mirror of
https://github.com/PaperMC/Paper.git
synced 2024-09-06 11:58:10 +02:00
This PR contains all of Tuinity's patches. Very notable ones are: - Highly optimised collisions - Optimised entity lookups by bounding box (Mojang made regressions in 1.17, this brings it back to 1.16) - Starlight https://github.com/PaperMC/Starlight - Rewritten dataconverter system https://github.com/PaperMC/DataConverter - Random block ticking optimisation (wrongly dropped from Paper 1.17) - Chunk ticking optimisations - Anything else I've forgotten in the 60 or so patches If you are a previous Tuinity user, your config will not migrate. You must do it yourself. The config options have simply been moved into paper.yml, so it will be an easy migration. However, please note that the chunk loading options in tuinity.yml are NOT compatible with the options in paper.yml. * Port tuinity, initial patchset * Update gradle to 7.2 jmp said it fixes rebuildpatches not working for me. it fucking better * Completely clean apply * Remove tuinity config, add per player api patch * Remove paper reobf mappings patch * Properly update gradlew * Force clean rebuild * Mark fixups Comments and ATs still need to be done * grep -r "Tuinity" * Fixup * Ensure gameprofile lastaccess is written only under the state lock * update URL for dataconverter * Only clean rebuild tuinity patches might fix merge conflicts * Use UTF-8 for gradlew * Clean rb patches again * Convert block ids used as item ids Neither the converters of pre 1.13 nor DFU handled these cases, as by the time they were written the game at the time didn't consider these ids valid - they would be air. Because of this, some worlds have logspam since only DataConverter (not DFU or legacy converters) will warn when an invalid id has been seen. While quite a few do need to now be considered as air, quite a lot do not. So it makes sense to add conversion for these items, instead of simply suppressing or ignoring the logs. I've now added id -> string conversion for all block ids that could be used as items that existed in the game before 1.7.10 (I have no interest in tracking down the exact version block ids stopped working) that were on https://minecraft-ids.grahamedgecombe.com/ Items that did not directly convert to new items will be instead converted to air: stems, wheat crops, piston head, tripwire wire block * Fix LightPopulated parsing in V1466 The DFU code was checking if the number existed, not if it didn't exist. I misread the original code. * Always parse protochunk light sources unless it is marked as non-lit Chunks not marked as lit will always go through the light engine, so they should always have their block sources parsed. * Update custom names to JSON for players Missed this fix from CB, as it was inside the DataFixers class. I decided to double check all of the CB changes again: DataFixers.java was the only area I missed, as I had inspected all datafixer diffs and implemented them all into DataConverter. I also checked Bootstrap.java again, and re-evaluated their changes. I had previously done this, but determined that they were all bad. The changes to make standing_sign block map to oak_sign block in V1450 is bad, because that's not the item id V1450 accepts. Only in 1.14 did oak_sign even exist, and as expected there is a converter to rename all existing sign items/blocks. The fix to register the portal block under id 1440 is useless, as the flattenning logic will default to the lowest registered id - which is the exact blockstate that CB registers into 1440. So it just doesn't do anything. The extra item ids in the id -> string converter are already added, but I found this from EMC originally. The change for the spawn egg id 23 -> Arrow is just wrong, that id DOES correspond to TippedArrow, NOT Arrow. As expected, the spawn egg already has a dedicated mapping for Arrow, which is id 10 - which was Arrow's entity id. I also ported a fix for the cooked_fished id update. This doesn't really matter since there is already a dataconverter to fix this, but the game didn't accept cooked_fished at the time. So I see no harm. * Review all converters and walkers - Refactor V99 to have helper methods for defining entity/tile entity types - Automatically namespace all ids that should be namespaced. While vanilla never saved non-namespaced data for things that are namespaced, plugins/users might have. - Synchronised the identity ensure map in HelperBlockFlatteningV1450 - Code style consistency - Add missing log warning in V102 for ITEM_NAME type conversion - Use getBoolean instead of getByte - Use ConverterAbstractEntityRename for V143 TippedArrow -> Arrow rename, as it will affect ENTITY_NAME type - Always set isVillager to false in V502 for Zombie - Register V808's converter under subversion 1 like DFU - Register a breakpoint for V1.17.1. In the future, all final versions of major releases will have a breakpoint so that the work required to determine if a converter needs a breakpoint is minimal - Validate that a dataconverter is only registered for a version that is registered - ConverterFlattenTileEntity is actually ConverterFlattenEntity It even registered the converters under TILE_ENTITY, instead of ENTITY. - Fix id comparison in V1492 STRUCTURE_FEATURE renamer - Use ConverterAbstractStatsRename for V1510 stats renamer At the time I had written that class, the abstract renamer didn't exist. - Ensure OwnerUUID is at least set to empty string in V1904 if the ocelot is converted to a cat (this is likely so that it retains a collar) - Use generic read/write for Records in V1946 Records is actually a list, not a map. So reading map was invalid. * Always set light to zero when propagating decrease This fixes an almost infinite loop where light values would be spam queued on a very small subset on blocks. This also likely fixes the memory issues people were seeing. * re-organize patches * Apply and fix conflicts * Revert some patches getChunkAt retains chunks so that plugins don't spam loads revert mc-4 fix will remain unless issues pop up * Shuffle iterated chunks if per player is not enabled Can help with some mob spawning stacking up at locations * Make per player default, migrate all configs * Adjust comments in fixups * Rework config for player chunk loader Old config is not compatible. Move all configs to be under `settings` in paper.yml The player chunk loader has been modified to less aggressively load chunks, but to send chunks at higher rates compared to tuinity. There are new config entries to tune this behavior. * Add back old constructor to CompressionEncoder/Decoder (fixes Tuinity #358) * Raise chunk loading default limits * Reduce worldgen thread workers for lower core count cpus * Raise limits for chunk loading config Also place it under `chunk-loading` * Disable max chunk send rate by default * Fix conflicts and rebuild patches * Drop default send rate again Appears to be still causing problems for no known reason * Raise chunk send limits to 100 per player While a low limit fixes ping issues for some people, most people do not suffer from this issue and thus should not suffer from an extremely slow load-in rate. * Rebase part 1 Autosquash the fixups * Move not implemented up * Fixup mc-dev fixes Missed this one * Rebase per player viewdistance api into the original api patch * Remove old light engine patch part 1 The prioritisation must be kept from it, so that part has been rebased into the priority patch. Part 2 will deal with rebasing all of the patches _after_ * Rebase remaining patches for old light patch removal * Remove other mid tick patch * Remove Optimize-PlayerChunkMap-memory-use-for-visibleChunks.patch Replaced by `Do not copy visible chunks` * Revert AT for Vec3i setX/Y/Z The class is immutable. set should not be exposed * Remove old IntegerUtil class * Replace old CraftChunk#getEntities patch * Remove import for SWMRNibbleArray in ChunkAccess * Finished merge checklist * Remove ensureTickThread impl in urgency patch Co-authored-by: Spottedleaf <Spottedleaf@users.noreply.github.com> Co-authored-by: Jason Penilla <11360596+jpenilla@users.noreply.github.com>
408 lines
14 KiB
Diff
408 lines
14 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Jason Penilla <11360596+jpenilla@users.noreply.github.com>
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Date: Thu, 1 Apr 2021 00:34:41 -0700
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Subject: [PATCH] Allow for Component suggestion tooltips in
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AsyncTabCompleteEvent
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diff --git a/src/main/java/com/destroystokyo/paper/event/server/AsyncTabCompleteEvent.java b/src/main/java/com/destroystokyo/paper/event/server/AsyncTabCompleteEvent.java
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index 619ed37169c126a8c75d02699a04728bac49d10d..4cd97cb102e1ec53b3fe1a451b65b4b640fde099 100644
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--- a/src/main/java/com/destroystokyo/paper/event/server/AsyncTabCompleteEvent.java
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+++ b/src/main/java/com/destroystokyo/paper/event/server/AsyncTabCompleteEvent.java
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@@ -24,6 +24,11 @@
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package com.destroystokyo.paper.event.server;
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import com.google.common.collect.ImmutableList;
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+import io.papermc.paper.util.TransformingRandomAccessList;
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+import net.kyori.adventure.text.Component;
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+import net.kyori.examination.Examinable;
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+import net.kyori.examination.ExaminableProperty;
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+import net.kyori.examination.string.StringExaminer;
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import org.apache.commons.lang.Validate;
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import org.bukkit.Location;
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import org.bukkit.command.Command;
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@@ -34,6 +39,7 @@ import org.bukkit.event.HandlerList;
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import java.util.ArrayList;
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import java.util.List;
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+import java.util.stream.Stream;
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import org.jetbrains.annotations.NotNull;
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import org.jetbrains.annotations.Nullable;
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@@ -48,15 +54,29 @@ public class AsyncTabCompleteEvent extends Event implements Cancellable {
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private final boolean isCommand;
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@Nullable
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private final Location loc;
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- @NotNull private List<String> completions;
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+ private final List<Completion> completions = new ArrayList<>();
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+ private final List<String> stringCompletions = new TransformingRandomAccessList<>(
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+ this.completions,
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+ Completion::suggestion,
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+ Completion::completion
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+ );
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private boolean cancelled;
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private boolean handled = false;
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private boolean fireSyncHandler = true;
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+ public AsyncTabCompleteEvent(@NotNull CommandSender sender, @NotNull String buffer, boolean isCommand, @Nullable Location loc) {
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+ super(true);
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+ this.sender = sender;
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+ this.buffer = buffer;
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+ this.isCommand = isCommand;
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+ this.loc = loc;
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+ }
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+
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+ @Deprecated
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public AsyncTabCompleteEvent(@NotNull CommandSender sender, @NotNull List<String> completions, @NotNull String buffer, boolean isCommand, @Nullable Location loc) {
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super(true);
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this.sender = sender;
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- this.completions = completions;
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+ this.completions.addAll(fromStrings(completions));
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this.buffer = buffer;
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this.isCommand = isCommand;
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this.loc = loc;
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@@ -84,7 +104,7 @@ public class AsyncTabCompleteEvent extends Event implements Cancellable {
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*/
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@NotNull
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public List<String> getCompletions() {
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- return completions;
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+ return this.stringCompletions;
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}
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/**
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@@ -98,8 +118,42 @@ public class AsyncTabCompleteEvent extends Event implements Cancellable {
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* @param completions the new completions
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*/
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public void setCompletions(@NotNull List<String> completions) {
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+ if (completions == this.stringCompletions) {
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+ return;
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+ }
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Validate.notNull(completions);
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- this.completions = new ArrayList<>(completions);
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+ this.completions.clear();
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+ this.completions.addAll(fromStrings(completions));
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+ }
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+
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+ /**
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+ * The list of {@link Completion completions} which will be offered to the sender, in order.
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+ * This list is mutable and reflects what will be offered.
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+ * <p>
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+ * If this collection is not empty after the event is fired, then
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+ * the standard process of calling {@link Command#tabComplete(CommandSender, String, String[])}
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+ * or current player names will not be called.
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+ *
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+ * @return a list of offered completions
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+ */
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+ public @NotNull List<Completion> completions() {
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+ return this.completions;
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+ }
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+
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+ /**
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+ * Set the {@link Completion completions} offered, overriding any already set.
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+ * If this collection is not empty after the event is fired, then
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+ * the standard process of calling {@link Command#tabComplete(CommandSender, String, String[])}
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+ * or current player names will not be called.
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+ * <p>
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+ * The passed collection will be cloned to a new List. You must call {{@link #completions()}} to mutate from here
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+ *
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+ * @param newCompletions the new completions
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+ */
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+ public void completions(final @NotNull List<Completion> newCompletions) {
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+ Validate.notNull(newCompletions, "new completions");
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+ this.completions.clear();
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+ this.completions.addAll(newCompletions);
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}
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/**
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@@ -174,4 +228,102 @@ public class AsyncTabCompleteEvent extends Event implements Cancellable {
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public static HandlerList getHandlerList() {
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return handlers;
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}
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+
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+ private static @NotNull List<Completion> fromStrings(final @NotNull List<String> strings) {
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+ final List<Completion> list = new ArrayList<>();
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+ for (final String it : strings) {
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+ list.add(new CompletionImpl(it, null));
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+ }
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+ return list;
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+ }
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+
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+ /**
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+ * A rich tab completion, consisting of a string suggestion, and a nullable {@link Component} tooltip.
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+ */
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+ public interface Completion extends Examinable {
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+ /**
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+ * Get the suggestion string for this {@link Completion}.
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+ *
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+ * @return suggestion string
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+ */
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+ @NotNull String suggestion();
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+
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+ /**
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+ * Get the suggestion tooltip for this {@link Completion}.
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+ *
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+ * @return tooltip component
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+ */
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+ @Nullable Component tooltip();
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+
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+ @Override
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+ default @NotNull Stream<? extends ExaminableProperty> examinableProperties() {
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+ return Stream.of(ExaminableProperty.of("suggestion", this.suggestion()), ExaminableProperty.of("tooltip", this.tooltip()));
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+ }
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+
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+ /**
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+ * Create a new {@link Completion} from a suggestion string.
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+ *
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+ * @param suggestion suggestion string
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+ * @return new completion instance
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+ */
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+ static @NotNull Completion completion(final @NotNull String suggestion) {
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+ return new CompletionImpl(suggestion, null);
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+ }
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+
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+ /**
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+ * Create a new {@link Completion} from a suggestion string and a tooltip {@link Component}.
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+ *
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+ * <p>If the provided component is null, the suggestion will not have a tooltip.</p>
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+ *
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+ * @param suggestion suggestion string
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+ * @param tooltip tooltip component, or null
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+ * @return new completion instance
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+ */
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+ static @NotNull Completion completion(final @NotNull String suggestion, final @Nullable Component tooltip) {
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+ return new CompletionImpl(suggestion, tooltip);
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+ }
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+ }
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+
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+ static final class CompletionImpl implements Completion {
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+ private final String suggestion;
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+ private final Component tooltip;
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+
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+ CompletionImpl(final @NotNull String suggestion, final @Nullable Component tooltip) {
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+ this.suggestion = suggestion;
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+ this.tooltip = tooltip;
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+ }
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+
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+ @Override
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+ public @NotNull String suggestion() {
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+ return this.suggestion;
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+ }
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+
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+ @Override
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+ public @Nullable Component tooltip() {
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+ return this.tooltip;
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+ }
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+
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+ @Override
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+ public boolean equals(final @Nullable Object o) {
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+ if (this == o) {
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+ return true;
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+ }
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+ if (o == null || this.getClass() != o.getClass()) {
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+ return false;
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+ }
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+ final CompletionImpl that = (CompletionImpl) o;
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+ return this.suggestion.equals(that.suggestion)
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+ && java.util.Objects.equals(this.tooltip, that.tooltip);
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+ }
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+
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+ @Override
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+ public int hashCode() {
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+ return java.util.Objects.hash(this.suggestion, this.tooltip);
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+ }
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+
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+ @Override
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+ public @NotNull String toString() {
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+ return StringExaminer.simpleEscaping().examine(this);
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+ }
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+ }
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}
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diff --git a/src/main/java/io/papermc/paper/util/TransformingRandomAccessList.java b/src/main/java/io/papermc/paper/util/TransformingRandomAccessList.java
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new file mode 100644
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index 0000000000000000000000000000000000000000..6f560a51277ccbd46a9142cfa057d276118c1c7b
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--- /dev/null
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+++ b/src/main/java/io/papermc/paper/util/TransformingRandomAccessList.java
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@@ -0,0 +1,169 @@
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+package io.papermc.paper.util;
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+
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+import org.checkerframework.checker.nullness.qual.NonNull;
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+import org.jetbrains.annotations.NotNull;
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+
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+import java.util.AbstractList;
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+import java.util.Iterator;
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+import java.util.List;
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+import java.util.ListIterator;
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+import java.util.RandomAccess;
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+import java.util.function.Function;
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+import java.util.function.Predicate;
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+
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+import static com.google.common.base.Preconditions.checkNotNull;
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+
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+/**
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+ * Modified version of the Guava class with the same name to support add operations.
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+ *
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+ * @param <F> backing list element type
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+ * @param <T> transformed list element type
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+ */
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+public final class TransformingRandomAccessList<F, T> extends AbstractList<T> implements RandomAccess {
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+ final List<F> fromList;
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+ final Function<? super F, ? extends T> toFunction;
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+ final Function<? super T, ? extends F> fromFunction;
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+
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+ /**
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+ * Create a new {@link TransformingRandomAccessList}.
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+ *
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+ * @param fromList backing list
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+ * @param toFunction function mapping backing list element type to transformed list element type
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+ * @param fromFunction function mapping transformed list element type to backing list element type
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+ */
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+ public TransformingRandomAccessList(
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+ final @NonNull List<F> fromList,
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+ final @NonNull Function<? super F, ? extends T> toFunction,
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+ final @NonNull Function<? super T, ? extends F> fromFunction
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+ ) {
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+ this.fromList = checkNotNull(fromList);
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+ this.toFunction = checkNotNull(toFunction);
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+ this.fromFunction = checkNotNull(fromFunction);
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+ }
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+
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+ @Override
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+ public void clear() {
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+ this.fromList.clear();
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+ }
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+
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+ @Override
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+ public T get(int index) {
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+ return this.toFunction.apply(this.fromList.get(index));
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+ }
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+
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+ @Override
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+ public @NotNull Iterator<T> iterator() {
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+ return this.listIterator();
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+ }
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+
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+ @Override
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+ public @NotNull ListIterator<T> listIterator(int index) {
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+ return new TransformedListIterator<F, T>(this.fromList.listIterator(index)) {
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+ @Override
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+ T transform(F from) {
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+ return TransformingRandomAccessList.this.toFunction.apply(from);
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+ }
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+
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+ @Override
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+ F transformBack(T from) {
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+ return TransformingRandomAccessList.this.fromFunction.apply(from);
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+ }
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+ };
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+ }
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+
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+ @Override
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+ public boolean isEmpty() {
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+ return this.fromList.isEmpty();
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+ }
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+
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+ @Override
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+ public boolean removeIf(Predicate<? super T> filter) {
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+ checkNotNull(filter);
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+ return this.fromList.removeIf(element -> filter.test(this.toFunction.apply(element)));
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+ }
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+
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+ @Override
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+ public T remove(int index) {
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+ return this.toFunction.apply(this.fromList.remove(index));
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+ }
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+
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+ @Override
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+ public int size() {
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+ return this.fromList.size();
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+ }
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+
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+ @Override
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+ public T set(int i, T t) {
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+ return this.toFunction.apply(this.fromList.set(i, this.fromFunction.apply(t)));
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+ }
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+
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+ @Override
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+ public void add(int i, T t) {
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+ this.fromList.add(i, this.fromFunction.apply(t));
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+ }
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+
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+ static abstract class TransformedListIterator<F, T> implements ListIterator<T>, Iterator<T> {
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+ final Iterator<F> backingIterator;
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+
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+ TransformedListIterator(ListIterator<F> backingIterator) {
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+ this.backingIterator = checkNotNull((Iterator<F>) backingIterator);
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+ }
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+
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+ private ListIterator<F> backingIterator() {
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+ return cast(this.backingIterator);
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+ }
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+
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+ static <A> ListIterator<A> cast(Iterator<A> iterator) {
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+ return (ListIterator<A>) iterator;
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+ }
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+
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+ @Override
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+ public final boolean hasPrevious() {
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+ return this.backingIterator().hasPrevious();
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+ }
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+
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+ @Override
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+ public final T previous() {
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+ return this.transform(this.backingIterator().previous());
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+ }
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+
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+ @Override
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+ public final int nextIndex() {
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+ return this.backingIterator().nextIndex();
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+ }
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+
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+ @Override
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+ public final int previousIndex() {
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+ return this.backingIterator().previousIndex();
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+ }
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+
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+ @Override
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+ public void set(T element) {
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+ this.backingIterator().set(this.transformBack(element));
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+ }
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+
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+ @Override
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+ public void add(T element) {
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+ this.backingIterator().add(this.transformBack(element));
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+ }
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+
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+ abstract T transform(F from);
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+
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+ abstract F transformBack(T to);
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+
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+ @Override
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+ public final boolean hasNext() {
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+ return this.backingIterator.hasNext();
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+ }
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+
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+ @Override
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+ public final T next() {
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+ return this.transform(this.backingIterator.next());
|
|
+ }
|
|
+
|
|
+ @Override
|
|
+ public final void remove() {
|
|
+ this.backingIterator.remove();
|
|
+ }
|
|
+ }
|
|
+}
|
|
diff --git a/src/test/java/org/bukkit/AnnotationTest.java b/src/test/java/org/bukkit/AnnotationTest.java
|
|
index 32af614abd761e39a412422abe2fcb5272a6374c..dc881ffaa947eac4ba34a9ea0c089eaaf06278c5 100644
|
|
--- a/src/test/java/org/bukkit/AnnotationTest.java
|
|
+++ b/src/test/java/org/bukkit/AnnotationTest.java
|
|
@@ -48,6 +48,8 @@ public class AnnotationTest {
|
|
// Generic functional interface
|
|
"org/bukkit/util/Consumer",
|
|
// Paper start
|
|
+ "io/papermc/paper/util/TransformingRandomAccessList",
|
|
+ "io/papermc/paper/util/TransformingRandomAccessList$TransformedListIterator",
|
|
// Timings history is broken in terms of nullability due to guavas Function defining that the param is NonNull
|
|
"co/aikar/timings/TimingHistory$2",
|
|
"co/aikar/timings/TimingHistory$2$1",
|