Paper/patches/server/0698-Configurable-item-frame-map-cursor-update-interval.patch

36 lines
2.5 KiB
Diff

From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Warrior <50800980+Warriorrrr@users.noreply.github.com>
Date: Fri, 13 Aug 2021 01:14:38 +0200
Subject: [PATCH] Configurable item frame map cursor update interval
diff --git a/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java b/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
index 11be4a7acf0338134eb7eb24600c6462ac1b582b..f3a28661841a194cc3a952cc54e036ff6845080b 100644
--- a/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
+++ b/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
@@ -945,6 +945,11 @@ public class PaperWorldConfig {
mapItemFrameCursorLimit = getInt("map-item-frame-cursor-limit", mapItemFrameCursorLimit);
}
+ public int mapItemFrameCursorUpdateInterval = 10;
+ private void itemFrameCursorUpdateInterval() {
+ mapItemFrameCursorUpdateInterval = getInt("map-item-frame-cursor-update-interval", mapItemFrameCursorUpdateInterval);
+ }
+
public boolean fixItemsMergingThroughWalls;
private void fixItemsMergingThroughWalls() {
fixItemsMergingThroughWalls = getBoolean("fix-items-merging-through-walls", fixItemsMergingThroughWalls);
diff --git a/src/main/java/net/minecraft/server/level/ServerEntity.java b/src/main/java/net/minecraft/server/level/ServerEntity.java
index 98142edeb105e213545b47ba1addf2e6f799861c..66df9492004ae648c5a5db8d1e76931284297ec1 100644
--- a/src/main/java/net/minecraft/server/level/ServerEntity.java
+++ b/src/main/java/net/minecraft/server/level/ServerEntity.java
@@ -100,7 +100,7 @@ public class ServerEntity {
if (true || this.tickCount % 10 == 0) { // CraftBukkit - Moved below, should always enter this block
ItemStack itemstack = entityitemframe.getItem();
- if (this.tickCount % 10 == 0 && itemstack.getItem() instanceof MapItem) { // CraftBukkit - Moved this.tickCounter % 10 logic here so item frames do not enter the other blocks
+ if (this.level.paperConfig.mapItemFrameCursorUpdateInterval > 0 && this.tickCount % this.level.paperConfig.mapItemFrameCursorUpdateInterval == 0 && itemstack.getItem() instanceof MapItem) { // CraftBukkit - Moved this.tickCounter % 10 logic here so item frames do not enter the other blocks // Paper - Make item frame map cursor update interval configurable
Integer integer = MapItem.getMapId(itemstack);
MapItemSavedData worldmap = MapItem.getSavedData(integer, this.level);