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1e7dd72f15
The game uses 0.95d now
34 lines
1.6 KiB
Diff
34 lines
1.6 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Spottedleaf <Spottedleaf@users.noreply.github.com>
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Date: Sun, 19 Jul 2020 15:17:01 -0700
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Subject: [PATCH] Name craft scheduler threads according to the plugin using
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them
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Provides quick access to culprits running far more threads than
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they should be
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diff --git a/src/main/java/org/bukkit/craftbukkit/scheduler/CraftAsyncTask.java b/src/main/java/org/bukkit/craftbukkit/scheduler/CraftAsyncTask.java
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index 365b7e7c665bec357fb76d1479bf17da6f603590..b17d40ced3f2d5859c61f1826ead72c5f07abe9f 100644
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--- a/src/main/java/org/bukkit/craftbukkit/scheduler/CraftAsyncTask.java
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+++ b/src/main/java/org/bukkit/craftbukkit/scheduler/CraftAsyncTask.java
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@@ -25,7 +25,10 @@ class CraftAsyncTask extends CraftTask {
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@Override
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public void run() {
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final Thread thread = Thread.currentThread();
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- synchronized (this.workers) {
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+ // Paper start - name threads according to running plugin
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+ final String nameBefore = thread.getName();
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+ thread.setName(nameBefore + " - " + this.getOwner().getName());
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+ try { synchronized (this.workers) { // Paper end - name threads according to running plugin
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if (this.getPeriod() == CraftTask.CANCEL) {
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// Never continue running after cancelled.
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// Checking this with the lock is important!
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@@ -92,6 +95,7 @@ class CraftAsyncTask extends CraftTask {
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}
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}
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}
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+ } finally { thread.setName(nameBefore); } // Paper - name worker thread according
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}
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LinkedList<BukkitWorker> getWorkers() {
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