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7b0c576798
Allows us much greater control over the Spigot portion of the code and makes us more "proper" Credit to @Dmck2b for originally passing the idea along a while back
50 lines
2.1 KiB
Diff
50 lines
2.1 KiB
Diff
From fec2ed86c34de9c5eeb93bf23d3c33f427bf2a0e Mon Sep 17 00:00:00 2001
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From: md_5 <md_5@live.com.au>
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Date: Sun, 6 Oct 2013 17:36:28 +1100
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Subject: [PATCH] Don't Special Case X Move Value
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diff --git a/src/main/java/net/minecraft/server/PlayerConnection.java b/src/main/java/net/minecraft/server/PlayerConnection.java
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index cc9878f..f170ad0 100644
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--- a/src/main/java/net/minecraft/server/PlayerConnection.java
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+++ b/src/main/java/net/minecraft/server/PlayerConnection.java
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@@ -106,6 +106,7 @@ public class PlayerConnection implements PacketPlayInListener {
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private float lastPitch = Float.MAX_VALUE;
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private float lastYaw = Float.MAX_VALUE;
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private boolean justTeleported = false;
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+ private boolean hasMoved; // Spigot
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// For the PacketPlayOutBlockPlace hack :(
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Long lastPacket;
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@@ -203,6 +204,18 @@ public class PlayerConnection implements PacketPlayInListener {
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// CraftBukkit start - fire PlayerMoveEvent
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Player player = this.getPlayer();
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+ // Spigot Start
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+ if ( !hasMoved )
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+ {
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+ Location curPos = player.getLocation();
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+ lastPosX = curPos.getX();
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+ lastPosY = curPos.getY();
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+ lastPosZ = curPos.getZ();
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+ lastYaw = curPos.getYaw();
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+ lastPitch = curPos.getPitch();
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+ hasMoved = true;
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+ }
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+ // Spigot End
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Location from = new Location(player.getWorld(), lastPosX, lastPosY, lastPosZ, lastYaw, lastPitch); // Get the Players previous Event location.
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Location to = player.getLocation().clone(); // Start off the To location as the Players current location.
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@@ -231,7 +244,7 @@ public class PlayerConnection implements PacketPlayInListener {
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this.lastPitch = to.getPitch();
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// Skip the first time we do this
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- if (from.getX() != Double.MAX_VALUE) {
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+ if (true) { // Spigot - don't skip any move events
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PlayerMoveEvent event = new PlayerMoveEvent(player, from, to);
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this.server.getPluginManager().callEvent(event);
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--
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1.9.1
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