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4af62f6d1d
Upstream has released updates that appear to apply and compile correctly. This update has not been tested by PaperMC and as with ANY update, please do your own testing Bukkit Changes: 2d009e64 Update SnakeYAML javadoc link b4fd213c Switch Player#updateInventory deprecation for internal API annotation CraftBukkit Changes: f3b2b2210 SPIGOT-7376: Exception with getBlockData when hasBlockData is false 725545630 SPIGOT-7375: Fix crash breeding certain entities b9873b0d4 Update Brigadier version with fix 68b320562 SPIGOT-7266: Found typo in CraftBukkit package 98b4d2ff8 SPIGOT-7372, SPIGOT-7373: Signs can't be edited, issues with SignChangeEvent 5f7bd4d78 SPIGOT-7371: Sign does not open edit text on placement b4cf99d24 SPIGOT-7371: Fix editing signs with API a2b6c2744 PR-1200: Implement open sign by side a345bb940 SPIGOT-7368: Downgrade SpecialSource version Spigot Changes: 723951c3 Rebuild patches b655c57d Drop old collision API deprecated since 1.9.4 55b0fed4 Rebuild patches
38 lines
1.9 KiB
Diff
38 lines
1.9 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Spottedleaf <Spottedleaf@users.noreply.github.com>
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Date: Mon, 15 May 2023 20:25:26 -0700
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Subject: [PATCH] Optimise recalcBlockCounts() for empty sections
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In 1.18, every chunk section is initialised to a non-null value
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and recalcBlockCounts() is invoked for each section.
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However, in a standard world, most sections are empty. In such cases,
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recalcBlockCounts() would iterate over ever position - even though
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the block data would all be air. To avoid this, we skip
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searching the section unless the palette indicates there _could_ be
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a non-air block state or non-empty fluid state.
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Chunk loading initially showed that recalcBlockCounts() over
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sections with a ZeroBitStorage data to to take ~20% of the process,
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now it takes <1%.
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diff --git a/src/main/java/net/minecraft/world/level/chunk/LevelChunkSection.java b/src/main/java/net/minecraft/world/level/chunk/LevelChunkSection.java
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index f150a16fbf888455301d8b9043f0b45fb1fa1d84..fd4c4122e3811c8f5d8c02f8faaf3579bcb8ad79 100644
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--- a/src/main/java/net/minecraft/world/level/chunk/LevelChunkSection.java
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+++ b/src/main/java/net/minecraft/world/level/chunk/LevelChunkSection.java
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@@ -229,6 +229,7 @@ public class LevelChunkSection {
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this.nonEmptyBlockCount = 0;
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this.tickingBlockCount = 0;
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this.tickingFluidCount = 0;
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+ if (this.maybeHas((BlockState state) -> !state.isAir() || !state.getFluidState().isEmpty())) { // Paper - do not run forEachLocation on clearly empty sections
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this.states.forEachLocation((BlockState iblockdata, int i) -> {
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FluidState fluid = iblockdata.getFluidState();
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@@ -248,6 +249,7 @@ public class LevelChunkSection {
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}
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});
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+ } // Paper - do not run forEachLocation on clearly empty sections
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// Paper end
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this.initBlockCollisionData(); // Paper
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}
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