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de04cbced5
Upstream has released updates that appear to apply and compile correctly. This update has not been tested by PaperMC and as with ANY update, please do your own testing Bukkit Changes: f29cb801 Separate checkstyle-suppressions file is not required 86f99bbe SPIGOT-7540, PR-946: Add ServerTickManager API d4119585 SPIGOT-6903, PR-945: Add BlockData#getMapColor b7a2ed41 SPIGOT-7530, PR-947: Add Player#removeResourcePack 9dd56255 SPIGOT-7527, PR-944: Add WindCharge#explode() 994a6163 Attempt upgrade of resolver libraries CraftBukkit Changes: b3b43a6ad Add Checkstyle check for unused imports 13fb3358e SPIGOT-7544: Scoreboard#getEntries() doesn't get entries but class names 3dda99c06 SPIGOT-7540, PR-1312: Add ServerTickManager API 2ab4508c0 SPIGOT-6903, PR-1311: Add BlockData#getMapColor 1dbdbbed4 PR-1238: Remove unnecessary sign ticking 659728d2a MC-264285, SPIGOT-7439, PR-1237: Fix unbreakable flint and steel is completely consumed while igniting creeper e37e29ce0 Increase outdated build delay c00438b39 SPIGOT-7530, PR-1313: Add Player#removeResourcePack 492dd80ce SPIGOT-7527, PR-1310: Add WindCharge#explode() e11fbb9d7 Upgrade MySQL driver 9f3a0bd2a Attempt upgrade of resolver libraries 60d16d7ca PR-1306: Centralize Bukkit and Minecraft entity conversion Spigot Changes: 06d602e7 Rebuild patches
39 lines
1.4 KiB
Diff
39 lines
1.4 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Lama06 <andreasprues36@gmail.com>
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Date: Sat, 21 Jan 2023 13:53:23 +0100
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Subject: [PATCH] Win Screen API
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== AT ==
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public net.minecraft.server.level.ServerPlayer seenCredits
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diff --git a/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java b/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java
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index de261416f6746f32388f373030f09b867edd2b9a..0359969cd950649031ce5d4120e865507844b4b2 100644
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--- a/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java
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+++ b/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java
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@@ -1226,6 +1226,25 @@ public class CraftPlayer extends CraftHumanEntity implements Player {
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this.getHandle().connection.send(packet);
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}
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+ // Paper start
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+ @Override
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+ public void showWinScreen() {
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+ if (getHandle().connection == null) return;
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+ var packet = new ClientboundGameEventPacket(ClientboundGameEventPacket.WIN_GAME, 1);
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+ getHandle().connection.send(packet);
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+ }
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+
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+ @Override
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+ public boolean hasSeenWinScreen() {
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+ return getHandle().seenCredits;
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+ }
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+
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+ @Override
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+ public void setHasSeenWinScreen(boolean hasSeenWinScreen) {
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+ getHandle().seenCredits = hasSeenWinScreen;
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+ }
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+ // Paper end
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+
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@Override
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public void setRotation(float yaw, float pitch) {
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// Paper start - Teleport API
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