Paper/Spigot-API-Patches/0032-Add-PlayerUseUnknownEntityEvent.patch
Shane Freeder 0976d52bbd Updated Upstream (Bukkit/CraftBukkit/Spigot)
Upstream has released updates that appears to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing

Please note that this build includes changes to meet upstreams
requirements for nullability annotations. While we aim for a level of
accuracy, these might not be 100% correct, if there are any issues,
please speak to us on discord, or open an issue on the tracker to
discuss.

Bukkit Changes:
9a6a1de3 Remove nullability annotations from enum constructors
3f0591ea SPIGOT-2540: Add nullability annotations to entire Bukkit API

CraftBukkit Changes:
8d8475fc SPIGOT-4666: Force parameter in HumanEntity#sleep
8b1588e2 Fix ExplosionPrimeEvent#setFire not working with EnderCrystals
39a287b7 Don't ignore newlines in PlayerListHeader/Footer

Spigot Changes:
cf694d87 Add nullability annotations
2019-03-20 00:31:18 +00:00

62 lines
1.7 KiB
Diff

From adf141eaef52e9506de1c92a9145d884468f277f Mon Sep 17 00:00:00 2001
From: Jedediah Smith <jedediah@silencegreys.com>
Date: Sat, 2 Apr 2016 05:08:36 -0400
Subject: [PATCH] Add PlayerUseUnknownEntityEvent
diff --git a/src/main/java/com/destroystokyo/paper/event/player/PlayerUseUnknownEntityEvent.java b/src/main/java/com/destroystokyo/paper/event/player/PlayerUseUnknownEntityEvent.java
new file mode 100644
index 000000000..09cfdf48e
--- /dev/null
+++ b/src/main/java/com/destroystokyo/paper/event/player/PlayerUseUnknownEntityEvent.java
@@ -0,0 +1,46 @@
+package com.destroystokyo.paper.event.player;
+
+import org.bukkit.entity.Player;
+import org.bukkit.event.HandlerList;
+import org.bukkit.event.player.PlayerEvent;
+import org.bukkit.inventory.EquipmentSlot;
+import org.jetbrains.annotations.NotNull;
+
+public class PlayerUseUnknownEntityEvent extends PlayerEvent {
+
+ private static final HandlerList handlers = new HandlerList();
+ private final int entityId;
+ private final boolean attack;
+ @NotNull private final EquipmentSlot hand;
+
+ public PlayerUseUnknownEntityEvent(@NotNull Player who, int entityId, boolean attack, @NotNull EquipmentSlot hand) {
+ super(who);
+ this.entityId = entityId;
+ this.attack = attack;
+ this.hand = hand;
+ }
+
+ public int getEntityId() {
+ return this.entityId;
+ }
+
+ public boolean isAttack() {
+ return this.attack;
+ }
+
+ @NotNull
+ public EquipmentSlot getHand() {
+ return this.hand;
+ }
+
+ @NotNull
+ @Override
+ public HandlerList getHandlers() {
+ return handlers;
+ }
+
+ @NotNull
+ public static HandlerList getHandlerList() {
+ return handlers;
+ }
+}
--
2.21.0