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https://github.com/PaperMC/Paper.git
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45 lines
2.6 KiB
Diff
45 lines
2.6 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Aikar <aikar@aikar.co>
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Date: Fri, 18 Mar 2016 15:12:22 -0400
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Subject: [PATCH] Configurable Non Player Arrow Despawn Rate
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Can set a much shorter despawn rate for arrows that players can not pick up.
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diff --git a/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java b/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
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index 397995fe4c360d837282535b9b7aaf7f3d93f85f..4c4385d3d20556a2695f69c95d6b3cff087d26d9 100644
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--- a/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
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+++ b/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
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@@ -271,4 +271,19 @@ public class PaperWorldConfig {
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private void nonPlayerEntitiesOnScoreboards() {
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nonPlayerEntitiesOnScoreboards = getBoolean("allow-non-player-entities-on-scoreboards", false);
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}
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+
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+ public int nonPlayerArrowDespawnRate = -1;
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+ public int creativeArrowDespawnRate = -1;
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+ private void nonPlayerArrowDespawnRate() {
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+ nonPlayerArrowDespawnRate = getInt("non-player-arrow-despawn-rate", -1);
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+ if (nonPlayerArrowDespawnRate == -1) {
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+ nonPlayerArrowDespawnRate = spigotConfig.arrowDespawnRate;
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+ }
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+ creativeArrowDespawnRate = getInt("creative-arrow-despawn-rate", -1);
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+ if (creativeArrowDespawnRate == -1) {
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+ creativeArrowDespawnRate = spigotConfig.arrowDespawnRate;
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+ }
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+ log("Non Player Arrow Despawn Rate: " + nonPlayerArrowDespawnRate);
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+ log("Creative Arrow Despawn Rate: " + creativeArrowDespawnRate);
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+ }
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}
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diff --git a/src/main/java/net/minecraft/world/entity/projectile/AbstractArrow.java b/src/main/java/net/minecraft/world/entity/projectile/AbstractArrow.java
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index 27c31a9e926f919c7edc8fc0cdd7fba70616d60c..046082ab7deb21574d9471b78a39a4a6bb296c2f 100644
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--- a/src/main/java/net/minecraft/world/entity/projectile/AbstractArrow.java
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+++ b/src/main/java/net/minecraft/world/entity/projectile/AbstractArrow.java
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@@ -311,7 +311,7 @@ public abstract class AbstractArrow extends Projectile {
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protected void tickDespawn() {
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++this.life;
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- if (this.life >= ((this instanceof ThrownTrident) ? level.spigotConfig.tridentDespawnRate : level.spigotConfig.arrowDespawnRate)) { // Spigot
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+ if (this.life >= (pickup == Pickup.CREATIVE_ONLY ? level.paperConfig.creativeArrowDespawnRate : (pickup == Pickup.DISALLOWED ? level.paperConfig.nonPlayerArrowDespawnRate : ((this instanceof ThrownTrident) ? level.spigotConfig.tridentDespawnRate : level.spigotConfig.arrowDespawnRate)))) { // Spigot // Paper - TODO: Extract this to init?
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this.discard();
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}
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