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https://github.com/PaperMC/Paper.git
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74f507f4e3
Upstream has released updates that appears to apply and compile correctly. This update has not been tested by PaperMC and as with ANY update, please do your own testing Bukkit Changes: e461dcfe #555: Item - add getters/setters for owner/thrower CraftBukkit Changes: 055870c4 #758: Item - add getters/setters for owner/thrower
230 lines
12 KiB
Diff
230 lines
12 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Aikar <aikar@aikar.co>
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Date: Sat, 13 Sep 2014 23:14:43 -0400
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Subject: [PATCH] Configurable Keep Spawn Loaded range per world
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This lets you disable it for some worlds and lower it for others.
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diff --git a/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java b/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
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index 21910dfd1a533e923a8a73e92fea25685a07b445..44811683cfe47adbdce6c8bd627bdbeb13ce114c 100644
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--- a/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
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+++ b/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
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@@ -433,4 +433,10 @@ public class PaperWorldConfig {
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break;
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}
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}
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+
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+ public short keepLoadedRange;
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+ private void keepLoadedRange() {
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+ keepLoadedRange = (short) (getInt("keep-spawn-loaded-range", Math.min(spigotConfig.viewDistance, 10)) * 16);
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+ log( "Keep Spawn Loaded Range: " + (keepLoadedRange/16));
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+ }
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}
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diff --git a/src/main/java/net/minecraft/server/MinecraftServer.java b/src/main/java/net/minecraft/server/MinecraftServer.java
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index 3b8e9cf112b4656e9dc4d127e8f7568e65d7d6e8..a68adf340c4e0210bd9c3c75acb3d503775870ec 100644
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--- a/src/main/java/net/minecraft/server/MinecraftServer.java
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+++ b/src/main/java/net/minecraft/server/MinecraftServer.java
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@@ -605,6 +605,14 @@ public abstract class MinecraftServer extends IAsyncTaskHandlerReentrant<TickTas
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this.forceTicks = true;
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// CraftBukkit end
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+ // Paper start - configurable spawn reason
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+ int radiusBlocks = worldserver.paperConfig.keepLoadedRange;
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+ int radiusChunks = radiusBlocks / 16 + ((radiusBlocks & 15) != 0 ? 1 : 0);
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+ int totalChunks = ((radiusChunks) * 2 + 1);
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+ totalChunks *= totalChunks;
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+ worldloadlistener.setChunkRadius(radiusBlocks / 16);
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+ // Paper end
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+
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MinecraftServer.LOGGER.info("Preparing start region for dimension {}", worldserver.getDimensionKey().a());
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BlockPosition blockposition = worldserver.getSpawn();
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@@ -613,14 +621,12 @@ public abstract class MinecraftServer extends IAsyncTaskHandlerReentrant<TickTas
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chunkproviderserver.getLightEngine().a(500);
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this.nextTick = SystemUtils.getMonotonicMillis();
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- chunkproviderserver.addTicket(TicketType.START, new ChunkCoordIntPair(blockposition), 11, Unit.INSTANCE);
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-
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- while (chunkproviderserver.b() != 441) {
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- // CraftBukkit start
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- // this.nextTick = SystemUtils.getMonotonicMillis() + 10L;
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- this.executeModerately();
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- // CraftBukkit end
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+ // Paper start - Configurable spawn radius
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+ if (worldserver.keepSpawnInMemory) {
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+ worldserver.addTicketsForSpawn(radiusBlocks, blockposition);
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}
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+ // Paper end
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+ LOGGER.info("Loaded " + chunkproviderserver.b() + " spawn chunks for world " + worldserver.getWorld().getName()); // Paper
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// CraftBukkit start
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// this.nextTick = SystemUtils.getMonotonicMillis() + 10L;
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diff --git a/src/main/java/net/minecraft/server/WorldLoadListener.java b/src/main/java/net/minecraft/server/WorldLoadListener.java
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index d6762d3853b55b639047f455351150a1cbc9399a..7b6f5b2da0a76661a0e047ee7002aa07cdd4a8b1 100644
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--- a/src/main/java/net/minecraft/server/WorldLoadListener.java
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+++ b/src/main/java/net/minecraft/server/WorldLoadListener.java
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@@ -9,4 +9,6 @@ public interface WorldLoadListener {
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void a(ChunkCoordIntPair chunkcoordintpair, @Nullable ChunkStatus chunkstatus);
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void b();
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+
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+ void setChunkRadius(int radius); // Paper - allow changing chunk radius
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}
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diff --git a/src/main/java/net/minecraft/server/WorldLoadListenerLogger.java b/src/main/java/net/minecraft/server/WorldLoadListenerLogger.java
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index 3868572aed50c8bffd93727a139a3fbb8dc19688..ae77805f71c6c574d92f39c51b1e48f2138e9ab6 100644
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--- a/src/main/java/net/minecraft/server/WorldLoadListenerLogger.java
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+++ b/src/main/java/net/minecraft/server/WorldLoadListenerLogger.java
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@@ -7,16 +7,24 @@ import org.apache.logging.log4j.Logger;
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public class WorldLoadListenerLogger implements WorldLoadListener {
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private static final Logger LOGGER = LogManager.getLogger();
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- private final int b;
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+ private int b; // Paper - remove final
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private int c;
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private long d;
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private long e = Long.MAX_VALUE;
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public WorldLoadListenerLogger(int i) {
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- int j = i * 2 + 1;
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+ // Paper start - Allow changing radius later for configurable spawn patch
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+ this.setChunkRadius(i); // Move to method
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+ }
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+
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+ @Override
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+ public void setChunkRadius(int radius) {
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+ // Paper - copied from above
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+ int j = radius * 2 + 1;
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this.b = j * j;
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}
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+ // Paper end
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@Override
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public void a(ChunkCoordIntPair chunkcoordintpair) {
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diff --git a/src/main/java/net/minecraft/server/WorldServer.java b/src/main/java/net/minecraft/server/WorldServer.java
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index 21c45b45f9784f94fc4c7432e2c77a9cd3ae4f9d..80a5905aeb5da0c2ce7a04d26f95433d7c598db3 100644
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--- a/src/main/java/net/minecraft/server/WorldServer.java
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+++ b/src/main/java/net/minecraft/server/WorldServer.java
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@@ -1546,12 +1546,88 @@ public class WorldServer extends World implements GeneratorAccessSeed {
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return ((PersistentIdCounts) this.getMinecraftServer().E().getWorldPersistentData().a(PersistentIdCounts::new, "idcounts")).a();
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}
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+ // Paper start - helper function for configurable spawn radius
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+ public void addTicketsForSpawn(int radiusInBlocks, BlockPosition spawn) {
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+ // In order to respect vanilla behavior, which is ensuring everything but the spawn border can tick, we add tickets
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+ // with level 31 for the non-border spawn chunks
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+ ChunkProviderServer chunkproviderserver = this.getChunkProvider();
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+ int tickRadius = radiusInBlocks - 16;
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+
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+ // add ticking chunks
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+ for (int x = -tickRadius; x <= tickRadius; x += 16) {
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+ for (int z = -tickRadius; z <= tickRadius; z += 16) {
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+ // radius of 2 will have the current chunk be level 31
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+ chunkproviderserver.addTicket(TicketType.START, new ChunkCoordIntPair(spawn.add(x, 0, z)), 2, Unit.INSTANCE);
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+ }
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+ }
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+
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+ // add border chunks
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+
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+ // add border along x axis (including corner chunks)
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+ for (int x = -radiusInBlocks; x <= radiusInBlocks; x += 16) {
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+ // top
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+ chunkproviderserver.addTicket(TicketType.START, new ChunkCoordIntPair(spawn.add(x, 0, radiusInBlocks)), 1, Unit.INSTANCE); // level 32
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+ // bottom
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+ chunkproviderserver.addTicket(TicketType.START, new ChunkCoordIntPair(spawn.add(x, 0, -radiusInBlocks)), 1, Unit.INSTANCE); // level 32
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+ }
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+
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+ // add border along z axis (excluding corner chunks)
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+ for (int z = -radiusInBlocks + 16; z < radiusInBlocks; z += 16) {
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+ // right
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+ chunkproviderserver.addTicket(TicketType.START, new ChunkCoordIntPair(spawn.add(radiusInBlocks, 0, z)), 1, Unit.INSTANCE); // level 32
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+ // left
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+ chunkproviderserver.addTicket(TicketType.START, new ChunkCoordIntPair(spawn.add(-radiusInBlocks, 0, z)), 1, Unit.INSTANCE); // level 32
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+ }
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+
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+ MCUtil.getSpiralOutChunks(spawn, radiusInBlocks >> 4).forEach(pair -> {
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+ getChunkProvider().getChunkAtMainThread(pair.x, pair.z);
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+ });
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+ }
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+ public void removeTicketsForSpawn(int radiusInBlocks, BlockPosition spawn) {
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+ // In order to respect vanilla behavior, which is ensuring everything but the spawn border can tick, we added tickets
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+ // with level 31 for the non-border spawn chunks
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+ ChunkProviderServer chunkproviderserver = this.getChunkProvider();
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+ int tickRadius = radiusInBlocks - 16;
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+
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+ // remove ticking chunks
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+ for (int x = -tickRadius; x <= tickRadius; x += 16) {
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+ for (int z = -tickRadius; z <= tickRadius; z += 16) {
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+ // radius of 2 will have the current chunk be level 31
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+ chunkproviderserver.removeTicket(TicketType.START, new ChunkCoordIntPair(spawn.add(x, 0, z)), 2, Unit.INSTANCE);
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+ }
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+ }
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+
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+ // remove border chunks
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+
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+ // remove border along x axis (including corner chunks)
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+ for (int x = -radiusInBlocks; x <= radiusInBlocks; x += 16) {
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+ // top
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+ chunkproviderserver.removeTicket(TicketType.START, new ChunkCoordIntPair(spawn.add(x, 0, radiusInBlocks)), 1, Unit.INSTANCE); // level 32
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+ // bottom
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+ chunkproviderserver.removeTicket(TicketType.START, new ChunkCoordIntPair(spawn.add(x, 0, -radiusInBlocks)), 1, Unit.INSTANCE); // level 32
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+ }
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+
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+ // remove border along z axis (excluding corner chunks)
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+ for (int z = -radiusInBlocks + 16; z < radiusInBlocks; z += 16) {
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+ // right
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+ chunkproviderserver.removeTicket(TicketType.START, new ChunkCoordIntPair(spawn.add(radiusInBlocks, 0, z)), 1, Unit.INSTANCE); // level 32
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+ // left
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+ chunkproviderserver.removeTicket(TicketType.START, new ChunkCoordIntPair(spawn.add(-radiusInBlocks, 0, z)), 1, Unit.INSTANCE); // level 32
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+ }
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+ }
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+ // Paper end
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+
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public void a(BlockPosition blockposition, float f) {
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- ChunkCoordIntPair chunkcoordintpair = new ChunkCoordIntPair(new BlockPosition(this.worldData.a(), 0, this.worldData.c()));
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+ // Paper - configurable spawn radius
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+ BlockPosition prevSpawn = this.getSpawn();
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+ //ChunkCoordIntPair chunkcoordintpair = new ChunkCoordIntPair(new BlockPosition(this.worldData.a(), 0, this.worldData.c()));
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this.worldData.setSpawn(blockposition, f);
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- this.getChunkProvider().removeTicket(TicketType.START, chunkcoordintpair, 11, Unit.INSTANCE);
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- this.getChunkProvider().addTicket(TicketType.START, new ChunkCoordIntPair(blockposition), 11, Unit.INSTANCE);
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+ if (this.keepSpawnInMemory) {
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+ // if this keepSpawnInMemory is false a plugin has already removed our tickets, do not re-add
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+ this.removeTicketsForSpawn(this.paperConfig.keepLoadedRange, prevSpawn);
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+ this.addTicketsForSpawn(this.paperConfig.keepLoadedRange, blockposition);
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+ }
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this.getMinecraftServer().getPlayerList().sendAll(new PacketPlayOutSpawnPosition(blockposition, f));
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}
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diff --git a/src/main/java/org/bukkit/craftbukkit/CraftWorld.java b/src/main/java/org/bukkit/craftbukkit/CraftWorld.java
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index eb4dd0708930b0c5388a88c193d1c17978e42f48..07657d884f45959a69998ec510bf14e940e62056 100644
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--- a/src/main/java/org/bukkit/craftbukkit/CraftWorld.java
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+++ b/src/main/java/org/bukkit/craftbukkit/CraftWorld.java
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@@ -1937,15 +1937,21 @@ public class CraftWorld implements World {
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@Override
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public void setKeepSpawnInMemory(boolean keepLoaded) {
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+ // Paper start - Configurable spawn radius
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+ if (keepLoaded == world.keepSpawnInMemory) {
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+ // do nothing, nothing has changed
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+ return;
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+ }
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world.keepSpawnInMemory = keepLoaded;
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// Grab the worlds spawn chunk
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- BlockPosition chunkcoordinates = this.world.getSpawn();
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+ BlockPosition prevSpawn = this.world.getSpawn();
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if (keepLoaded) {
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- world.getChunkProvider().addTicket(TicketType.START, new ChunkCoordIntPair(chunkcoordinates), 11, Unit.INSTANCE);
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+ world.addTicketsForSpawn(world.paperConfig.keepLoadedRange, prevSpawn);
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} else {
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- // TODO: doesn't work well if spawn changed....
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- world.getChunkProvider().removeTicket(TicketType.START, new ChunkCoordIntPair(chunkcoordinates), 11, Unit.INSTANCE);
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+ // TODO: doesn't work well if spawn changed.... // paper - resolved
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+ world.removeTicketsForSpawn(world.paperConfig.keepLoadedRange, prevSpawn);
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}
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+ // Paper end
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}
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@Override
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