mirror of
https://github.com/PaperMC/Paper.git
synced 2024-11-23 02:55:47 +01:00
104 lines
3.9 KiB
Diff
104 lines
3.9 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
|
|
From: willies952002 <admin@domnian.com>
|
|
Date: Thu, 26 Jul 2018 02:22:44 -0400
|
|
Subject: [PATCH] Expand ArmorStand API
|
|
|
|
Add the following:
|
|
- Add proper methods for getting and setting items in both hands. Deprecates old methods
|
|
- Enable/Disable slot interactions
|
|
|
|
diff --git a/src/main/java/org/bukkit/entity/ArmorStand.java b/src/main/java/org/bukkit/entity/ArmorStand.java
|
|
index 575f48213cd8df038e41bead4c9d0fcba717f40f..2f0c6af7fa6688a98d6aa0bd3f0e6556af8330d0 100644
|
|
--- a/src/main/java/org/bukkit/entity/ArmorStand.java
|
|
+++ b/src/main/java/org/bukkit/entity/ArmorStand.java
|
|
@@ -13,7 +13,7 @@ public interface ArmorStand extends LivingEntity {
|
|
* Returns the item the armor stand is currently holding.
|
|
*
|
|
* @return the held item
|
|
- * @deprecated prefer {@link EntityEquipment#getItemInHand()}
|
|
+ * @deprecated prefer {@link ArmorStand#getItem(EquipmentSlot)} // Paper
|
|
* @see #getEquipment()
|
|
*/
|
|
@NotNull
|
|
@@ -25,7 +25,7 @@ public interface ArmorStand extends LivingEntity {
|
|
*
|
|
* @param item the item to hold
|
|
* @deprecated prefer
|
|
- * {@link EntityEquipment#setItemInHand(org.bukkit.inventory.ItemStack)}
|
|
+ * {@link ArmorStand#setItem(EquipmentSlot, ItemStack)} // Paper
|
|
* @see #getEquipment()
|
|
*/
|
|
@Deprecated
|
|
@@ -376,5 +376,71 @@ public interface ArmorStand extends LivingEntity {
|
|
* @param tick {@code true} if this armour stand can tick, {@code false} otherwise
|
|
*/
|
|
void setCanTick(final boolean tick);
|
|
+
|
|
+ /**
|
|
+ * Returns the item the armor stand has
|
|
+ * equip in the given equipment slot
|
|
+ *
|
|
+ * @param slot the equipment slot to get
|
|
+ * @return the ItemStack in the equipment slot
|
|
+ */
|
|
+ @NotNull
|
|
+ ItemStack getItem(@NotNull final org.bukkit.inventory.EquipmentSlot slot);
|
|
+
|
|
+ /**
|
|
+ * Sets the item the armor stand has
|
|
+ * equip in the given equipment slot
|
|
+ *
|
|
+ * @param slot the equipment slot to set
|
|
+ * @param item the item to hold
|
|
+ */
|
|
+ void setItem(@NotNull final org.bukkit.inventory.EquipmentSlot slot, @Nullable final ItemStack item);
|
|
+
|
|
+ /**
|
|
+ * Get the list of disabled slots
|
|
+ *
|
|
+ * @return list of disabled slots
|
|
+ */
|
|
+ @NotNull
|
|
+ java.util.Set<org.bukkit.inventory.EquipmentSlot> getDisabledSlots();
|
|
+
|
|
+ /**
|
|
+ * Set the disabled slots
|
|
+ *
|
|
+ * This makes it so a player is unable to interact with the Armor Stand to place, remove, or replace an item in the given slot(s)
|
|
+ * Note: Once a slot is disabled, the only way to get an item back it to break the armor stand.
|
|
+ *
|
|
+ * @param slots var-arg array of slots to lock
|
|
+ */
|
|
+ void setDisabledSlots(@NotNull org.bukkit.inventory.EquipmentSlot... slots);
|
|
+
|
|
+ /**
|
|
+ * Disable specific slots, adding them
|
|
+ * to the currently disabled slots
|
|
+ *
|
|
+ * This makes it so a player is unable to interact with the Armor Stand to place, remove, or replace an item in the given slot(s)
|
|
+ * Note: Once a slot is disabled, the only way to get an item back it to break the armor stand.
|
|
+ *
|
|
+ * @param slots var-arg array of slots to lock
|
|
+ */
|
|
+ void addDisabledSlots(@NotNull final org.bukkit.inventory.EquipmentSlot... slots);
|
|
+
|
|
+ /**
|
|
+ * Remove the given slots from the disabled
|
|
+ * slots list, enabling them.
|
|
+ *
|
|
+ * This makes it so a player is able to interact with the Armor Stand to place, remove, or replace an item in the given slot(s)
|
|
+ *
|
|
+ * @param slots var-arg array of slots to unlock
|
|
+ */
|
|
+ void removeDisabledSlots(@NotNull final org.bukkit.inventory.EquipmentSlot... slots);
|
|
+
|
|
+ /**
|
|
+ * Check if a specific slot is disabled
|
|
+ *
|
|
+ * @param slot The slot to check
|
|
+ * @return {@code true} if the slot is disabled, else {@code false}.
|
|
+ */
|
|
+ boolean isSlotDisabled(@NotNull org.bukkit.inventory.EquipmentSlot slot);
|
|
// Paper end
|
|
}
|