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2873869bb1
Signs no longer have a specific isEdiable state, the entire API in this regard needs updating/deprecation. The boolean field is completely gone, replaced by a uuid (which will need a new setEditingPlayer(UUID) method on the Sign interface), and the current upstream implementation of setEdiable simply flips the is_waxed state. This patch is hence not needed as it neither allows editing (which will be redone in a later patch) nor is required to copy the is_waxed boolean flag as it lives in the signs compound tag and is covered by applyTo.
21 lines
1.1 KiB
Diff
21 lines
1.1 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Jason Penilla <11360596+jpenilla@users.noreply.github.com>
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Date: Sat, 12 Feb 2022 12:40:50 -0700
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Subject: [PATCH] Add missing Validate calls to CraftServer#getSpawnLimit
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Copies appropriate checks from CraftWorld#getSpawnLimit
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diff --git a/src/main/java/org/bukkit/craftbukkit/CraftServer.java b/src/main/java/org/bukkit/craftbukkit/CraftServer.java
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index 93eff6f651a0f55098f0f7d46b33066d8f88d6a6..31219bb9958673d4f30daea338b0d2d798538758 100644
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--- a/src/main/java/org/bukkit/craftbukkit/CraftServer.java
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+++ b/src/main/java/org/bukkit/craftbukkit/CraftServer.java
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@@ -2190,6 +2190,8 @@ public final class CraftServer implements Server {
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@Override
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public int getSpawnLimit(SpawnCategory spawnCategory) {
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// Paper start
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+ Validate.notNull(spawnCategory, "SpawnCategory cannot be null");
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+ Validate.isTrue(CraftSpawnCategory.isValidForLimits(spawnCategory), "SpawnCategory." + spawnCategory + " does not have a spawn limit.");
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return this.getSpawnLimitUnsafe(spawnCategory);
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}
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public int getSpawnLimitUnsafe(final SpawnCategory spawnCategory) {
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