+ }
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+ }
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+ // CraftBukkit end
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if (nbttagcompound.hasKeyOfType("HealF", 99)) {
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this.setHealth(nbttagcompound.getFloat("HealF"));
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@@ -486,7 +533,8 @@
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}
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public boolean hasEffect(int i) {
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- return this.effects.containsKey(Integer.valueOf(i));
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+ // CraftBukkit - Add size check for efficiency
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+ return this.effects.size() != 0 && this.effects.containsKey(Integer.valueOf(i));
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}
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public boolean hasEffect(MobEffectList mobeffectlist) {
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@@ -560,20 +608,52 @@
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}
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+ // CraftBukkit start - Delegate so we can handle providing a reason for health being regained
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public void heal(float f) {
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+ heal(f, EntityRegainHealthEvent.RegainReason.CUSTOM);
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+ }
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+
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+ public void heal(float f, EntityRegainHealthEvent.RegainReason regainReason) {
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float f1 = this.getHealth();
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if (f1 > 0.0F) {
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- this.setHealth(f1 + f);
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+ EntityRegainHealthEvent event = new EntityRegainHealthEvent(this.getBukkitEntity(), f, regainReason);
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+ this.world.getServer().getPluginManager().callEvent(event);
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+
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+ if (!event.isCancelled()) {
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+ this.setHealth((float) (this.getHealth() + event.getAmount()));
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+ }
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+ // CraftBukkit end
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}
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}
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public final float getHealth() {
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+ // CraftBukkit start - Use unscaled health
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+ if (this instanceof EntityPlayer) {
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+ return (float) ((EntityPlayer) this).getBukkitEntity().getHealth();
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+ }
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+ // CraftBukkit end
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return this.datawatcher.getFloat(6);
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}
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public void setHealth(float f) {
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+ // CraftBukkit start - Handle scaled health
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+ if (this instanceof EntityPlayer) {
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+ org.bukkit.craftbukkit.entity.CraftPlayer player = ((EntityPlayer) this).getBukkitEntity();
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+ // Squeeze
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+ if (f < 0.0F) {
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+ player.setRealHealth(0.0D);
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+ } else if (f > player.getMaxHealth()) {
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+ player.setRealHealth(player.getMaxHealth());
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+ } else {
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+ player.setRealHealth(f);
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+ }
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+
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+ this.datawatcher.watch(6, Float.valueOf(player.getScaledHealth()));
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+ return;
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+ }
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+ // CraftBukkit end
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this.datawatcher.watch(6, Float.valueOf(MathHelper.a(f, 0.0F, this.getMaxHealth())));
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}
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@@ -589,7 +669,8 @@
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} else if (damagesource.o() && this.hasEffect(MobEffectList.FIRE_RESISTANCE)) {
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return false;
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} else {
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- if ((damagesource == DamageSource.ANVIL || damagesource == DamageSource.FALLING_BLOCK) && this.getEquipment(4) != null) {
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+ // CraftBukkit - Moved into d(DamageSource, float)
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+ if (false && (damagesource == DamageSource.ANVIL || damagesource == DamageSource.FALLING_BLOCK) && this.getEquipment(4) != null) {
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this.getEquipment(4).damage((int) (f * 4.0F + this.random.nextFloat() * f * 2.0F), this);
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f *= 0.75F;
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}
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@@ -602,16 +683,34 @@
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return false;
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}
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- this.d(damagesource, f - this.lastDamage);
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+ // CraftBukkit start
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+ if (!this.d(damagesource, f - this.lastDamage)) {
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+ return false;
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+ }
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+ // CraftBukkit end
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this.lastDamage = f;
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flag = false;
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} else {
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+ // CraftBukkit start
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+ float previousHealth = this.getHealth();
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+ if (!this.d(damagesource, f)) {
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+ return false;
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+ }
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this.lastDamage = f;
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this.noDamageTicks = this.maxNoDamageTicks;
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- this.d(damagesource, f);
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+ // CraftBukkit end
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this.hurtTicks = this.at = 10;
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}
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+ // CraftBukkit start
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+ if(this instanceof EntityAnimal){
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+ ((EntityAnimal)this).cq();
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+ if(this instanceof EntityTameableAnimal){
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+ ((EntityTameableAnimal)this).getGoalSit().setSitting(false);
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+ }
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+ }
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+ // CraftBukkit end
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+
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this.au = 0.0F;
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Entity entity = damagesource.getEntity();
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@@ -717,11 +816,19 @@
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}
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if (this.aZ() && this.world.getGameRules().getBoolean("doMobLoot")) {
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+ this.drops = new ArrayList<org.bukkit.inventory.ItemStack>(); // CraftBukkit - Setup drop capture
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+
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this.dropDeathLoot(this.lastDamageByPlayerTime > 0, i);
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this.dropEquipment(this.lastDamageByPlayerTime > 0, i);
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if (this.lastDamageByPlayerTime > 0 && this.random.nextFloat() < 0.025F + (float) i * 0.01F) {
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this.getRareDrop();
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- }
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+ }
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+ // CraftBukkit start - Call death event
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+ CraftEventFactory.callEntityDeathEvent(this, this.drops);
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+ this.drops = null;
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+ } else {
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+ CraftEventFactory.callEntityDeathEvent(this);
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+ // CraftBukkit end
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}
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}
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@@ -781,8 +888,13 @@
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int i = MathHelper.f((f - 3.0F - f2) * f1);
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if (i > 0) {
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+ // CraftBukkit start
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+ if (!this.damageEntity(DamageSource.FALL, (float) i)) {
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+ return;
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+ }
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+ // CraftBukkit end
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this.makeSound(this.n(i), 1.0F, 1.0F);
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- this.damageEntity(DamageSource.FALL, (float) i);
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+ // this.damageEntity(DamageSource.FALL, (float) i); // CraftBukkit - moved up
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int j = MathHelper.floor(this.locX);
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int k = MathHelper.floor(this.locY - 0.20000000298023224D);
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int l = MathHelper.floor(this.locZ);
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@@ -826,7 +938,7 @@
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int i = 25 - this.bq();
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float f1 = f * (float) i;
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- this.damageArmor(f);
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+ // this.damageArmor(f); // CraftBukkit - Moved into d(DamageSource, float)
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f = f1 / 25.0F;
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}
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@@ -840,8 +952,9 @@
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int i;
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int j;
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float f1;
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-
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- if (this.hasEffect(MobEffectList.RESISTANCE) && damagesource != DamageSource.OUT_OF_WORLD) {
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+
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+ // CraftBukkit - Moved to d(DamageSource, float)
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+ if (false && this.hasEffect(MobEffectList.RESISTANCE) && damagesource != DamageSource.OUT_OF_WORLD) {
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i = (this.getEffect(MobEffectList.RESISTANCE).getAmplifier() + 1) * 5;
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j = 25 - i;
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f1 = f * (float) j;
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@@ -867,22 +980,117 @@
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}
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}
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- protected void d(DamageSource damagesource, float f) {
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+ // CraftBukkit start
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+ protected boolean d(final DamageSource damagesource, float f) { // void -> boolean, add final
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if (!this.isInvulnerable(damagesource)) {
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- f = this.applyArmorModifier(damagesource, f);
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- f = this.applyMagicModifier(damagesource, f);
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- float f1 = f;
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+ final boolean human = this instanceof EntityHuman;
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+ float originalDamage = f;
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+ Function<Double, Double> hardHat = new Function<Double, Double>() {
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+ @Override
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+ public Double apply(Double f) {
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+ if ((damagesource == DamageSource.ANVIL || damagesource == DamageSource.FALLING_BLOCK) && EntityLiving.this.getEquipment(4) != null) {
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+ return -(f - (f * 0.75F));
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+ }
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+ return -0.0;
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+ }
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+ };
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+ float hardHatModifier = hardHat.apply((double) f).floatValue();
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+ f += hardHatModifier;
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+
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+ Function<Double, Double> blocking = new Function<Double, Double>() {
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+ @Override
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+ public Double apply(Double f) {
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+ if (human) {
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+ if (!damagesource.ignoresArmor() && ((EntityHuman) EntityLiving.this).isBlocking() && f > 0.0F) {
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+ return -(f - ((1.0F + f) * 0.5F));
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+ }
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+ }
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+ return -0.0;
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+ }
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+ };
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+ float blockingModifier = blocking.apply((double) f).floatValue();
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+ f += blockingModifier;
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+
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+ Function<Double, Double> armor = new Function<Double, Double>() {
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+ @Override
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+ public Double apply(Double f) {
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+ return -(f - EntityLiving.this.applyArmorModifier(damagesource, f.floatValue()));
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+ }
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+ };
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+ float armorModifier = armor.apply((double) f).floatValue();
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+ f += armorModifier;
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+
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+ Function<Double, Double> resistance = new Function<Double, Double>() {
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+ @Override
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+ public Double apply(Double f) {
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+ if (!damagesource.isStarvation() && EntityLiving.this.hasEffect(MobEffectList.RESISTANCE) && damagesource != DamageSource.OUT_OF_WORLD) {
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+ int i = (EntityLiving.this.getEffect(MobEffectList.RESISTANCE).getAmplifier() + 1) * 5;
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+ int j = 25 - i;
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+ float f1 = f.floatValue() * (float) j;
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+ return -(f - (f1 / 25.0F));
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+ }
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+ return -0.0;
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+ }
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+ };
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+ float resistanceModifier = resistance.apply((double) f).floatValue();
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+ f += resistanceModifier;
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+
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+ Function<Double, Double> magic = new Function<Double, Double>() {
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+ @Override
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+ public Double apply(Double f) {
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+ return -(f - EntityLiving.this.applyMagicModifier(damagesource, f.floatValue()));
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+ }
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+ };
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+ float magicModifier = magic.apply((double) f).floatValue();
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+ f += magicModifier;
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+
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+ Function<Double, Double> absorption = new Function<Double, Double>() {
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+ @Override
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+ public Double apply(Double f) {
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+ return -(Math.max(f - Math.max(f - EntityLiving.this.getAbsorptionHearts(), 0.0F), 0.0F));
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+ }
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+ };
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+ float absorptionModifier = absorption.apply((double) f).floatValue();
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+
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+ EntityDamageEvent event = CraftEventFactory.handleLivingEntityDamageEvent(this, damagesource, originalDamage, hardHatModifier, blockingModifier, armorModifier, resistanceModifier, magicModifier, absorptionModifier, hardHat, blocking, armor, resistance, magic, absorption);
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+ if (event.isCancelled()) {
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+ return false;
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+ }
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+
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+ f = (float) event.getFinalDamage();
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- f = Math.max(f - this.getAbsorptionHearts(), 0.0F);
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- this.setAbsorptionHearts(this.getAbsorptionHearts() - (f1 - f));
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+ // Apply damage to helmet
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+ if ((damagesource == DamageSource.ANVIL || damagesource == DamageSource.FALLING_BLOCK) && this.getEquipment(4) != null) {
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+ this.getEquipment(4).damage((int) (event.getDamage() * 4.0F + this.random.nextFloat() * event.getDamage() * 2.0F), this);
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+ }
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+
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+ // Apply damage to armor
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+ if (!damagesource.ignoresArmor()) {
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+ float armorDamage = (float) (event.getDamage() + event.getDamage(DamageModifier.BLOCKING) + event.getDamage(DamageModifier.HARD_HAT));
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+ this.damageArmor(armorDamage);
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+ }
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+
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+ absorptionModifier = (float) -event.getDamage(DamageModifier.ABSORPTION);
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+ this.setAbsorptionHearts(Math.max(this.getAbsorptionHearts() - absorptionModifier, 0.0F));
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if (f != 0.0F) {
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+ if (human) {
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+ ((EntityHuman) this).applyExhaustion(damagesource.getExhaustionCost());
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+ }
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+ // CraftBukkit end
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float f2 = this.getHealth();
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this.setHealth(f2 - f);
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this.br().a(damagesource, f2, f);
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+ // CraftBukkit start
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+ if (human) {
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+ return true;
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+ }
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+ // CraftBukkit end
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this.setAbsorptionHearts(this.getAbsorptionHearts() - f);
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}
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+ return true; // CraftBukkit
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}
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+ return false; // CraftBukkit
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}
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public CombatTracker br() {
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@@ -1236,7 +1444,8 @@
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if (f > 0.0025000002F) {
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f3 = 1.0F;
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f2 = (float) Math.sqrt((double) f) * 3.0F;
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- f1 = (float) Math.atan2(d1, d0) * 180.0F / 3.1415927F - 90.0F;
|
|
+ // CraftBukkit - Math -> TrigMath
|
|
+ f1 = (float) org.bukkit.craftbukkit.TrigMath.atan2(d1, d0) * 180.0F / 3.1415927F - 90.0F;
|
|
}
|
|
|
|
if (this.ax > 0.0F) {
|
|
@@ -1400,6 +1609,13 @@
|
|
if (list != null && !list.isEmpty()) {
|
|
for (int i = 0; i < list.size(); ++i) {
|
|
Entity entity = (Entity) list.get(i);
|
|
+
|
|
+ // TODO better check now?
|
|
+ // CraftBukkit start - Only handle mob (non-player) collisions every other tick
|
|
+ if (entity instanceof EntityLiving && !(this instanceof EntityPlayer) && this.ticksLived % 2 == 0) {
|
|
+ continue;
|
|
+ }
|
|
+ // CraftBukkit end
|
|
|
|
if (entity.ae()) {
|
|
this.s(entity);
|