Paper/patches/server/0660-don-t-attempt-to-teleport-dead-entities.patch
Jake Potrebic 526795bacd
Update patches to handle vineflower decompiler (#10406)
* Update patches to handle vineflower decompiler

* update patches again to handle inlined simple lambdas

* update vf again and re-apply/rebuild patches

* update patches after removal of verify-merges flag

* fix compile issue

* remove maven local

* fix some issues

* address more issues

* fix collision patch

* use paperweight release

* more fixes

* update fineflower and fix patches again

* add missing comment descriptor

---------

Co-authored-by: Jason Penilla <11360596+jpenilla@users.noreply.github.com>
2024-04-12 12:14:06 -07:00

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From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: sulu5890 <sulu@sulu.me>
Date: Sun, 24 Oct 2021 22:48:14 -0500
Subject: [PATCH] don't attempt to teleport dead entities
diff --git a/src/main/java/net/minecraft/world/entity/Entity.java b/src/main/java/net/minecraft/world/entity/Entity.java
index 685cd5c719a0bf8d3e41aa95b0e84effe1241948..a9c1561ae9ec5a3db7a0602314c9a935ddf3fdfd 100644
--- a/src/main/java/net/minecraft/world/entity/Entity.java
+++ b/src/main/java/net/minecraft/world/entity/Entity.java
@@ -718,7 +718,7 @@ public abstract class Entity implements Nameable, EntityAccess, CommandSource, S
// CraftBukkit start
public void postTick() {
// No clean way to break out of ticking once the entity has been copied to a new world, so instead we move the portalling later in the tick cycle
- if (!(this instanceof ServerPlayer)) {
+ if (!(this instanceof ServerPlayer) && this.isAlive()) { // Paper - don't attempt to teleport dead entities
this.handleNetherPortal();
}
}