Paper/Spigot-Server-Patches/0400-Use-more-reasonable-thread-count-default-for-bootstr.patch
Aikar 5f7c6d0d2a
Improve default thread counts for DataFix BootStrap
Spigot capped it to 2 threads. This bumps it back up to do
maxcores -2 with a max cap of 6.

A typical 4C8T system can use 6 threads and be done in 6 seconds.

Server owners can use system property to override, but this
improves the default.
2018-10-23 23:53:13 -04:00

23 lines
1.2 KiB
Diff

From 7ac07ac07ac07ac07ac07ac07ac07ac07ac07ac0 Mon Sep 17 00:00:00 2001
From: Aikar <aikar@aikar.co>
Date: Tue, 23 Oct 2018 23:14:38 -0400
Subject: [PATCH] Use more reasonable thread count default for bootstrap
diff --git a/src/main/java/net/minecraft/server/DataConverterRegistry.java b/src/main/java/net/minecraft/server/DataConverterRegistry.java
index 7ac07ac07ac0..7ac07ac07ac0 100644
--- a/src/main/java/net/minecraft/server/DataConverterRegistry.java
+++ b/src/main/java/net/minecraft/server/DataConverterRegistry.java
@@ -22,7 +22,7 @@ public class DataConverterRegistry {
a(datafixerbuilder);
// CraftBukkit start
- ForkJoinPool pool = new ForkJoinPool(Integer.getInteger("net.minecraft.server.DataConverterRegistry.bootstrapThreads", Math.min(Runtime.getRuntime().availableProcessors(), 2)));
+ ForkJoinPool pool = new ForkJoinPool(Integer.getInteger("net.minecraft.server.DataConverterRegistry.bootstrapThreads", Math.min(6, Math.max(Runtime.getRuntime().availableProcessors() - 2, 1)))); // Paper - use more reasonable default
DataFixer fixer = datafixerbuilder.build(pool);
pool.shutdown();
return fixer;
--
2.19.1