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https://github.com/PaperMC/Paper.git
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459987d69f
improved the water code so that immunity wont trigger if the entity has the water pathfinder system active, so this improves support for all entities that know how to behave in water. Merged 2 EAR patches together, and removed an MCUtil method that doesnt have a purpose anymore
90 lines
4.1 KiB
Diff
90 lines
4.1 KiB
Diff
From fe1b8ed7df7010ef1aa4dbac5e2c88df3962df29 Mon Sep 17 00:00:00 2001
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From: Aikar <aikar@aikar.co>
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Date: Wed, 4 Jul 2018 03:39:51 -0400
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Subject: [PATCH] Avoid Chunk Lookups for Entity/TileEntity Current Chunk
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In many places where we simply want the current chunk the entity
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is in, instead of doing a hashmap lookup for it, we now have access
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to the object directly on the Entity/TileEntity object we can directly grab.
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Use that local value instead to reduce lookups in many hot places.
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diff --git a/src/main/java/net/minecraft/server/Chunk.java b/src/main/java/net/minecraft/server/Chunk.java
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index 1652d88298..982b3de65c 100644
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--- a/src/main/java/net/minecraft/server/Chunk.java
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+++ b/src/main/java/net/minecraft/server/Chunk.java
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@@ -719,6 +719,7 @@ public class Chunk implements IChunkAccess {
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((HeightMap) this.heightMap.get(heightmap_type)).a(along);
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}
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+ public void removeEntity(Entity entity) { b(entity); } // Paper - OBFHELPER
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public void b(Entity entity) {
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this.a(entity, entity.af);
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}
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diff --git a/src/main/java/net/minecraft/server/World.java b/src/main/java/net/minecraft/server/World.java
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index 7cf4a9c11e..ee2cdb897c 100644
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--- a/src/main/java/net/minecraft/server/World.java
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+++ b/src/main/java/net/minecraft/server/World.java
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@@ -1258,12 +1258,15 @@ public abstract class World implements IEntityAccess, GeneratorAccess, IIBlockAc
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int j;
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// Paper start - Set based removal lists
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for (Entity e : this.g) {
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+ /*
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j = e.getChunkZ();
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int k = e.getChunkX();
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if (e.inChunk && this.isChunkLoaded(k, j, true)) {
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this.getChunkAt(k, j).b(e);
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- }
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+ }*/
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+ Chunk chunk = e.inChunk ? e.getCurrentChunk() : null;
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+ if (chunk != null) chunk.removeEntity(e);
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}
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for (Entity e : this.g) {
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@@ -1324,12 +1327,17 @@ public abstract class World implements IEntityAccess, GeneratorAccess, IIBlockAc
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this.methodProfiler.e();
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this.methodProfiler.a("remove");
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if (entity.dead) {
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+ // Paper start
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+ /*
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j = entity.ae;
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int l = entity.ag;
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if (entity.inChunk && this.isChunkLoaded(j, l, true)) {
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this.getChunkAt(j, l).b(entity);
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- }
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+ }*/
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+ Chunk chunk = entity.inChunk ? entity.getCurrentChunk() : null;
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+ if (chunk != null) chunk.removeEntity(entity);
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+ // Paper end
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guardEntityList = false; // Spigot
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this.entityList.remove(this.tickPosition--); // CraftBukkit - Use field for loop variable
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@@ -1374,7 +1382,7 @@ public abstract class World implements IEntityAccess, GeneratorAccess, IIBlockAc
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BlockPosition blockposition = tileentity.getPosition();
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// Paper start - Skip ticking in chunks scheduled for unload
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- net.minecraft.server.Chunk chunk = this.getChunkIfLoaded(blockposition);
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+ net.minecraft.server.Chunk chunk = tileentity.getCurrentChunk();
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boolean shouldTick = chunk != null;
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if(this.paperConfig.skipEntityTickingInChunksScheduledForUnload)
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shouldTick = shouldTick && chunk.scheduledForUnload == null;
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@@ -1410,8 +1418,11 @@ public abstract class World implements IEntityAccess, GeneratorAccess, IIBlockAc
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tilesThisCycle--;
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this.tileEntityListTick.remove(tileTickPosition--);
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//this.tileEntityList.remove(tileentity); // Paper - remove unused list
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- if (this.isLoaded(tileentity.getPosition())) {
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- this.getChunkAtWorldCoords(tileentity.getPosition()).d(tileentity.getPosition());
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+ // Paper start
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+ net.minecraft.server.Chunk chunk = tileentity.getCurrentChunk();
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+ if (chunk != null) {
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+ chunk.removeTileEntity(tileentity.getPosition());
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+ // Paper end
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}
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}
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}
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--
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2.19.0
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