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4cdbb0c86c
Upstream has released updates that appear to apply and compile correctly. This update has not been tested by PaperMC and as with ANY update, please do your own testing Bukkit Changes: 044d4ee9 SPIGOT-7283, SPIGOT-7318: Add AsyncStructureGenerateEvent and BlockState cloning 57b73d57 PR-913: Deprecate Projectile#doesBounce() and #setBounce() 43373c44 PR-904: Update FeatureFlag for 1.20.2 a7bbbf0c PR-911: Expand DataPack API with 1.20.2 pack version methods 0341e3a0 SPIGOT-7489: Add TeleportDuration to Display Entity bcd8d2aa PR-912: Update Minecraft Wiki URLs CraftBukkit Changes: 99aafc222 Increase outdated build delay dab849f08 SPIGOT-7283, SPIGOT-7318: Add AsyncStructureGenerateEvent and BlockState cloning 041b29ae3 Upgrade specialsource-maven-plugin 851a32cff PR-1263: Remove unused implementation of AbstractProjectile#doesBounce() and #setBounce() 251af0da3 PR-1261: Expand DataPack API with 1.20.2 pack version methods 46e4ba627 Upgrade specialsource-maven-plugin df3738a24 SPIGOT-7489: Add TeleportDuration to Display Entity 8d0fea457 PR-1262: Update Minecraft Wiki URLs e62905aab SPIGOT-7490: Fix entity equipment updates Spigot Changes: a0f3d486 Rebuild patches
37 lines
2.0 KiB
Diff
37 lines
2.0 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Bjarne Koll <lynxplay101@gmail.com>
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Date: Tue, 10 Jan 2023 21:06:42 +0100
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Subject: [PATCH] Correctly shrink items during EntityResurrectEvent
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The EntityResurrectEvent logic is supposed to locate a totem of undying
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in any of the interaction slots of the player inventory and then, if the
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called EntityResurrectEvent is not cancelled, shrink that item by 1,
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usually reducing it to zero.
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For this, the logic iterates over the items in the interaction slots and
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breaks out the loop if a totem of undying was found.
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However, even if no totem of undying was found, the iteration item stack
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variable remains as a refernce to the last interaction slot probed.
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Plugins uncancelling a EntityResurrectEvent, which is published
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pre-cancelled to listeners if no totem of undying could be found,
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would hence cause the server logic to shrink completely unrelated items
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found in, at the writing of this patch, the players off hand slot.
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This patch corrects this behaviour by only shrinking the item if a totem
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of undying was found and the event was called uncancelled.
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diff --git a/src/main/java/net/minecraft/world/entity/LivingEntity.java b/src/main/java/net/minecraft/world/entity/LivingEntity.java
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index a28a7de154da42d24f9a96ba2f0a52aefd9febf5..882ad70e2b6f8dcacef93022f99d9c42356a929e 100644
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--- a/src/main/java/net/minecraft/world/entity/LivingEntity.java
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+++ b/src/main/java/net/minecraft/world/entity/LivingEntity.java
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@@ -1614,7 +1614,7 @@ public abstract class LivingEntity extends Entity implements Attackable {
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this.level().getCraftServer().getPluginManager().callEvent(event);
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if (!event.isCancelled()) {
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- if (!itemstack1.isEmpty()) {
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+ if (!itemstack1.isEmpty() && itemstack != null) { // Paper - only reduce item if actual totem was found
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itemstack1.shrink(1);
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}
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if (itemstack != null && this instanceof ServerPlayer) {
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