Paper/patches/server/0578-add-RespawnFlags-to-PlayerRespawnEvent.patch
Jake Potrebic 1e7dd72f15
Remove 'fix Vanilla Minecart speed' patch (#10068)
The game uses 0.95d now
2023-12-22 17:44:36 -08:00

46 lines
3.5 KiB
Diff

From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Jake Potrebic <jake.m.potrebic@gmail.com>
Date: Thu, 22 Apr 2021 17:17:47 -0700
Subject: [PATCH] add RespawnFlags to PlayerRespawnEvent
diff --git a/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java b/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java
index dca8f977b13070a378ff4fd90fc61716da2636aa..ba6f0c057f182b823d27d00e8c78349ca79c35ab 100644
--- a/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java
+++ b/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java
@@ -2637,7 +2637,7 @@ public class ServerGamePacketListenerImpl extends ServerCommonPacketListenerImpl
case PERFORM_RESPAWN:
if (this.player.wonGame) {
this.player.wonGame = false;
- this.player = this.server.getPlayerList().respawn(this.player, true, RespawnReason.END_PORTAL);
+ this.player = this.server.getPlayerList().respawn(this.player, this.server.getLevel(this.player.getRespawnDimension()), true, null, true, RespawnReason.END_PORTAL, org.bukkit.event.player.PlayerRespawnEvent.RespawnFlag.END_PORTAL); // Paper - add isEndCreditsRespawn argument
CriteriaTriggers.CHANGED_DIMENSION.trigger(this.player, Level.END, Level.OVERWORLD);
} else {
if (this.player.getHealth() > 0.0F) {
diff --git a/src/main/java/net/minecraft/server/players/PlayerList.java b/src/main/java/net/minecraft/server/players/PlayerList.java
index c2951a771456fc803dee0691cbe40f56a3010c70..bccb8400dd50654bae5cab23e1944fd5e6732648 100644
--- a/src/main/java/net/minecraft/server/players/PlayerList.java
+++ b/src/main/java/net/minecraft/server/players/PlayerList.java
@@ -783,6 +783,12 @@ public abstract class PlayerList {
}
public ServerPlayer respawn(ServerPlayer entityplayer, ServerLevel worldserver, boolean flag, Location location, boolean avoidSuffocation, RespawnReason reason) {
+ // Paper start
+ return respawn(entityplayer, worldserver, flag, location, avoidSuffocation, reason, new org.bukkit.event.player.PlayerRespawnEvent.RespawnFlag[0]);
+ }
+
+ public ServerPlayer respawn(ServerPlayer entityplayer, ServerLevel worldserver, boolean flag, Location location, boolean avoidSuffocation, RespawnReason reason, org.bukkit.event.player.PlayerRespawnEvent.RespawnFlag...respawnFlags) {
+ // Paper end
entityplayer.stopRiding(); // CraftBukkit
this.players.remove(entityplayer);
this.playersByName.remove(entityplayer.getScoreboardName().toLowerCase(java.util.Locale.ROOT)); // Spigot
@@ -874,7 +880,7 @@ public abstract class PlayerList {
}
Player respawnPlayer = entityplayer1.getBukkitEntity();
- PlayerRespawnEvent respawnEvent = new PlayerRespawnEvent(respawnPlayer, location, isBedSpawn && !isAnchorSpawn, isAnchorSpawn, reason); // Paper - Fix anchor respawn acting as a bed respawn from the end portal
+ PlayerRespawnEvent respawnEvent = new PlayerRespawnEvent(respawnPlayer, location, isBedSpawn && !isAnchorSpawn, isAnchorSpawn, reason, com.google.common.collect.ImmutableSet.<org.bukkit.event.player.PlayerRespawnEvent.RespawnFlag>builder().add(respawnFlags)); // Paper - Fix anchor respawn acting as a bed respawn from the end portal
this.cserver.getPluginManager().callEvent(respawnEvent);
// Spigot Start
if (entityplayer.connection.isDisconnected()) {