Paper/patches/server/0070-Add-World-Util-Methods.patch
Jason Penilla 930a24f965
1.20.4
2023-12-07 13:27:28 -07:00

48 lines
2.6 KiB
Diff

From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Aikar <aikar@aikar.co>
Date: Fri, 18 Mar 2016 20:16:03 -0400
Subject: [PATCH] Add World Util Methods
Methods that can be used for other patches to help improve logic.
diff --git a/src/main/java/net/minecraft/server/level/ServerLevel.java b/src/main/java/net/minecraft/server/level/ServerLevel.java
index 91683741c38cb9b9224c40a7637580bb4d15b075..88249c9a31e6dc1bb0912daebed80ede4d791d9f 100644
--- a/src/main/java/net/minecraft/server/level/ServerLevel.java
+++ b/src/main/java/net/minecraft/server/level/ServerLevel.java
@@ -223,7 +223,7 @@ public class ServerLevel extends Level implements WorldGenLevel {
public final LevelStorageSource.LevelStorageAccess convertable;
public final UUID uuid;
- public LevelChunk getChunkIfLoaded(int x, int z) {
+ @Override public LevelChunk getChunkIfLoaded(int x, int z) { // Paper - this was added in world too but keeping here for NMS ABI
return this.chunkSource.getChunk(x, z, false);
}
diff --git a/src/main/java/net/minecraft/world/level/Level.java b/src/main/java/net/minecraft/world/level/Level.java
index 5c42b38ab337a3fd4e4b4ac8d0aa2db43540446c..ed38ad96b9344903097962a5bf94fb861651fcba 100644
--- a/src/main/java/net/minecraft/world/level/Level.java
+++ b/src/main/java/net/minecraft/world/level/Level.java
@@ -345,6 +345,22 @@ public abstract class Level implements LevelAccessor, AutoCloseable {
return chunk == null ? null : chunk.getFluidState(blockposition);
}
+ public final boolean isLoadedAndInBounds(BlockPos blockposition) { // Paper - final for inline
+ return getWorldBorder().isWithinBounds(blockposition) && getChunkIfLoadedImmediately(blockposition.getX() >> 4, blockposition.getZ() >> 4) != null;
+ }
+
+ public @Nullable LevelChunk getChunkIfLoaded(int x, int z) { // Overridden in WorldServer for ABI compat which has final
+ return ((ServerLevel) this).getChunkSource().getChunkAtIfLoadedImmediately(x, z);
+ }
+ public final @Nullable LevelChunk getChunkIfLoaded(BlockPos blockposition) {
+ return ((ServerLevel) this).getChunkSource().getChunkAtIfLoadedImmediately(blockposition.getX() >> 4, blockposition.getZ() >> 4);
+ }
+
+ // reduces need to do isLoaded before getType
+ public final @Nullable BlockState getBlockStateIfLoadedAndInBounds(BlockPos blockposition) {
+ return getWorldBorder().isWithinBounds(blockposition) ? getBlockStateIfLoaded(blockposition) : null;
+ }
+
@Override
public final ChunkAccess getChunk(int chunkX, int chunkZ, ChunkStatus leastStatus, boolean create) { // Paper - final for inline
// Paper end