Paper/Spigot-Server-Patches/0240-Ability-to-change-PlayerProfile-in-AsyncPreLoginEven.patch
Aikar 459987d69f
More improvements to activation range, improve turtles
improved the water code so that immunity wont trigger if the entity
has the water pathfinder system active, so this improves support
for all entities that know how to behave in water.

Merged 2 EAR patches together, and removed an MCUtil method that
doesnt have a purpose anymore
2018-10-04 23:18:46 -04:00

49 lines
2.5 KiB
Diff

From 982c19767d50214ca6c84babe208d483ddcb5e4e Mon Sep 17 00:00:00 2001
From: Aikar <aikar@aikar.co>
Date: Sun, 18 Mar 2018 11:45:57 -0400
Subject: [PATCH] Ability to change PlayerProfile in AsyncPreLoginEvent
This will allow you to change the players name or skin on login.
diff --git a/src/main/java/net/minecraft/server/LoginListener.java b/src/main/java/net/minecraft/server/LoginListener.java
index 1380a14274..ab85fd9a6e 100644
--- a/src/main/java/net/minecraft/server/LoginListener.java
+++ b/src/main/java/net/minecraft/server/LoginListener.java
@@ -1,5 +1,7 @@
package net.minecraft.server;
+import com.destroystokyo.paper.profile.CraftPlayerProfile;
+import com.destroystokyo.paper.profile.PlayerProfile;
import com.mojang.authlib.GameProfile;
import com.mojang.authlib.exceptions.AuthenticationUnavailableException;
import io.netty.channel.ChannelFuture;
@@ -20,6 +22,7 @@ import org.apache.logging.log4j.LogManager;
import org.apache.logging.log4j.Logger;
// CraftBukkit start
+import org.bukkit.Bukkit;
import org.bukkit.craftbukkit.util.Waitable;
import org.bukkit.event.player.AsyncPlayerPreLoginEvent;
import org.bukkit.event.player.PlayerPreLoginEvent;
@@ -280,8 +283,16 @@ public class LoginListener implements PacketLoginInListener, ITickable {
java.util.UUID uniqueId = i.getId();
final org.bukkit.craftbukkit.CraftServer server = LoginListener.this.server.server;
- AsyncPlayerPreLoginEvent asyncEvent = new AsyncPlayerPreLoginEvent(playerName, address, uniqueId);
+ // Paper start
+ PlayerProfile profile = Bukkit.createProfile(uniqueId, playerName);
+ AsyncPlayerPreLoginEvent asyncEvent = new AsyncPlayerPreLoginEvent(playerName, address, uniqueId, profile);
server.getPluginManager().callEvent(asyncEvent);
+ profile = asyncEvent.getPlayerProfile();
+ profile.complete();
+ i = CraftPlayerProfile.asAuthlibCopy(profile);
+ playerName = i.getName();
+ uniqueId = i.getId();
+ // Paper end
if (PlayerPreLoginEvent.getHandlerList().getRegisteredListeners().length != 0) {
final PlayerPreLoginEvent event = new PlayerPreLoginEvent(playerName, address, uniqueId);
--
2.19.0