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7b0c576798
Allows us much greater control over the Spigot portion of the code and makes us more "proper" Credit to @Dmck2b for originally passing the idea along a while back
39 lines
1.4 KiB
Diff
39 lines
1.4 KiB
Diff
From fb51300bb11c1ea1761974701d5d730c216c8c5e Mon Sep 17 00:00:00 2001
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From: md_5 <md_5@live.com.au>
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Date: Mon, 14 Oct 2013 19:20:10 +1100
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Subject: [PATCH] Arrow Despawn Rate
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diff --git a/src/main/java/net/minecraft/server/EntityArrow.java b/src/main/java/net/minecraft/server/EntityArrow.java
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index ac5d5d2..de8dda7 100644
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--- a/src/main/java/net/minecraft/server/EntityArrow.java
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+++ b/src/main/java/net/minecraft/server/EntityArrow.java
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@@ -156,7 +156,7 @@ public class EntityArrow extends Entity implements IProjectile {
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if (block == this.g && i == this.h) {
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++this.at;
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- if (this.at == 1200) {
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+ if (this.at >= world.spigotConfig.arrowDespawnRate) { // First int after shooter
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this.die();
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}
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} else {
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diff --git a/src/main/java/org/spigotmc/SpigotWorldConfig.java b/src/main/java/org/spigotmc/SpigotWorldConfig.java
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index 6d31363..1814b4f 100644
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--- a/src/main/java/org/spigotmc/SpigotWorldConfig.java
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+++ b/src/main/java/org/spigotmc/SpigotWorldConfig.java
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@@ -205,4 +205,11 @@ public class SpigotWorldConfig
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itemDespawnRate = getInt( "item-despawn-rate", 6000 );
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log( "Item Despawn Rate: " + itemDespawnRate );
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}
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+
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+ public int arrowDespawnRate;
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+ private void arrowDespawnRate()
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+ {
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+ arrowDespawnRate = getInt( "arrow-despawn-rate", 1200 );
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+ log( "Arrow Despawn Rate: " + arrowDespawnRate );
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+ }
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}
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--
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1.9.1
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