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Mojang fixed it in MC-63720
34 lines
1.9 KiB
Diff
34 lines
1.9 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Aikar <aikar@aikar.co>
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Date: Sun, 12 Aug 2018 02:33:39 -0400
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Subject: [PATCH] Use a Queue for Queueing Commands
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Lists are bad as Queues mmmkay.
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diff --git a/src/main/java/net/minecraft/server/DedicatedServer.java b/src/main/java/net/minecraft/server/DedicatedServer.java
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index 750b1dc10ffb7adb9194e6cc8ace8fa92a5f0dec..bec26885108442c8e22cdddf5e764ecab6994dca 100644
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--- a/src/main/java/net/minecraft/server/DedicatedServer.java
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+++ b/src/main/java/net/minecraft/server/DedicatedServer.java
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@@ -36,7 +36,7 @@ public class DedicatedServer extends MinecraftServer implements IMinecraftServer
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private static final Logger LOGGER = LogManager.getLogger();
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private static final Pattern k = Pattern.compile("^[a-fA-F0-9]{40}$");
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- private final List<ServerCommand> serverCommandQueue = Collections.synchronizedList(Lists.newArrayList());
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+ private final java.util.Queue<ServerCommand> serverCommandQueue = new java.util.concurrent.ConcurrentLinkedQueue<>(); // Paper - use a proper queue
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private RemoteStatusListener remoteStatusListener;
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public final RemoteControlCommandListener remoteControlCommandListener;
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private RemoteControlListener remoteControlListener;
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@@ -395,8 +395,10 @@ public class DedicatedServer extends MinecraftServer implements IMinecraftServer
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public void handleCommandQueue() {
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MinecraftTimings.serverCommandTimer.startTiming(); // Spigot
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- while (!this.serverCommandQueue.isEmpty()) {
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- ServerCommand servercommand = (ServerCommand) this.serverCommandQueue.remove(0);
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+ // Paper start - use proper queue
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+ ServerCommand servercommand;
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+ while ((servercommand = this.serverCommandQueue.poll()) != null) {
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+ // Paper end
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// CraftBukkit start - ServerCommand for preprocessing
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ServerCommandEvent event = new ServerCommandEvent(console, servercommand.command);
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